Player Matchup

Yemoja
Yemoja
BigD_Lau
Yemoja
Level 113
God Stats
1W - 1L
1,680 SR
Queue Stats
57W - 58L
1,450 Elo+
Party 1
Cerberus
Cerberus
CHACALLZORD
Cerberus
Level 28
God Stats
1W - 2L
1,778 SR
Queue Stats
64W - 87L
1,354 Elo+
Solo
Agni
Agni
GreenMizzy
Agni
Level 148
God Stats
1W - 3L
1,171 SR
Queue Stats
262W - 256L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Gros_Tony023
Jormungandr
Level 121
God Stats
4W - 1L
1,880 SR
Queue Stats
60W - 68L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
sierrawilsonfuur
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,527 Elo+
Party 1
Team Averages
Level 106
1,602 SR
1,450 Elo+

VS

Team Averages
Level 118
1,570 SR
1,490 Elo+
Odin
Odin
Red914
Odin
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 277L
1,507 Elo+
Party 2
Freya
Freya
SandyRiv3rs
Freya
Level 121
God Stats
8W - 2L
1,775 SR
Queue Stats
67W - 63L
1,501 Elo+
Party 3
Ares
Ares
SweetLou003
Ares
Level 141
God Stats
2W - 1L
1,477 SR
Queue Stats
68W - 65L
1,502 Elo+
Party 3
Neith
Neith
jarridsch
Neith
Level 86
God Stats
5W - 2L
1,600 SR
Queue Stats
345W - 351L
1,479 Elo+
Solo
Hel
Hel
qü33fiebeefie
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigD_Lau
Yemoja
15
3 / 1 / 4
7,916
720
3,261
6,917
4,918
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
CHACALLZORD
Cerberus
14
0 / 4 / 5
8,001
727
3,625
15,344
14,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 4
7,960
724
6,013
5,070
2,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Gros_Tony023
Jormungandr
15
1 / 2 / 5
8,072
734
18,300
17,602
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 5 / 6
7,009
637
4,622
8,476
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Red914
Odin
15
4 / 2 / 10
9,252
841
8,835
11,099
13,139
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 2 / 7
8,977
816
12,844
9,637
4,397
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 9
8,768
797
10,284
14,987
19,421
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
jarridsch
Neith
16
2 / 1 / 12
9,129
830
13,910
7,148
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 13
8,180
744
3,835
7,038
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
8
Kills
14
14
Deaths
9
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigD_Lau
Yemoja
3
1
4
5
L
Cerberus
CHACALLZORD
Cerberus
0
4
5
0.63
L
3
2
4
2.5
L
Jormungandr
Gros_Tony023
Jormungandr
1
2
5
1.75
W
Odin
Red914
Odin
4
2
10
4.5
W
5
2
7
4.25
W
3
3
9
2.5
W
Neith
jarridsch
Neith
2
1
12
8
W
0
1
13
6.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,821
Damage
49,708
53,409
Taken
49,909
36,690
Mitigated
43,285
23,759
Healing
24,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigD_Lau
Yemoja
3,261
732
8,648
1,836
6,917
4,918
0
3,163
3,754
11,181
785
L
Cerberus
CHACALLZORD
Cerberus
3,625
585
862
4,285
15,344
14,825
0
7,299
8,045
12,564
0
L
6,013
0
720
903
5,070
2,004
0
2,999
2,071
13,091
0
L
Jormungandr
Gros_Tony023
Jormungandr
18,300
3,441
342
4,710
17,602
10,849
0
9,065
8,537
36,322
270
W
Odin
Red914
Odin
8,835
2,384
1,210
819
11,099
13,139
0
6,506
4,127
0
17,247
W
12,844
2,758
1,775
2,007
9,637
4,397
1,816
7,318
2,015
18,205
642
W
10,284
521
1,651
1,449
14,987
19,421
0
9,294
5,257
16,507
0
W
Neith
jarridsch
Neith
13,910
2,422
0
1,254
7,148
3,130
640
4,290
2,657
0
37,465
W
3,835
1,668
10,173
4,495
7,038
3,198
622
6,459
379
10,335
640
L
4,622
670
393
1,060
8,476
4,094
0
3,675
4,801
5,941
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
44,306
109
Minions Killed
116
0
Camps Cleared
0
944,930
Distance Traveled
1,040,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,916
720
17
2
0
177,041
0
L
Cerberus
8,001
727
15
1
0
196,690
0
L
Agni
7,960
724
26
2
0
193,061
0
L
Jormungandr
8,072
734
47
4
0
179,109
0
W
Odin
9,252
841
22
2
0
226,790
0
W
Freya
8,977
816
16
1
0
201,358
0
W
Ares
8,768
797
12
1
0
193,013
0
W
Neith
9,129
830
52
5
0
214,468
0
W
Hel
8,180
744
14
1
0
204,777
0
L
Ao Kuang
7,009
637
4
0
0
199,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role