Player Matchup

He Bo
He Bo
 
He Bo
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BlakestrJr
Surtr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 74L
1,479 Elo+
Party 1
Merlin
Merlin
LoifPudloF
Merlin
Level 77
God Stats
1W - 2L
1,391 SR
Queue Stats
369W - 376L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
SlackSlowbro
Danzaburou
Level 138
God Stats
69W - 57L
1,680 SR
Queue Stats
716W - 653L
1,564 Elo+
Party 1
Odin
Odin
ltIsHighNoon
Odin
Level 157
God Stats
8W - 5L
1,770 SR
Queue Stats
786W - 740L
1,552 Elo+
Party 1
Team Averages
Level 130
1,568 SR
1,527 Elo+

VS

Team Averages
Level 103
1,639 SR
1,535 Elo+
Cabrakan
Cabrakan
AhpuCH1206
Cabrakan
Level 84
God Stats
14W - 8L
1,586 SR
Queue Stats
50W - 34L
1,563 Elo+
Solo
Guan Yu
Guan Yu
BreedingMalesxo
Guan Yu
Level 58
God Stats
5W - 1L
1,778 SR
Queue Stats
94W - 101L
1,500 Elo+
Solo
Terra
Terra
PartyInMid
Terra
Level 127
God Stats
5W - 2L
1,612 SR
Queue Stats
472W - 446L
1,477 Elo+
Solo
Neith
Neith
PeGaSui
Neith
Level 132
God Stats
6W - 1L
1,903 SR
Queue Stats
180W - 179L
1,566 Elo+
Solo
Zeus
Zeus
xRøn
Zeus
Level 115
God Stats
1W - 3L
1,315 SR
Queue Stats
90W - 65L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 2 / 0
5,218
522
2,211
5,016
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
9
1 / 6 / 0
5,473
547
4,170
10,654
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
LoifPudloF
Merlin
9
0 / 2 / 0
5,016
502
2,216
4,253
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SlackSlowbro
Danzaburou
9
0 / 2 / 0
5,033
503
1,319
6,115
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,196
520
2,541
6,613
3,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AhpuCH1206
Cabrakan
10
2 / 0 / 4
5,694
569
2,893
6,471
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 2
6,768
677
6,935
8,661
6,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
10
3 / 0 / 4
6,361
636
3,611
6,502
3,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
PeGaSui
Neith
12
0 / 0 / 4
6,402
640
3,588
2,825
827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
xRøn
Zeus
12
3 / 0 / 3
6,823
682
3,334
3,720
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
14
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
W
Cabrakan
AhpuCH1206
Cabrakan
2
0
4
4
L
Surtr
1
6
0
0.17
W
6
1
2
7
L
Merlin
LoifPudloF
Merlin
0
2
0
0
W
Terra
3
0
4
5
W
Neith
PeGaSui
Neith
0
0
4
2
L
Danzaburou
SlackSlowbro
Danzaburou
0
2
0
0
L
0
2
0
0
W
Zeus
xRøn
Zeus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
20,361
32,651
Taken
28,179
12,263
Mitigated
15,830
8,476
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,211
0
0
2,910
5,016
1,176
0
932
3,992
38,081
854
W
Cabrakan
AhpuCH1206
Cabrakan
2,893
371
0
3,710
6,471
3,694
0
1,630
4,659
36,577
676
L
Surtr
4,170
1,821
0
1,826
10,654
4,273
0
1,385
9,269
612
22,117
W
6,935
801
404
3,229
8,661
6,754
0
624
7,415
0
40,231
L
Merlin
LoifPudloF
Merlin
2,216
301
0
750
4,253
1,250
0
2,660
1,462
27,291
0
W
Terra
3,611
202
1,965
2,213
6,502
3,379
0
1,148
5,268
16,218
0
W
Neith
PeGaSui
Neith
3,588
1,353
0
1,129
2,825
827
0
0
2,825
0
52,400
L
Danzaburou
SlackSlowbro
Danzaburou
1,319
355
0
1,365
6,115
1,719
0
1,543
4,572
0
29,921
L
2,541
374
0
1,625
6,613
3,845
0
2,851
3,649
214
22,920
W
Zeus
xRøn
Zeus
3,334
179
0
466
3,720
1,176
0
1,113
2,499
51,899
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
32,048
278
Minions Killed
369
0
Camps Cleared
0
978,588
Distance Traveled
1,040,722
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,218
522
80
8
0
237,389
2
W
Cabrakan
5,694
569
62
6
0
224,394
0
L
Surtr
5,473
547
32
3
0
186,248
0
W
Guan Yu
6,768
677
74
7
0
216,266
0
L
Merlin
5,016
502
59
6
0
197,654
0
W
Terra
6,361
636
21
2
0
207,827
0
W
Neith
6,402
640
96
10
0
180,670
2
L
Danzaburou
5,033
503
60
6
0
145,342
0
L
Odin
5,196
520
47
5
0
211,955
0
W
Zeus
6,823
682
116
12
0
211,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role