Player Matchup

Apollo
Apollo
CopsKillKids
Apollo
Level 158
God Stats
6W - 3L
1,735 SR
Queue Stats
309W - 284L
1,519 Elo+
Party 1
Hercules
Hercules
Maightt
Hercules
Level 233
God Stats
5W - 2L
1,517 SR
Queue Stats
118W - 99L
1,588 Elo+
Party 2
Ix Chel
Ix Chel
Snekburrito
Ix Chel
Level 233
God Stats
11W - 5L
1,835 SR
Queue Stats
373W - 329L
1,560 Elo+
Party 2
Cerberus
Cerberus
TaxTheBlacks
Cerberus
Level 86
God Stats
3W - 4L
1,686 SR
Queue Stats
410W - 379L
1,553 Elo+
Party 1
Achilles
Achilles
zad3k
Achilles
Level 175
God Stats
10W - 10L
1,661 SR
Queue Stats
205W - 171L
1,576 Elo+
Solo
Team Averages
Level 177
1,687 SR
1,559 Elo+

VS

Team Averages
Level 163
1,670 SR
1,599 Elo+
Ymir
Ymir
AtticusBadacus
Ymir
Level 159
God Stats
61W - 42L
1,580 SR
Queue Stats
261W - 256L
1,580 Elo+
Solo
Awilix
Awilix
InfamousNull
Awilix
Level 181
God Stats
2W - 0L
1,940 SR
Queue Stats
104W - 85L
1,550 Elo+
Solo
Susano
Susano
RedsoulW
Susano
Level 146
God Stats
18W - 4L
1,641 SR
Queue Stats
43W - 14L
1,780 Elo+
Solo
Horus
Horus
Ruthvin
Horus
Level 176
God Stats
25W - 16L
1,669 SR
Queue Stats
272W - 260L
1,570 Elo+
Solo
Sol
Sol
Sponce10
Sol
Level 155
God Stats
2W - 2L
1,519 SR
Queue Stats
125W - 108L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 3 / 2
6,287
524
1,578
6,930
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Maightt
Hercules
10
2 / 2 / 2
6,494
541
4,779
9,443
6,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
Snekburrito
Ix Chel
12
1 / 4 / 2
6,557
546
6,674
7,269
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
TaxTheBlacks
Cerberus
12
3 / 1 / 2
6,670
556
4,522
10,278
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
zad3k
Achilles
12
2 / 3 / 0
7,339
612
7,289
14,072
8,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,028
669
9,643
11,367
7,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Awilix
15
5 / 1 / 2
7,883
657
4,694
8,921
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
RedsoulW
Susano
12
2 / 2 / 2
7,192
599
6,453
9,906
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Ruthvin
Horus
11
3 / 1 / 4
7,729
644
5,886
9,589
4,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 1
7,479
623
5,285
4,903
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
13
13
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Apollo
0
3
2
0.33
W
Awilix
5
1
2
6
L
Hercules
Maightt
Hercules
2
2
2
1.5
W
Susano
RedsoulW
Susano
2
2
2
1.5
W
Horus
Ruthvin
Horus
3
1
4
5
L
Ix Chel
Snekburrito
Ix Chel
1
4
2
0.5
W
1
2
1
0.75
L
Cerberus
TaxTheBlacks
Cerberus
3
1
2
4
L
Achilles
zad3k
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
31,961
47,992
Taken
44,686
23,079
Mitigated
19,441
16,385
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,643
1,844
0
3,897
11,367
7,998
0
897
10,470
47,680
3,520
L
Apollo
1,578
785
0
1,759
6,930
2,180
290
2,178
4,752
0
39,694
W
Awilix
4,694
1,587
0
5,527
8,921
2,781
0
1,820
7,101
0
56,756
L
Hercules
Maightt
Hercules
4,779
1,228
0
1,982
9,443
6,146
0
1,797
7,576
1,779
24,890
W
Susano
RedsoulW
Susano
6,453
858
0
2,028
9,906
2,576
0
4,384
5,522
0
43,260
W
Horus
Ruthvin
Horus
5,886
2,372
389
2,730
9,589
4,774
0
3,228
6,361
766
21,610
L
Ix Chel
Snekburrito
Ix Chel
6,674
494
979
2,010
7,269
2,042
0
0
7,269
48,658
0
W
5,285
1,890
0
1,402
4,903
1,312
567
1,246
3,657
51,500
10,233
L
Cerberus
TaxTheBlacks
Cerberus
4,522
130
0
4,662
10,278
3,824
0
2,811
7,359
45,732
1,134
L
Achilles
zad3k
Achilles
7,289
1,550
0
4,993
14,072
8,887
0
6,929
6,418
0
50,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
38,311
430
Minions Killed
439
0
Camps Cleared
0
1,216,644
Distance Traveled
1,334,356
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,028
669
110
9
0
221,089
0
L
Apollo
6,287
524
86
7
0
233,346
5
W
Awilix
7,883
657
103
9
0
310,580
0
L
Hercules
6,494
541
52
4
0
245,746
3
W
Susano
7,192
599
87
7
0
293,790
0
W
Horus
7,729
644
20
2
0
251,663
3
L
Ix Chel
6,557
546
83
7
0
245,744
7
W
Sol
7,479
623
119
10
0
257,234
0
L
Cerberus
6,670
556
111
9
0
268,363
0
L
Achilles
7,339
612
98
8
0
223,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role