Player Matchup

Horus
Horus
Arisen Neko
Horus
Level 215
God Stats
3W - 2L
1,749 SR
Queue Stats
204W - 217L
1,507 Elo+
Party 1
Discordia
Discordia
Noxicyst
Discordia
Level 244
God Stats
4W - 8L
1,492 SR
Queue Stats
303W - 324L
1,544 Elo+
Party 1
Chaac
Chaac
Raad000
Chaac
Level 44
God Stats
10W - 7L
1,921 SR
Queue Stats
123W - 124L
1,419 Elo+
Solo
Fenrir
Fenrir
nicodemusj
Fenrir
Level 156
God Stats
7W - 7L
1,501 SR
Queue Stats
218W - 222L
1,534 Elo+
Solo
Cernunnos
Cernunnos
zWoOopsy
Cernunnos
Level 175
God Stats
8W - 7L
1,554 SR
Queue Stats
95W - 117L
1,505 Elo+
Party 1
Team Averages
Level 167
1,643 SR
1,502 Elo+

VS

Team Averages
Level 128
1,533 SR
1,449 Elo+
Neith
Neith
BatuKhamm
Neith
Level 89
God Stats
3W - 3L
1,454 SR
Queue Stats
46W - 55L
1,429 Elo+
Party 2
Mercury
Mercury
Joohn11
Mercury
Level 161
God Stats
6W - 3L
1,635 SR
Queue Stats
267W - 254L
1,436 Elo+
Solo
Ah Puch
Ah Puch
PHARAOHW6343
Ah Puch
Level 146
God Stats
5W - 4L
1,565 SR
Queue Stats
29W - 29L
1,430 Elo+
Solo
Sylvanus
Sylvanus
cjezzo
Sylvanus
Level 121
God Stats
26W - 21L
1,526 SR
Queue Stats
47W - 56L
1,429 Elo+
Party 2
Hades
Hades
trueskatepower
Hades
Level 124
God Stats
5W - 5L
1,487 SR
Queue Stats
217W - 213L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,916
466
4,087
14,359
10,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Noxicyst
Discordia
14
1 / 1 / 1
7,476
440
6,071
8,599
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Raad000
Chaac
11
0 / 7 / 0
6,446
379
2,397
13,337
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
nicodemusj
Fenrir
13
3 / 4 / 1
7,492
441
5,174
14,215
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
zWoOopsy
Cernunnos
14
1 / 1 / 1
7,842
461
8,208
8,058
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatuKhamm
Neith
14
3 / 0 / 4
8,474
498
6,592
4,956
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Joohn11
Mercury
14
0 / 1 / 7
8,055
474
4,524
10,552
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
PHARAOHW6343
Ah Puch
14
4 / 2 / 4
9,077
534
10,611
9,491
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
cjezzo
Sylvanus
13
2 / 1 / 6
7,863
463
7,452
12,605
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 1 / 3
10,846
638
11,237
10,144
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
16
16
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Neith
BatuKhamm
Neith
3
0
4
5
W
Mercury
Joohn11
Mercury
0
1
7
3.5
L
Discordia
Noxicyst
Discordia
1
1
1
1.5
W
Ah Puch
PHARAOHW6343
Ah Puch
4
2
4
3
L
Chaac
Raad000
Chaac
0
7
0
0
W
Sylvanus
cjezzo
Sylvanus
2
1
6
5
L
Fenrir
nicodemusj
Fenrir
3
4
1
0.88
W
7
1
3
8.5
L
Cernunnos
zWoOopsy
Cernunnos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
40,416
58,568
Taken
47,748
26,946
Mitigated
24,178
16,828
Healing
18,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,087
1,798
469
4,056
14,359
10,321
0
4,730
8,661
0
29,241
W
Neith
BatuKhamm
Neith
6,592
1,582
0
1,294
4,956
1,963
443
357
4,599
0
66,393
W
Mercury
Joohn11
Mercury
4,524
1,744
0
3,163
10,552
3,330
230
475
9,889
0
52,486
L
Discordia
Noxicyst
Discordia
6,071
241
0
1,652
8,599
2,767
0
4,146
4,019
44,702
0
W
Ah Puch
PHARAOHW6343
Ah Puch
10,611
197
0
3,580
9,491
3,167
236
3,560
5,333
54,618
975
L
Chaac
Raad000
Chaac
2,397
573
0
1,500
13,337
6,611
0
7,434
5,765
0
29,352
W
Sylvanus
cjezzo
Sylvanus
7,452
1,348
1,102
4,284
12,605
11,601
172
433
12,086
28,096
2,037
L
Fenrir
nicodemusj
Fenrir
5,174
647
0
5,091
14,215
4,674
0
5,687
8,190
0
49,279
W
11,237
737
131
4,749
10,144
4,117
710
954
9,030
74,583
3,467
L
Cernunnos
zWoOopsy
Cernunnos
8,208
3,034
0
4,060
8,058
2,573
0
4,252
3,679
0
66,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
44,315
394
Minions Killed
497
0
Camps Cleared
0
1,585,628
Distance Traveled
1,608,874
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,916
466
20
1
0
339,493
4
W
Neith
8,474
498
118
7
0
309,250
3
W
Mercury
8,055
474
85
5
0
360,144
10
L
Discordia
7,476
440
104
6
0
335,485
7
W
Ah Puch
9,077
534
115
7
0
300,721
0
L
Chaac
6,446
379
38
2
0
254,242
0
W
Sylvanus
7,863
463
37
2
0
328,830
5
L
Fenrir
7,492
441
83
5
0
333,474
0
W
Hades
10,846
638
142
8
0
309,929
0
L
Cernunnos
7,842
461
149
9
0
322,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role