Player Matchup

Loki
Loki
A Bolivian Hobo
Loki
Level 126
God Stats
1W - 0L
1,506 SR
Queue Stats
34W - 28L
1,498 Elo+
Party 3
Chaac
Chaac
DoctorWatts64
Chaac
Level 68
God Stats
2W - 1L
1,618 SR
Queue Stats
157W - 133L
1,458 Elo+
Solo
Discordia
Discordia
GODzDONTDiE4391
Discordia
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,501 Elo+
Party 3
Nike
Nike
RandomMerchant
Nike
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Switchhax
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,582 Elo+
Party 1
Team Averages
Level 86
1,525 SR
1,524 Elo+

VS

Team Averages
Level 100
1,462 SR
1,419 Elo+
Merlin
Merlin
BlackZeroJoker
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,333 Elo+
Party 2
Apollo
Apollo
I Karezza I
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,472 Elo+
Party 2
Ares
Ares
JiterStar
Ares
Level 101
God Stats
2W - 6L
1,362 SR
Queue Stats
135W - 143L
1,469 Elo+
Solo
Scylla
Scylla
LiftedSack
Scylla
Level 107
God Stats
6W - 6L
1,474 SR
Queue Stats
526W - 527L
1,401 Elo+
Solo
Guan Yu
Guan Yu
eldensting
Guan Yu
Level 105
God Stats
2W - 5L
1,473 SR
Queue Stats
272W - 312L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,533
853
8,549
6,703
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 9
9,003
900
13,683
10,643
11,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
GODzDONTDiE4391
Discordia
14
3 / 1 / 10
8,099
810
9,470
5,439
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 9
7,993
799
4,968
9,215
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Switchhax
Sylvanus
13
1 / 1 / 9
8,102
810
4,746
9,003
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,564
656
3,865
6,137
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
13
1 / 4 / 1
6,846
685
4,115
9,294
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
0 / 4 / 6
7,151
715
5,175
11,914
12,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
LiftedSack
Scylla
14
2 / 3 / 2
7,773
777
9,961
6,725
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
eldensting
Guan Yu
14
3 / 2 / 1
7,558
756
6,536
11,286
11,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
17
Kills
6
6
Deaths
17
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
4
2
0.25
W
7
2
9
5.75
W
Discordia
GODzDONTDiE4391
Discordia
3
1
10
8
L
Apollo
1
4
1
0.38
L
Ares
0
4
6
0.75
L
Scylla
LiftedSack
Scylla
2
3
2
1
W
2
1
9
6.5
W
Sylvanus
Switchhax
Sylvanus
1
1
9
5.5
L
Guan Yu
eldensting
Guan Yu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,416
Damage
29,652
41,003
Taken
45,356
30,296
Mitigated
31,599
18,585
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,549
763
1,997
1,496
6,703
2,375
0
2,327
4,376
0
24,486
L
3,865
488
711
580
6,137
2,069
0
1,505
4,632
8,423
0
W
13,683
798
479
3,351
10,643
11,482
29
4,187
6,456
0
22,628
W
Discordia
GODzDONTDiE4391
Discordia
9,470
609
416
869
5,439
1,682
12
2,928
2,511
21,598
0
L
Apollo
4,115
1,558
562
920
9,294
4,148
0
2,921
6,373
0
17,039
L
Ares
5,175
0
827
1,446
11,914
12,027
0
3,884
8,030
10,278
0
L
Scylla
LiftedSack
Scylla
9,961
315
486
1,337
6,725
2,308
0
1,845
4,880
20,709
0
W
4,968
369
322
804
9,215
6,971
42
4,521
4,694
0
12,514
W
Sylvanus
Switchhax
Sylvanus
4,746
698
5,078
3,773
9,003
7,786
109
5,038
3,965
8,289
0
L
Guan Yu
eldensting
Guan Yu
6,536
222
2,996
3,204
11,286
11,047
0
4,061
7,225
0
11,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
35,892
106
Minions Killed
95
0
Camps Cleared
0
1,043,561
Distance Traveled
934,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,533
853
38
4
0
221,427
0
L
Merlin
6,564
656
16
2
0
182,141
0
W
Chaac
9,003
900
23
2
0
211,194
0
W
Discordia
8,099
810
22
2
0
207,794
0
L
Apollo
6,846
685
32
3
0
188,709
0
L
Ares
7,151
715
13
1
0
174,948
0
L
Scylla
7,773
777
25
3
0
193,269
0
W
Nike
7,993
799
15
2
0
199,549
0
W
Sylvanus
8,102
810
8
1
0
203,597
0
L
Guan Yu
7,558
756
9
1
0
195,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role