Player Matchup

Osiris
Osiris
Larry1724
Osiris
Level 119
God Stats
13W - 11L
1,562 SR
Queue Stats
115W - 105L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
YungLogan1627
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,474 Elo+
Party 1
Anubis
Anubis
funnyputty2
Anubis
Level 104
God Stats
10W - 12L
1,498 SR
Queue Stats
62W - 64L
1,499 Elo+
Party 1
Ganesha
Ganesha
llBigRipsll
Ganesha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
llStNickll
Danzaburou
Level 129
God Stats
5W - 1L
1,702 SR
Queue Stats
51W - 52L
1,526 Elo+
Party 1
Team Averages
Level 121
1,552 SR
1,505 Elo+

VS

Team Averages
Level 67
1,621 SR
1,534 Elo+
Chaac
Chaac
CaptainCloaca
Chaac
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 5L
1,702 Elo+
Party 2
Anubis
Anubis
Decimaldot1
Anubis
Level 67
God Stats
7W - 7L
1,575 SR
Queue Stats
217W - 213L
1,504 Elo+
Solo
Sobek
Sobek
FlameMan1112
Sobek
Level 106
God Stats
10W - 10L
1,464 SR
Queue Stats
170W - 190L
1,453 Elo+
Party 2
Medusa
Medusa
Golden-Ahmedref
Medusa
Level 83
God Stats
4W - 1L
1,973 SR
Queue Stats
272W - 277L
1,509 Elo+
Solo
Fenrir
Fenrir
SirEggRoll
Fenrir
Level 78
God Stats
48W - 47L
1,591 SR
Queue Stats
218W - 222L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Larry1724
Osiris
9
6 / 3 / 3
6,095
610
6,222
7,776
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
YungLogan1627
Ao Kuang
9
1 / 2 / 0
5,397
540
3,858
10,369
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
4 / 1 / 3
6,652
665
2,761
4,202
1,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
llBigRipsll
Ganesha
10
1 / 0 / 9
5,625
563
4,091
5,641
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
llStNickll
Danzaburou
9
3 / 3 / 2
5,916
592
5,076
5,983
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,670
567
7,334
7,195
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
8
3 / 5 / 0
5,219
522
4,347
6,253
1,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 3 / 5
4,852
485
2,991
8,507
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 3
5,708
571
2,904
6,538
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
SirEggRoll
Fenrir
10
1 / 1 / 3
5,297
530
2,694
5,344
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
8
9
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Anubis
3
5
0
0.6
L
0
3
5
0.83
L
2
5
3
0.7
W
Osiris
Larry1724
Osiris
6
3
3
2.5
L
Fenrir
SirEggRoll
Fenrir
1
1
3
2.5
W
Ao Kuang
YungLogan1627
Ao Kuang
1
2
0
0.5
W
Anubis
4
1
3
5.5
W
Ganesha
llBigRipsll
Ganesha
1
0
9
5.5
W
Danzaburou
llStNickll
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,008
Damage
20,270
33,971
Taken
33,837
12,564
Mitigated
14,481
11,393
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,334
1,317
0
3,112
7,195
4,674
0
3,736
3,110
0
36,692
L
Anubis
4,347
200
0
1,024
6,253
1,755
0
3,507
2,746
24,269
0
L
2,991
217
0
2,475
8,507
4,775
0
1,227
7,205
7,627
0
L
2,904
963
0
750
6,538
1,528
0
955
5,583
0
31,542
W
Osiris
Larry1724
Osiris
6,222
2,548
0
2,359
7,776
3,316
0
1,822
5,954
0
24,412
L
Fenrir
SirEggRoll
Fenrir
2,694
428
0
3,226
5,344
1,749
0
783
4,561
0
35,537
W
Ao Kuang
YungLogan1627
Ao Kuang
3,858
1,145
0
4,667
10,369
3,816
0
646
9,186
27,332
2,279
W
Anubis
2,761
105
0
2,679
4,202
1,458
294
2,091
2,111
49,446
0
W
Ganesha
llBigRipsll
Ganesha
4,091
763
0
676
5,641
2,375
0
1,368
4,273
28,183
2,601
W
Danzaburou
llStNickll
Danzaburou
5,076
2,098
0
1,012
5,983
1,599
480
1,411
4,572
0
26,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
26,746
284
Minions Killed
247
0
Camps Cleared
0
1,031,256
Distance Traveled
955,757
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,670
567
62
6
0
170,521
4
L
Anubis
5,219
522
42
4
0
166,990
2
L
Sobek
4,852
485
6
1
0
183,748
0
L
Medusa
5,708
571
69
7
0
198,065
0
W
Osiris
6,095
610
44
4
0
216,628
2
L
Fenrir
5,297
530
68
7
0
236,433
0
W
Ao Kuang
5,397
540
64
6
0
196,423
0
W
Anubis
6,652
665
113
11
0
204,393
2
W
Ganesha
5,625
563
19
2
0
223,155
0
W
Danzaburou
5,916
592
44
4
0
190,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role