Player Matchup

Thor
Thor
Doif
Thor
Level 155
God Stats
55W - 15L
1,808 SR
Queue Stats
284W - 124L
1,783 Elo+
Party 2
Ravana
Ravana
DrHumdinger
Ravana
Level 23
God Stats
5W - 0L
1,898 SR
Queue Stats
107W - 27L
1,809 Elo+
Party 2
Baron Samedi
Baron Samedi
Fiiresail
Baron Samedi
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
266W - 132L
1,723 Elo+
Party 2
Neith
Neith
ImDry
Neith
Level 144
God Stats
5W - 1L
1,961 SR
Queue Stats
112W - 30L
1,816 Elo+
Party 2
Geb
Geb
JXSEPH13
Geb
Level 125
God Stats
5W - 1L
1,763 SR
Queue Stats
125W - 64L
1,716 Elo+
Party 2
Team Averages
Level 120
1,829 SR
1,769 Elo+

VS

Team Averages
Level 26
1,490 SR
1,477 Elo+
Bellona
Bellona
Dozer0175
Bellona
Level 44
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Fructiferino
Kukulkan
Level 14
God Stats
2W - 1L
1,352 SR
Queue Stats
22W - 20L
1,650 Elo+
Solo
Izanami
Izanami
RaptureOpium
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
UEverFeltLove
Ganesha
Level 28
God Stats
68W - 70L
1,513 SR
Queue Stats
154W - 166L
1,419 Elo+
Solo
Janus
Janus
blaackmoon18
Janus
Level 38
God Stats
13W - 9L
1,546 SR
Queue Stats
73W - 87L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Doif
Thor
13
4 / 0 / 5
7,657
1,094
3,415
2,942
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
12
4 / 1 / 8
7,500
1,071
5,217
5,267
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Fiiresail
Baron Samedi
13
5 / 0 / 6
8,120
1,160
6,895
1,709
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ImDry
Neith
13
0 / 2 / 10
7,289
1,041
4,290
5,534
2,036
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 8
7,077
1,011
4,320
3,918
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dozer0175
Bellona
11
0 / 2 / 1
5,957
851
1,719
9,199
6,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Fructiferino
Kukulkan
12
3 / 5 / 0
6,972
996
4,436
6,316
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RaptureOpium
Izanami
10
0 / 5 / 1
6,008
858
1,642
7,434
1,921
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
10
0 / 2 / 1
5,900
843
1,040
3,330
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,655
808
362
1,248
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
15
Kills
3
3
Deaths
15
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
Doif
Thor
4
0
5
6.5
L
Bellona
Dozer0175
Bellona
0
2
1
0.25
W
Ravana
4
1
8
8
W
Baron Samedi
Fiiresail
Baron Samedi
5
0
6
8
L
Kukulkan
Fructiferino
Kukulkan
3
5
0
0.6
W
Neith
ImDry
Neith
0
2
10
2.5
W
2
0
8
6
L
Izanami
RaptureOpium
Izanami
0
5
1
0.1
L
Ganesha
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
9,199
19,370
Taken
27,527
10,413
Mitigated
12,365
7,664
Healing
1,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Doif
Thor
3,415
477
0
594
2,942
1,260
549
1,147
1,795
0
17,535
L
Bellona
Dozer0175
Bellona
1,719
82
0
549
9,199
6,094
0
4,325
4,676
0
10,499
W
Ravana
5,217
857
0
2,331
5,267
3,282
1,453
498
4,727
0
16,325
W
Baron Samedi
Fiiresail
Baron Samedi
6,895
549
1,509
975
1,709
773
2,029
827
842
24,004
378
L
Kukulkan
Fructiferino
Kukulkan
4,436
165
0
500
6,316
1,807
0
1,764
4,336
11,619
0
W
Neith
ImDry
Neith
4,290
1,177
0
1,281
5,534
2,036
2,529
1,941
3,593
0
20,934
W
4,320
416
0
974
3,918
3,062
460
1,343
2,575
10,040
129
L
Izanami
RaptureOpium
Izanami
1,642
1,051
0
91
7,434
1,921
0
2,753
4,418
0
7,543
L
Ganesha
1,040
82
0
232
3,330
2,269
0
1,451
1,816
4,315
0
L
362
0
0
0
1,248
274
0
243
974
2,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
30,492
171
Minions Killed
65
0
Camps Cleared
0
711,374
Distance Traveled
524,267
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,657
1,094
46
7
0
157,587
0
L
Bellona
5,957
851
15
2
0
168,586
0
W
Ravana
7,500
1,071
25
4
0
130,396
0
W
Baron Samedi
8,120
1,160
36
5
0
161,888
0
L
Kukulkan
6,972
996
16
2
0
131,447
0
W
Neith
7,289
1,041
47
7
0
114,205
3
W
Geb
7,077
1,011
17
2
0
147,298
0
L
Izanami
6,008
858
18
3
0
137,308
0
L
Ganesha
5,900
843
11
2
0
55,265
0
L
Janus
5,655
808
5
1
0
31,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role