Player Matchup

Chronos
Chronos
Elze00
Chronos
Level 126
God Stats
5W - 8L
1,523 SR
Queue Stats
1,052W - 1,082L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
TenSilverCrowns
Kumbhakarna
Level 124
God Stats
0W - 2L
1,483 SR
Queue Stats
113W - 112L
1,450 Elo+
Solo
Zeus
Zeus
Veggeburger
Zeus
Level 65
God Stats
2W - 1L
1,238 SR
Queue Stats
79W - 51L
1,552 Elo+
Solo
Tyr
Tyr
bl00deyreckem
Tyr
Level 104
God Stats
0W - 6L
1,085 SR
Queue Stats
553W - 552L
1,531 Elo+
Solo
Ix Chel
Ix Chel
xTrojan23x
Ix Chel
Level 232
God Stats
12W - 13L
1,500 SR
Queue Stats
548W - 571L
1,529 Elo+
Solo
Team Averages
Level 130
1,366 SR
1,518 Elo+

VS

Team Averages
Level 135
1,358 SR
1,491 Elo+
Terra
Terra
IonicLILKEV89
Terra
Level 147
God Stats
1W - 2L
1,156 SR
Queue Stats
141W - 128L
1,539 Elo+
Party 1
Achilles
Achilles
Jr Bacon Deluxe
Achilles
Level 146
God Stats
1W - 1L
1,332 SR
Queue Stats
110W - 115L
1,533 Elo+
Party 1
Artemis
Artemis
Malakesh
Artemis
Level 152
God Stats
7W - 6L
1,676 SR
Queue Stats
258W - 270L
1,431 Elo+
Solo
Thanatos
Thanatos
REDBERRY JEWSx
Thanatos
Level 84
God Stats
1W - 2L
1,193 SR
Queue Stats
95W - 98L
1,429 Elo+
Solo
The Morrigan
The Morrigan
yetislayer12
The Morrigan
Level 147
God Stats
2W - 3L
1,431 SR
Queue Stats
171W - 163L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elze00
Chronos
10
0 / 3 / 4
5,632
805
4,586
7,088
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
TenSilverCrowns
Kumbhakarna
9
1 / 2 / 2
5,653
808
2,528
7,030
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 1
6,468
924
8,351
4,851
1,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 3
5,729
818
4,744
8,199
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
xTrojan23x
Ix Chel
10
0 / 2 / 4
5,912
845
5,219
5,417
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,893
985
1,752
6,672
5,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
12
2 / 2 / 8
7,102
1,015
9,309
9,522
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Malakesh
Artemis
13
3 / 0 / 4
7,455
1,065
7,115
6,654
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
12
3 / 1 / 8
7,270
1,039
3,892
5,938
2,292
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
yetislayer12
The Morrigan
15
4 / 1 / 6
8,202
1,172
8,230
3,902
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
4
Kills
12
12
Deaths
5
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
Elze00
Chronos
0
3
4
0.67
W
0
1
6
3
W
Achilles
2
2
8
3
W
Artemis
Malakesh
Artemis
3
0
4
5
W
Thanatos
3
1
8
7
L
Kumbhakarna
TenSilverCrowns
Kumbhakarna
1
2
2
1
L
3
2
1
1.75
L
0
3
3
0.5
L
Ix Chel
xTrojan23x
Ix Chel
0
2
4
1
W
The Morrigan
yetislayer12
The Morrigan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
30,298
32,585
Taken
32,688
20,364
Mitigated
22,082
8,746
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Elze00
Chronos
4,586
1,411
0
261
7,088
5,249
0
2,465
4,252
9,424
0
W
1,752
139
3,748
3,348
6,672
5,838
759
4,105
2,567
4,513
0
W
Achilles
9,309
539
985
2,208
9,522
8,867
370
6,792
2,730
4,263
8,770
W
Artemis
Malakesh
Artemis
7,115
1,441
378
1,159
6,654
2,686
1,141
4,695
1,959
0
15,334
W
Thanatos
3,892
314
1,049
4,239
5,938
2,292
834
3,416
2,522
0
7,153
L
Kumbhakarna
TenSilverCrowns
Kumbhakarna
2,528
0
466
992
7,030
4,953
0
2,547
4,010
4,898
0
L
8,351
1,127
163
1,603
4,851
1,725
0
2,186
2,577
17,710
552
L
4,744
217
229
677
8,199
6,496
0
2,387
5,525
0
7,856
L
Ix Chel
xTrojan23x
Ix Chel
5,219
584
1,997
2,358
5,417
1,941
0
2,246
2,974
13,248
1,134
W
The Morrigan
yetislayer12
The Morrigan
8,230
581
841
382
3,902
2,399
74
1,096
2,806
20,892
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
36,922
62
Minions Killed
75
0
Camps Cleared
0
611,593
Distance Traveled
653,705
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,632
805
10
1
0
115,793
4
W
Terra
6,893
985
4
1
0
108,764
0
W
Achilles
7,102
1,015
13
2
0
144,768
0
W
Artemis
7,455
1,065
16
2
0
121,633
0
W
Thanatos
7,270
1,039
13
2
0
152,176
0
L
Kumbhakarna
5,653
808
7
1
0
108,355
0
L
Zeus
6,468
924
25
4
0
112,587
0
L
Tyr
5,729
818
6
1
0
140,804
0
L
Ix Chel
5,912
845
14
2
0
134,054
0
W
The Morrigan
8,202
1,172
29
4
0
126,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role