Player Matchup

Poseidon
Poseidon
Anthon187
Poseidon
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,241 Elo+
Party 3
Medusa
Medusa
EpnoZ
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,508 Elo+
Party 3
Sol
Sol
Mxrquise
Sol
Level 25
God Stats
2W - 4L
1,604 SR
Queue Stats
12W - 16L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
SheLuvGattsu
Kuzenbo
Level 128
God Stats
0W - 2L
1,240 SR
Queue Stats
12W - 16L
1,496 Elo+
Party 2
Arachne
Arachne
vicky0608
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,241 Elo+
Party 3
Team Averages
Level 55
1,469 SR
1,395 Elo+

VS

Team Averages
Level 124
1,454 SR
1,461 Elo+
Neith
Neith
Grayboy_Central
Neith
Level 120
God Stats
3W - 0L
1,380 SR
Queue Stats
22W - 23L
1,414 Elo+
Party 1
Discordia
Discordia
Jazzwaycooler
Discordia
Level 154
God Stats
41W - 46L
1,510 SR
Queue Stats
172W - 172L
1,480 Elo+
Solo
Awilix
Awilix
PiranhaPlantTea
Awilix
Level 159
God Stats
5W - 3L
1,365 SR
Queue Stats
74W - 77L
1,492 Elo+
Party 4
Nox
Nox
Sunsetglow37
Nox
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,415 Elo+
Party 1
Artemis
Artemis
nadiraensland
Artemis
Level 179
God Stats
8W - 3L
1,514 SR
Queue Stats
256W - 260L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anthon187
Poseidon
13
0 / 8 / 3
7,641
764
3,855
8,157
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
EpnoZ
Medusa
13
2 / 7 / 1
7,974
797
2,860
10,412
3,764
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
7,964
796
3,741
10,237
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SheLuvGattsu
Kuzenbo
14
1 / 4 / 3
7,984
798
4,774
9,858
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
vicky0608
Arachne
12
1 / 9 / 0
8,078
808
3,174
12,295
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 10
9,834
983
10,908
6,501
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Jazzwaycooler
Discordia
16
6 / 0 / 15
10,176
1,018
10,378
3,119
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 10
9,158
916
7,076
7,552
3,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 14
8,948
895
1,763
3,030
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
17
13 / 1 / 10
10,851
1,085
15,666
6,386
2,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
4
Kills
31
31
Deaths
4
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Anthon187
Poseidon
0
8
3
0.19
L
Medusa
EpnoZ
Medusa
2
7
1
0.36
W
6
0
10
11
W
Discordia
Jazzwaycooler
Discordia
6
0
15
13.5
L
0
3
1
0.17
W
4
2
10
4.5
L
Kuzenbo
SheLuvGattsu
Kuzenbo
1
4
3
0.63
W
2
1
14
9
W
Artemis
13
1
10
18
L
Arachne
vicky0608
Arachne
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
45,791
50,959
Taken
26,588
26,197
Mitigated
10,452
5,232
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Anthon187
Poseidon
3,855
367
0
90
8,157
2,513
172
2,803
5,354
12,941
0
L
Medusa
EpnoZ
Medusa
2,860
706
0
1,127
10,412
3,764
0
1,676
8,736
0
15,767
W
10,908
3,375
0
3,589
6,501
2,439
3,069
3,088
3,256
0
37,427
W
Discordia
Jazzwaycooler
Discordia
10,378
427
0
1,000
3,119
951
509
1,670
1,198
27,515
317
L
3,741
900
0
2,330
10,237
3,205
308
3,341
6,896
18,382
1,233
W
7,076
1,988
0
962
7,552
3,576
450
2,729
4,453
0
19,275
L
Kuzenbo
SheLuvGattsu
Kuzenbo
4,774
1,121
0
1,513
9,858
11,388
0
2,136
7,722
15,248
0
W
1,763
439
0
0
3,030
1,056
332
1,743
1,138
9,121
0
W
Artemis
15,666
4,087
0
120
6,386
2,430
1,725
1,913
4,191
0
45,306
L
Arachne
vicky0608
Arachne
3,174
2,760
0
172
12,295
5,327
0
2,128
10,167
0
5,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,641
Gold Earned
48,967
137
Minions Killed
230
0
Camps Cleared
0
844,917
Distance Traveled
969,221
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,641
764
30
3
0
135,548
0
L
Medusa
7,974
797
27
3
0
184,830
0
W
Neith
9,834
983
55
6
0
191,228
0
W
Discordia
10,176
1,018
47
5
0
198,263
7
L
Sol
7,964
796
41
4
0
180,245
0
W
Awilix
9,158
916
24
2
0
195,369
0
L
Kuzenbo
7,984
798
26
3
0
183,411
0
W
Nox
8,948
895
23
2
0
188,445
0
W
Artemis
10,851
1,085
81
8
0
195,916
0
L
Arachne
8,078
808
13
1
0
160,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role