Player Matchup

Jing Wei
Jing Wei
Poohdillac
Jing Wei
Level 128
God Stats
140W - 135L
1,559 SR
Queue Stats
294W - 309L
1,558 Elo+
Solo
Chaac
Chaac
Whiteboyo af
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,519 Elo+
Solo
Sol
Sol
arch32
Sol
Level 108
God Stats
9W - 13L
1,405 SR
Queue Stats
217W - 238L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
shadowkiller8404
Sylvanus
Level 154
God Stats
9W - 8L
1,500 SR
Queue Stats
403W - 395L
1,526 Elo+
Solo
Ix Chel
Ix Chel
stargaryen13
Ix Chel
Level 108
God Stats
26W - 22L
1,528 SR
Queue Stats
224W - 230L
1,471 Elo+
Party 1
Team Averages
Level 125
1,498 SR
1,504 Elo+

VS

Team Averages
Level 138
1,480 SR
1,502 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Doreflamingo
Chang'e
Level 149
God Stats
2W - 5L
1,325 SR
Queue Stats
163W - 178L
1,444 Elo+
Solo
Hou Yi
Hou Yi
KoW EsPEcTrOo
Hou Yi
Level 140
God Stats
18W - 28L
1,447 SR
Queue Stats
294W - 334L
1,483 Elo+
Solo
Bacchus
Bacchus
xM0RT3 3T DAB0x
Bacchus
Level 154
God Stats
0W - 1L
1,627 SR
Queue Stats
11W - 10L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Poohdillac
Jing Wei
11
3 / 1 / 4
6,359
1,272
4,490
5,315
1,661
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 2 / 6
6,792
1,358
6,122
5,947
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
arch32
Sol
11
2 / 3 / 5
6,060
1,212
6,103
4,647
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 10
6,511
1,302
4,011
4,450
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
stargaryen13
Ix Chel
11
2 / 0 / 6
6,423
1,285
5,379
1,167
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

367

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 5 / 4
6,736
1,347
5,038
10,973
3,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
 
Guan Yu
3
0 / 0 / 0
4,954
991
0
0
0
Chang'e
Doreflamingo
Chang'e
10
0 / 3 / 3
5,413
1,083
3,594
5,483
1,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 3
6,482
1,296
4,600
7,348
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 1 / 2
6,240
1,248
5,470
4,991
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
11
Kills
6
6
Deaths
11
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
4
0.8
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Chang'e
Doreflamingo
Chang'e
0
3
3
0.5
L
2
2
3
1.75
W
Jing Wei
Poohdillac
Jing Wei
3
1
4
5
W
3
2
6
3
W
Sol
arch32
Sol
2
3
5
1.5
W
1
0
10
6
W
Ix Chel
stargaryen13
Ix Chel
2
0
6
5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
18,702
21,526
Taken
28,795
12,330
Mitigated
10,114
4,610
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,038
587
589
3,184
10,973
3,617
0
5,277
5,243
26,895
0
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Doreflamingo
Chang'e
3,594
526
1,071
1,072
5,483
1,371
0
3,116
2,168
7,551
0
L
4,600
1,856
0
804
7,348
2,228
0
3,202
3,945
0
20,050
W
Jing Wei
Poohdillac
Jing Wei
4,490
3,483
0
0
5,315
1,661
0
3,962
1,135
0
12,289
W
6,122
1,350
0
729
5,947
5,598
0
3,070
2,661
0
13,034
W
Sol
arch32
Sol
6,103
2,445
0
430
4,647
1,406
0
2,845
1,634
11,369
1,258
W
4,011
1,032
1,307
1,446
4,450
3,257
0
2,648
1,628
9,652
0
W
Ix Chel
stargaryen13
Ix Chel
5,379
555
692
6
1,167
408
0
566
601
15,739
552
L
5,470
104
0
389
4,991
2,898
0
2,748
2,095
6,566
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
29,825
97
Minions Killed
103
4
Camps Cleared
3
532,456
Distance Traveled
369,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,736
1,347
63
13
0
95,397
0
L
Guan Yu
4,954
991
0
0
0
0
0
L
Chang'e
5,413
1,083
8
2
0
71,437
0
L
Hou Yi
6,482
1,296
24
5
1
99,086
0
W
Jing Wei
6,359
1,272
10
2
0
119,701
0
W
Chaac
6,792
1,358
17
3
1
105,589
0
W
Sol
6,060
1,212
19
4
1
93,863
0
W
Sylvanus
6,511
1,302
18
4
2
100,704
0
W
Ix Chel
6,423
1,285
33
7
0
112,599
0
L
Bacchus
6,240
1,248
8
2
2
103,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role