Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
D_Un4Givn
Discordia
Level 143
God Stats
5W - 2L
1,517 SR
Queue Stats
121W - 115L
1,489 Elo+
Solo
Hachiman
Hachiman
Inarius5502
Hachiman
Level 127
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
L U X 4 R Y
Aphrodite
Level 156
God Stats
9W - 7L
1,617 SR
Queue Stats
226W - 215L
1,444 Elo+
Party 2
Loki
Loki
boardhead85
Loki
Level 62
God Stats
7W - 5L
1,440 SR
Queue Stats
56W - 55L
1,467 Elo+
Party 2
Team Averages
Level 127
1,563 SR
1,467 Elo+

VS

Team Averages
Level 104
1,563 SR
1,485 Elo+
Vulcan
Vulcan
Au_BlurryFace
Vulcan
Level 126
God Stats
21W - 14L
1,585 SR
Queue Stats
306W - 290L
1,453 Elo+
Solo
Arachne
Arachne
SlashKillers2n1
Arachne
Level 149
God Stats
5W - 8L
1,489 SR
Queue Stats
268W - 243L
1,488 Elo+
Solo
Danzaburou
Danzaburou
SolidTester2360
Danzaburou
Level 94
God Stats
4W - 3L
1,599 SR
Queue Stats
16W - 25L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
TrapWolfKOS
Aphrodite
Level 104
God Stats
5W - 11L
1,329 SR
Queue Stats
26W - 31L
1,483 Elo+
Party 1
Osiris
Osiris
lil_BBx
Osiris
Level 46
God Stats
2W - 1L
1,812 SR
Queue Stats
26W - 21L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 0
9,644
689
7,955
12,287
12,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
D_Un4Givn
Discordia
12
0 / 3 / 0
7,225
516
3,020
7,467
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Inarius5502
Hachiman
15
3 / 2 / 2
8,442
603
5,410
7,501
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
L U X 4 R Y
Aphrodite
12
2 / 2 / 4
7,442
532
4,074
8,897
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 4
7,641
546
6,307
10,088
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,370
598
8,082
4,091
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 0
7,763
555
7,691
15,534
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
SolidTester2360
Danzaburou
12
0 / 4 / 2
7,114
508
4,223
8,635
4,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TrapWolfKOS
Aphrodite
5
0 / 5 / 0
4,769
341
294
4,750
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
lil_BBx
Osiris
12
0 / 3 / 0
6,956
497
4,206
12,253
13,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
9
9
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
L
3
0
2
4
W
Discordia
D_Un4Givn
Discordia
0
3
0
0
W
Hachiman
Inarius5502
Hachiman
3
2
2
2
W
Aphrodite
L U X 4 R Y
Aphrodite
2
2
4
2
L
6
2
0
3
L
Danzaburou
SolidTester2360
Danzaburou
0
4
2
0.25
L
Aphrodite
TrapWolfKOS
Aphrodite
0
5
0
0
W
2
2
4
2
L
Osiris
lil_BBx
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
24,496
46,240
Taken
45,263
28,069
Mitigated
25,374
13,889
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,955
1,365
0
2,280
12,287
12,398
28
102
12,185
0
68,885
L
8,082
154
0
1,250
4,091
1,306
245
2,510
1,135
58,748
1,352
W
Discordia
D_Un4Givn
Discordia
3,020
52
0
1,981
7,467
1,690
238
5,268
2,199
42,525
0
W
Hachiman
Inarius5502
Hachiman
5,410
2,741
0
2,722
7,501
3,141
1,679
0
7,501
0
64,487
W
Aphrodite
L U X 4 R Y
Aphrodite
4,074
851
2,234
3,824
8,897
6,915
16
1,844
7,053
21,507
0
L
7,691
4,620
0
8,122
15,534
5,498
0
1,513
14,021
0
62,630
L
Danzaburou
SolidTester2360
Danzaburou
4,223
1,792
0
2,164
8,635
4,329
1,041
1,438
7,197
0
45,294
L
Aphrodite
TrapWolfKOS
Aphrodite
294
79
198
725
4,750
937
148
682
3,944
5,962
552
W
6,307
1,536
0
848
10,088
3,925
0
1,122
8,926
0
64,982
L
Osiris
lil_BBx
Osiris
4,206
1,083
0
4,359
12,253
13,304
0
381
11,872
0
46,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
34,972
495
Minions Killed
360
0
Camps Cleared
0
1,334,854
Distance Traveled
1,271,541
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,644
689
120
9
0
268,446
0
L
Vulcan
8,370
598
105
8
0
293,931
4
W
Discordia
7,225
516
82
6
0
234,997
7
W
Hachiman
8,442
603
124
9
0
278,945
0
W
Aphrodite
7,442
532
55
4
0
258,096
5
L
Arachne
7,763
555
92
7
0
292,731
0
L
Danzaburou
7,114
508
65
5
0
232,075
0
L
Aphrodite
4,769
341
9
1
0
217,383
0
W
Loki
7,641
546
114
8
0
294,370
0
L
Osiris
6,956
497
89
6
0
235,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role