Player Matchup

Anubis
Anubis
CHEEKCLAPPER894
Anubis
Level 119
God Stats
7W - 1L
1,856 SR
Queue Stats
207W - 162L
1,543 Elo+
Solo
Olorun
Olorun
PrimordiumGhost
Olorun
Level 157
God Stats
1W - 1L
1,321 SR
Queue Stats
407W - 408L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Raul1441
Amaterasu
Level 129
God Stats
5W - 3L
1,551 SR
Queue Stats
402W - 397L
1,536 Elo+
Solo
Hercules
Hercules
Syuviz
Hercules
Level 124
God Stats
7W - 6L
1,735 SR
Queue Stats
374W - 371L
1,531 Elo+
Solo
Ishtar
Ishtar
elpapi418
Ishtar
Level 164
God Stats
1W - 5L
1,106 SR
Queue Stats
318W - 344L
1,519 Elo+
Solo
Team Averages
Level 139
1,514 SR
1,518 Elo+

VS

Team Averages
Level 150
1,383 SR
1,532 Elo+
Olorun
Olorun
AncientCanine12
Olorun
Level 131
God Stats
1W - 3L
1,733 SR
Queue Stats
229W - 227L
1,573 Elo+
Solo
Hades
Hades
TurtleCramm
Hades
Level 121
God Stats
1W - 4L
1,268 SR
Queue Stats
230W - 233L
1,521 Elo+
Solo
Thor
Thor
XGingerMaster
Thor
Level 145
God Stats
6W - 13L
1,298 SR
Queue Stats
608W - 608L
1,512 Elo+
Solo
Cabrakan
Cabrakan
ZkyTutty
Cabrakan
Level 196
God Stats
0W - 3L
1,181 SR
Queue Stats
101W - 77L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
wesker1245
Zhong Kui
Level 157
God Stats
4W - 7L
1,433 SR
Queue Stats
370W - 366L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 17
9,629
963
12,955
8,874
5,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 2 / 13
9,825
983
12,570
7,573
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Raul1441
Amaterasu
16
1 / 2 / 25
8,950
895
5,943
14,228
11,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Syuviz
Hercules
17
8 / 1 / 20
10,115
1,012
8,326
18,650
13,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
elpapi418
Ishtar
13
1 / 5 / 23
8,485
849
7,959
7,549
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
7,601
760
9,615
8,903
3,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
3 / 6 / 5
8,182
818
9,983
10,016
7,008
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 5 / 5
7,914
791
10,912
10,710
6,732
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ZkyTutty
Cabrakan
13
1 / 6 / 6
7,876
788
3,749
11,203
11,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
wesker1245
Zhong Kui
14
2 / 6 / 3
7,621
762
8,480
10,207
6,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
29
Kills
12
13
Deaths
29
98
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
9
3
17
5.83
W
10
2
13
8.25
W
Amaterasu
Raul1441
Amaterasu
1
2
25
6.75
W
Hercules
Syuviz
Hercules
8
1
20
18
L
3
6
5
0.92
L
4
5
5
1.3
L
Cabrakan
ZkyTutty
Cabrakan
1
6
6
0.67
W
Ishtar
elpapi418
Ishtar
1
5
23
2.5
L
Zhong Kui
wesker1245
Zhong Kui
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,753
Damage
42,739
56,874
Taken
51,039
35,506
Mitigated
34,934
30,916
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,615
3,666
559
574
8,903
3,473
0
3,524
5,186
21,485
0
W
12,955
546
1,064
3,143
8,874
5,599
1,470
6,088
2,563
27,318
460
W
12,570
4,621
2,716
2,213
7,573
2,560
3,617
5,754
1,613
24,543
450
W
Amaterasu
Raul1441
Amaterasu
5,943
1,530
1,311
6,690
14,228
11,444
1,368
8,395
5,492
0
16,909
W
Hercules
Syuviz
Hercules
8,326
1,252
1,304
10,328
18,650
13,692
1,023
9,144
9,101
0
17,124
L
9,983
784
369
1,447
10,016
7,008
0
5,523
4,147
14,406
0
L
10,912
1,071
0
1,487
10,710
6,732
0
5,447
4,892
3,155
13,394
L
Cabrakan
ZkyTutty
Cabrakan
3,749
346
1,370
1,949
11,203
11,717
0
4,839
5,985
7,251
0
W
Ishtar
elpapi418
Ishtar
7,959
4,043
1,504
643
7,549
2,211
544
4,010
3,398
0
18,336
L
Zhong Kui
wesker1245
Zhong Kui
8,480
361
267
1,316
10,207
6,004
0
4,904
5,052
17,783
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,004
Gold Earned
39,194
121
Minions Killed
73
0
Camps Cleared
0
857,358
Distance Traveled
745,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,601
760
35
4
0
145,471
0
W
Anubis
9,629
963
28
3
0
153,312
0
W
Olorun
9,825
983
25
3
0
166,813
0
W
Amaterasu
8,950
895
26
3
0
168,899
0
W
Hercules
10,115
1,012
17
2
0
212,856
0
L
Hades
8,182
818
8
1
0
134,914
0
L
Thor
7,914
791
6
1
0
164,337
0
L
Cabrakan
7,876
788
6
1
0
158,882
0
W
Ishtar
8,485
849
25
3
0
155,478
0
L
Zhong Kui
7,621
762
18
2
0
141,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role