Player Matchup

Mercury
Mercury
Omega1050
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,482 Elo+
Party 1
Chang'e
Chang'e
Vasconha
Chang'e
Level 141
God Stats
2W - 4L
1,455 SR
Queue Stats
68W - 80L
1,482 Elo+
Party 1
Chaac
Chaac
quemtepoca
Chaac
Level 122
God Stats
5W - 3L
1,616 SR
Queue Stats
68W - 80L
1,482 Elo+
Party 1
Team Averages
Level 117
1,524 SR
1,482 Elo+

VS

Team Averages
Level 183
1,600 SR
1,599 Elo+
Achilles
Achilles
 
Achilles
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Nelsondl1
Ix Chel
Level 182
God Stats
2W - 0L
1,773 SR
Queue Stats
220W - 104L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
TheLastPro55
Heimdallr
Level 156
God Stats
9W - 7L
1,526 SR
Queue Stats
23W - 19L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Omega1050
Mercury
13
1 / 2 / 0
7,108
790
1,957
8,450
2,651
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Vasconha
Chang'e
11
0 / 5 / 2
6,780
753
5,051
8,875
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
12
1 / 5 / 0
6,835
759
4,448
12,373
9,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 0 / 9
8,768
974
8,431
7,757
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
Nelsondl1
Ix Chel
16
9 / 0 / 3
9,882
1,098
8,165
4,316
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
TheLastPro55
Heimdallr
13
1 / 2 / 7
8,228
914
8,362
8,164
3,028
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
9
6.5
W
Ix Chel
Nelsondl1
Ix Chel
9
0
3
10.5
L
Mercury
Omega1050
Mercury
1
2
0
0.5
W
Heimdallr
TheLastPro55
Heimdallr
1
2
7
2.25
L
Chang'e
Vasconha
Chang'e
0
5
2
0.2
L
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,456
Damage
24,958
29,698
Taken
20,237
15,100
Mitigated
11,430
4,714
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,431
749
0
2,667
7,757
6,779
421
1,703
5,724
0
30,971
W
Ix Chel
Nelsondl1
Ix Chel
8,165
1,085
785
1,980
4,316
1,623
1,009
906
3,336
33,608
584
L
Mercury
Omega1050
Mercury
1,957
360
0
0
8,450
2,651
0
1,990
6,122
0
15,335
W
Heimdallr
TheLastPro55
Heimdallr
8,362
4,919
0
2,156
8,164
3,028
929
1,872
6,111
0
32,800
L
Chang'e
Vasconha
Chang'e
5,051
297
1,003
1,559
8,875
2,634
0
1,893
6,592
17,584
0
L
Chaac
4,448
447
0
2,152
12,373
9,815
0
3,391
8,002
0
16,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,723
Gold Earned
26,878
90
Minions Killed
148
0
Camps Cleared
0
552,294
Distance Traveled
558,993
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,768
974
27
3
0
203,208
0
W
Ix Chel
9,882
1,098
58
6
0
188,834
0
L
Mercury
7,108
790
36
4
0
197,571
5
W
Heimdallr
8,228
914
63
7
0
166,951
0
L
Chang'e
6,780
753
30
3
0
148,109
0
L
Chaac
6,835
759
24
3
0
206,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role