Player Matchup

Rama
Rama
Brolips
Rama
Level 123
God Stats
0W - 3L
1,320 SR
Queue Stats
171W - 162L
1,613 Elo+
Party 2
Zeus
Zeus
CarlWheezer69
Zeus
Level 148
God Stats
3W - 2L
1,494 SR
Queue Stats
143W - 134L
1,573 Elo+
Party 2
Osiris
Osiris
NewGamertagFTW
Osiris
Level 127
God Stats
3W - 6L
1,547 SR
Queue Stats
193W - 184L
1,588 Elo+
Party 2
Ares
Ares
bloodbrother27
Ares
Level 64
God Stats
9W - 8L
1,702 SR
Queue Stats
76W - 71L
1,591 Elo+
Party 2
Thanatos
Thanatos
xRealDexter
Thanatos
Level 130
God Stats
1W - 4L
1,181 SR
Queue Stats
166W - 161L
1,598 Elo+
Party 2
Team Averages
Level 118
1,449 SR
1,593 Elo+

VS

Team Averages
Level 127
1,636 SR
1,557 Elo+
Discordia
Discordia
Codybloom
Discordia
Level 89
God Stats
2W - 1L
1,506 SR
Queue Stats
89W - 74L
1,514 Elo+
Party 1
Ares
Ares
Lomanga
Ares
Level 152
God Stats
4W - 2L
1,523 SR
Queue Stats
219W - 190L
1,567 Elo+
Solo
Jormungandr
Jormungandr
NubTheOneAndOnly
Jormungandr
Level 159
God Stats
1W - 1L
1,489 SR
Queue Stats
79W - 68L
1,566 Elo+
Party 1
Neith
Neith
Reqrent
Neith
Level 80
God Stats
4W - 0L
1,872 SR
Queue Stats
212W - 205L
1,581 Elo+
Solo
Hun Batz
Hun Batz
TheSnout
Hun Batz
Level 154
God Stats
1W - 0L
1,792 SR
Queue Stats
90W - 70L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Brolips
Rama
13
3 / 6 / 4
8,295
754
5,869
10,592
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 5 / 7
8,338
758
13,749
7,560
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 9
10,049
914
11,010
16,359
19,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
3 / 5 / 9
9,160
833
8,680
16,226
18,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
xRealDexter
Thanatos
10
3 / 8 / 5
7,274
661
5,013
11,563
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Codybloom
Discordia
16
6 / 2 / 17
10,309
937
9,431
6,245
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Lomanga
Ares
14
2 / 5 / 15
9,130
830
4,215
12,572
14,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
NubTheOneAndOnly
Jormungandr
18
7 / 1 / 20
11,274
1,025
13,574
15,258
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
Reqrent
Neith
16
8 / 3 / 13
9,916
901
15,473
10,282
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
TheSnout
Hun Batz
17
7 / 4 / 15
9,931
903
14,280
10,881
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
14
Kills
30
30
Deaths
15
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Rama
Brolips
Rama
3
6
4
0.83
L
1
5
7
0.9
W
Discordia
Codybloom
Discordia
6
2
17
7.25
W
Ares
Lomanga
Ares
2
5
15
1.9
L
4
6
9
1.42
W
Jormungandr
NubTheOneAndOnly
Jormungandr
7
1
20
17
W
Neith
Reqrent
Neith
8
3
13
4.83
W
Hun Batz
TheSnout
Hun Batz
7
4
15
3.63
L
3
5
9
1.5
L
Thanatos
xRealDexter
Thanatos
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
56,973
62,300
Taken
55,238
48,560
Mitigated
38,072
12,212
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Brolips
Rama
5,869
3,899
453
1,079
10,592
3,707
0
5,730
4,862
0
16,996
L
13,749
1,278
0
112
7,560
2,888
56
2,286
5,274
30,604
0
W
Discordia
Codybloom
Discordia
9,431
206
793
921
6,245
2,599
1,045
2,488
3,629
15,336
693
W
Ares
Lomanga
Ares
4,215
272
951
1,174
12,572
14,127
372
5,406
6,946
4,599
0
L
11,010
3,016
1,676
2,760
16,359
19,364
128
7,493
8,866
0
16,067
W
Jormungandr
NubTheOneAndOnly
Jormungandr
13,574
2,876
2,286
5,137
15,258
10,530
1,204
6,922
8,216
26,835
3,206
W
Neith
Reqrent
Neith
15,473
5,149
0
2,337
10,282
4,821
2,648
3,406
6,517
0
29,026
W
Hun Batz
TheSnout
Hun Batz
14,280
2,670
0
1,053
10,881
5,995
109
3,869
6,777
0
27,385
L
8,680
571
430
1,300
16,226
18,868
0
7,043
9,183
16,396
530
L
Thanatos
xRealDexter
Thanatos
5,013
667
1,280
3,122
11,563
3,733
0
3,278
8,285
0
8,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
50,560
100
Minions Killed
123
0
Camps Cleared
0
893,951
Distance Traveled
1,060,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,295
754
20
2
0
174,337
0
L
Zeus
8,338
758
38
3
0
162,983
0
W
Discordia
10,309
937
25
2
0
224,024
0
W
Ares
9,130
830
1
0
0
200,253
0
L
Osiris
10,049
914
9
1
0
192,582
0
W
Jormungandr
11,274
1,025
35
3
0
246,921
0
W
Neith
9,916
901
31
3
0
190,217
0
W
Hun Batz
9,931
903
31
3
0
199,230
0
L
Ares
9,160
833
27
2
0
184,926
0
L
Thanatos
7,274
661
6
1
0
179,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role