Player Matchup

Ne Zha
Ne Zha
Arbok
Ne Zha
Level 148
God Stats
3W - 1L
1,433 SR
Queue Stats
119W - 85L
1,520 Elo+
Solo
Anubis
Anubis
Kraemer fla
Anubis
Level 126
God Stats
8W - 8L
1,498 SR
Queue Stats
378W - 409L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Shwingbongjing
Cthulhu
Level 107
God Stats
7W - 4L
1,490 SR
Queue Stats
134W - 141L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
chocobpa
Kuzenbo
Level 155
God Stats
22W - 15L
1,480 SR
Queue Stats
409W - 442L
1,498 Elo+
Solo
Sol
Sol
tickle_me_ginger
Sol
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 139L
1,514 Elo+
Party 1
Team Averages
Level 125
1,480 SR
1,498 Elo+

VS

Team Averages
Level 139
1,500 SR
1,482 Elo+
Hun Batz
Hun Batz
Alpha-Xel
Hun Batz
Level 129
God Stats
9W - 10L
1,281 SR
Queue Stats
562W - 606L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
BaronOfSlam
Sun Wukong
Level 138
God Stats
4W - 2L
1,622 SR
Queue Stats
346W - 364L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
SculptorOvFlesh
Hou Yi
Level 149
God Stats
4W - 3L
1,697 SR
Queue Stats
476W - 473L
1,573 Elo+
Solo
Freya
Freya
Shake Suma
Freya
Level 132
God Stats
0W - 7L
1,094 SR
Queue Stats
382W - 407L
1,468 Elo+
Party 2
Merlin
Merlin
secrrro
Merlin
Level 145
God Stats
2W - 1L
1,805 SR
Queue Stats
95W - 105L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arbok
Ne Zha
11
7 / 3 / 2
6,998
1,400
7,046
5,097
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
9
1 / 3 / 0
5,002
1,000
807
3,825
1,806
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 8
6,322
1,264
4,815
9,578
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
chocobpa
Kuzenbo
10
0 / 1 / 7
5,430
1,086
1,998
4,990
6,041
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 0 / 3
5,284
1,057
3,257
2,905
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alpha-Xel
Hun Batz
10
2 / 1 / 4
5,240
1,048
4,613
4,015
1,514
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sun Wukong
BaronOfSlam
Sun Wukong
11
1 / 2 / 4
5,442
1,088
3,697
5,089
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

11
5 / 2 / 3
5,987
1,197
9,790
4,569
1,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Freya
9
1 / 4 / 6
5,198
1,040
3,758
5,332
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
secrrro
Merlin
5
0 / 1 / 2
4,292
858
390
1,005
206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
9
Kills
9
9
Deaths
10
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alpha-Xel
Hun Batz
2
1
4
4
W
Ne Zha
Arbok
Ne Zha
7
3
2
2.67
L
Sun Wukong
BaronOfSlam
Sun Wukong
1
2
4
1.5
W
Anubis
1
3
0
0.33
L
5
2
3
3.25
L
Freya
1
4
6
1
W
1
2
8
2.5
W
Kuzenbo
chocobpa
Kuzenbo
0
1
7
3.5
L
Merlin
secrrro
Merlin
0
1
2
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
22,248
26,395
Taken
20,010
16,366
Mitigated
8,861
8,626
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alpha-Xel
Hun Batz
4,613
97
239
998
4,015
1,514
0
2,617
1,398
0
7,653
W
Ne Zha
Arbok
Ne Zha
7,046
1,237
281
1,001
5,097
2,097
0
537
4,409
0
13,545
L
Sun Wukong
BaronOfSlam
Sun Wukong
3,697
679
436
696
5,089
3,956
0
2,724
2,365
0
10,287
W
Anubis
807
0
59
606
3,825
1,806
0
1,274
2,484
5,369
0
L
9,790
3,372
187
1,291
4,569
1,783
0
2,745
1,824
0
15,776
L
Freya
3,758
1,134
365
781
5,332
1,402
0
2,277
3,055
7,053
266
W
4,815
508
266
3,137
9,578
5,662
120
1,468
7,857
8,014
540
W
Kuzenbo
chocobpa
Kuzenbo
1,998
701
915
1,387
4,990
6,041
288
616
4,341
3,897
139
L
Merlin
secrrro
Merlin
390
33
0
180
1,005
206
0
448
557
390
0
W
3,257
464
0
974
2,905
760
417
128
2,743
10,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
26,159
53
Minions Killed
48
0
Camps Cleared
0
495,843
Distance Traveled
409,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,240
1,048
8
2
0
95,446
0
W
Ne Zha
6,998
1,400
6
1
0
112,799
0
L
Sun Wukong
5,442
1,088
14
3
0
103,228
0
W
Anubis
5,002
1,000
14
3
0
87,599
0
L
Hou Yi
5,987
1,197
13
3
0
98,228
0
L
Freya
5,198
1,040
13
3
0
96,730
0
W
Cthulhu
6,322
1,264
8
2
0
103,912
0
W
Kuzenbo
5,430
1,086
11
2
0
98,868
0
L
Merlin
4,292
858
0
0
0
16,350
0
W
Sol
5,284
1,057
14
3
0
92,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role