Player Matchup

Xbalanque
Xbalanque
BBiggyMN
Xbalanque
Level 155
God Stats
2W - 4L
1,484 SR
Queue Stats
28W - 32L
1,445 Elo+
Party 2
The Morrigan
The Morrigan
BiggyFam3
The Morrigan
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 166L
1,429 Elo+
Party 2
Fenrir
Fenrir
HunBun030
Fenrir
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
37W - 36L
1,477 Elo+
Solo
Cerberus
Cerberus
TT_DESTROYER
Cerberus
Level 141
God Stats
3W - 5L
1,688 SR
Queue Stats
275W - 273L
1,477 Elo+
Party 2
Charon
Charon
TiredChairs
Charon
Level 33
God Stats
1W - 0L
1,167 SR
Queue Stats
14W - 12L
1,394 Elo+
Solo
Team Averages
Level 116
1,427 SR
1,445 Elo+

VS

Team Averages
Level 83
1,426 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
Imabignoob123
Ah Muzen Cab
Level 46
God Stats
1W - 4L
1,316 SR
Queue Stats
28W - 38L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Kickman7
Gilgamesh
Level 52
God Stats
3W - 8L
1,503 SR
Queue Stats
170W - 190L
1,505 Elo+
Party 1
Kali
Kali
Mr I7l8
Kali
Level 159
God Stats
7W - 3L
1,647 SR
Queue Stats
167W - 156L
1,498 Elo+
Solo
Chang'e
Chang'e
NerdyNed0908
Chang'e
Level 28
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Spudions
Nu Wa
Level 130
God Stats
15W - 15L
1,223 SR
Queue Stats
56W - 55L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BBiggyMN
Xbalanque
16
5 / 0 / 7
9,860
580
11,075
8,516
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Morrigan
BiggyFam3
The Morrigan
17
7 / 5 / 5
10,739
632
7,529
9,823
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
HunBun030
Fenrir
17
10 / 3 / 7
10,134
596
12,729
17,479
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cerberus
TT_DESTROYER
Cerberus
16
4 / 0 / 6
10,155
597
12,584
16,260
13,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charon
15
2 / 2 / 4
9,256
544
5,126
9,884
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Imabignoob123
Ah Muzen Cab
13
3 / 2 / 0
7,599
447
5,227
9,917
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
Kickman7
Gilgamesh
14
0 / 4 / 0
7,909
465
8,727
17,572
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
Mr I7l8
Kali
14
2 / 8 / 3
7,900
465
10,026
16,551
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
NerdyNed0908
Chang'e
13
0 / 4 / 1
6,613
389
1,789
12,309
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Spudions
Nu Wa
13
5 / 10 / 0
8,170
481
10,704
13,150
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
28
Kills
10
10
Deaths
28
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BBiggyMN
Xbalanque
5
0
7
8.5
W
The Morrigan
BiggyFam3
The Morrigan
7
5
5
1.9
W
Fenrir
HunBun030
Fenrir
10
3
7
4.5
L
Ah Muzen Cab
Imabignoob123
Ah Muzen Cab
3
2
0
1.5
L
Gilgamesh
Kickman7
Gilgamesh
0
4
0
0
L
Kali
Mr I7l8
Kali
2
8
3
0.44
L
Chang'e
NerdyNed0908
Chang'e
0
4
1
0.13
L
Nu Wa
Spudions
Nu Wa
5
10
0
0.5
W
Cerberus
TT_DESTROYER
Cerberus
4
0
6
7
W
Charon
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,043
Damage
36,473
61,962
Taken
69,499
33,809
Mitigated
29,442
21,416
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BBiggyMN
Xbalanque
11,075
3,537
0
5,120
8,516
3,028
960
1,795
6,721
0
71,162
W
The Morrigan
BiggyFam3
The Morrigan
7,529
443
0
725
9,823
3,288
0
4,753
5,070
69,834
2,266
W
Fenrir
HunBun030
Fenrir
12,729
4,092
0
7,204
17,479
7,813
0
2,354
14,997
0
77,684
L
Ah Muzen Cab
Imabignoob123
Ah Muzen Cab
5,227
1,304
160
1,200
9,917
3,508
0
941
8,976
0
54,179
L
Gilgamesh
Kickman7
Gilgamesh
8,727
1,886
0
3,535
17,572
11,226
0
8,148
8,502
0
59,512
L
Kali
Mr I7l8
Kali
10,026
3,300
0
4,168
16,551
6,780
0
3,580
12,789
0
63,055
L
Chang'e
NerdyNed0908
Chang'e
1,789
320
2,327
3,357
12,309
4,193
0
3,049
9,218
24,232
0
L
Nu Wa
Spudions
Nu Wa
10,704
2,509
0
542
13,150
3,735
0
7,554
5,496
52,306
750
W
Cerberus
TT_DESTROYER
Cerberus
12,584
686
0
3,936
16,260
13,525
138
2,426
13,020
61,547
2,202
W
Charon
5,126
558
921
3,510
9,884
6,155
397
1,365
8,519
40,941
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,144
Gold Earned
38,191
571
Minions Killed
401
0
Camps Cleared
0
1,598,636
Distance Traveled
1,537,283
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,860
580
125
7
0
301,709
2
W
The Morrigan
10,739
632
135
8
0
317,032
2
W
Fenrir
10,134
596
96
6
0
356,244
2
L
Ah Muzen Cab
7,599
447
99
6
0
337,678
2
L
Gilgamesh
7,909
465
114
7
0
305,585
5
L
Kali
7,900
465
82
5
0
317,249
0
L
Chang'e
6,613
389
43
3
0
322,025
5
L
Nu Wa
8,170
481
63
4
0
254,746
0
W
Cerberus
10,155
597
145
9
0
319,023
3
W
Charon
9,256
544
70
4
0
304,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role