Player Matchup

Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
Jhorky
Ishtar
Gold III
Level 232
God Stats
2W - 2L
1,810 SR
Queue Stats
55W - 32L
1,587 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Nintendo3DSXL
Sun Wukong
Gold I
Level 57
God Stats
2W - 1L
1,553 SR
Queue Stats
65W - 65L
1,577 MMR
Solo
Bacchus
Bacchus
Gold II
SalouroS
Bacchus
Gold II
Level 146
God Stats
105W - 93L
1,588 SR
Queue Stats
245W - 237L
1,599 MMR
Solo
Loki
Loki
Gold II
Tonicgymnast
Loki
Gold II
Level 104
God Stats
2W - 0L
1,845 SR
Queue Stats
49W - 49L
1,664 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,659 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,506 SR
1,586 MMR
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
ATLAS_legends10
Agni
Gold II
Level 191
God Stats
4W - 12L
1,407 SR
Queue Stats
291W - 300L
1,660 MMR
Solo
Nike
Nike
Gold IV
ELDrogouss
Nike
Gold IV
Level 148
God Stats
2W - 2L
1,528 SR
Queue Stats
95W - 113L
1,609 MMR
Solo
Guan Yu
Guan Yu
Gold III
GmT RainofBl00w
Guan Yu
Gold III
Level 129
God Stats
1W - 2L
1,473 SR
Queue Stats
73W - 82L
1,585 MMR
Solo
Sol
Sol
Gold III
maoJmc
Sol
Gold III
Level 162
God Stats
0W - 1L
1,621 SR
Queue Stats
107W - 111L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
3 / 0 / 0
4,265
853
1,685
2,699
1,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
Jhorky
Ishtar
7
2 / 0 / 0
4,038
808
2,342
1,742
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
Nintendo3DSXL
Sun Wukong
7
2 / 0 / 0
4,200
840
1,344
2,493
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
SalouroS
Bacchus
6
0 / 0 / 1
3,698
740
832
2,555
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 0 / 1
3,363
673
1,146
3,091
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ThanatosKing ArthurNu WaAwilixPersephone

VS

Bans
SurtrChang'eAresHachimanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
1
0 / 0 / 0
2,473
495
0
0
0
6
0 / 2 / 0
3,308
662
1,262
2,059
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
2,992
598
1,154
3,673
2,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 4 / 0
3,037
607
532
4,662
2,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
maoJmc
Sol
7
0 / 0 / 0
3,262
652
1,410
3,472
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
8
Kills
0
0
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
L
Atlas
 
Atlas
0
0
0
0
L
0
2
0
0
L
0
2
0
0
L
0
4
0
0
W
Ishtar
Jhorky
Ishtar
2
0
0
2
W
Sun Wukong
Nintendo3DSXL
Sun Wukong
2
0
0
2
W
Bacchus
SalouroS
Bacchus
0
0
1
0.5
W
1
0
1
1.5
L
Sol
maoJmc
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,349
Damage
4,358
12,580
Taken
13,866
4,630
Mitigated
5,748
6,288
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,685
7
0
1,668
2,699
1,010
32
1,059
1,640
23,537
0
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
1,262
38
0
285
2,059
284
0
1,156
903
13,860
0
L
1,154
98
0
117
3,673
2,272
0
83
3,590
0
10,802
L
532
87
40
831
4,662
2,520
0
781
3,881
0
7,243
W
Ishtar
Jhorky
Ishtar
2,342
1,394
0
688
1,742
426
0
442
1,300
0
23,627
W
Sun Wukong
Nintendo3DSXL
Sun Wukong
1,344
263
0
721
2,493
749
0
0
2,493
0
22,719
W
Bacchus
SalouroS
Bacchus
832
80
0
1,204
2,555
1,777
0
941
1,614
7,567
0
W
1,146
410
0
2,007
3,091
668
0
203
2,888
0
15,674
L
Sol
maoJmc
Sol
1,410
731
0
1,841
3,472
672
0
497
2,975
18,235
2,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,564
Gold Earned
15,072
170
Minions Killed
108
0
Camps Cleared
0
547,224
Distance Traveled
419,463
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,265
853
41
8
0
102,272
0
L
Atlas
2,473
495
0
0
0
0
0
L
Agni
3,308
662
33
7
0
110,415
0
L
Nike
2,992
598
19
4
0
100,686
0
L
Guan Yu
3,037
607
19
4
0
106,164
0
W
Ishtar
4,038
808
48
10
0
95,578
0
W
Sun Wukong
4,200
840
38
8
0
109,308
0
W
Bacchus
3,698
740
8
2
0
111,759
2
W
Loki
3,363
673
35
7
0
128,307
0
L
Sol
3,262
652
37
7
0
102,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role