Player Matchup

Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Bwiggy200
Khepri
Level 104
God Stats
7W - 5L
1,612 SR
Queue Stats
23W - 28L
1,382 Elo+
Party 1
Nike
Nike
EMOGIRL101
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 1
Ymir
Ymir
FuzzyHOBOS
Ymir
Level 147
God Stats
43W - 33L
1,644 SR
Queue Stats
651W - 624L
1,532 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,505 Elo+

VS

Team Averages
Level 130
1,569 SR
1,606 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Idonotf6
Ullr
Level 124
God Stats
3W - 2L
1,591 SR
Queue Stats
61W - 32L
1,635 Elo+
Solo
Guan Yu
Guan Yu
Kaweeb3
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,586 Elo+
Party 2
Maui
Maui
Phronesls
Maui
Level 115
God Stats
2W - 0L
1,592 SR
Queue Stats
50W - 27L
1,709 Elo+
Party 2
Nu Wa
Nu Wa
RevDovah
Nu Wa
Level 151
God Stats
22W - 17L
1,664 SR
Queue Stats
164W - 135L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 0 / 0
3,851
770
2,156
2,501
579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
7
1 / 1 / 0
3,608
722
2,179
2,262
504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
Bwiggy200
Khepri
5
0 / 1 / 0
3,408
682
548
2,940
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

4
0 / 2 / 0
3,187
637
1,065
3,363
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
3,318
664
2,127
5,669
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 1 / 1
3,917
783
2,379
4,328
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
7
2 / 1 / 0
4,205
841
1,627
3,046
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Kaweeb3
Guan Yu
7
3 / 0 / 1
4,503
901
2,043
3,328
1,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
6
0 / 0 / 2
3,862
772
634
2,044
1,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
RevDovah
Nu Wa
7
0 / 0 / 3
4,186
837
2,305
2,355
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
7
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
L
Sol
 
Sol
1
1
0
1
W
Cabrakan
 
Cabrakan
2
1
1
2.5
L
Khepri
Bwiggy200
Khepri
0
1
0
0
L
0
2
0
0
L
0
3
0
0
W
Ullr
2
1
0
2
W
Guan Yu
Kaweeb3
Guan Yu
3
0
1
3.5
W
Maui
0
0
2
1
W
Nu Wa
RevDovah
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,075
Damage
8,988
16,735
Taken
15,101
5,264
Mitigated
6,420
3,553
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,156
303
0
557
2,501
579
0
1,136
1,194
0
22,569
L
Sol
 
Sol
2,179
1,223
0
718
2,262
504
0
350
1,832
17,909
3,275
W
Cabrakan
 
Cabrakan
2,379
461
0
866
4,328
2,286
0
1,134
3,194
18,099
0
L
Khepri
Bwiggy200
Khepri
548
25
148
921
2,940
1,302
0
493
2,407
8,468
0
L
1,065
82
0
484
3,363
988
0
183
3,100
0
10,635
L
2,127
796
0
725
5,669
1,891
0
2,627
2,980
18,107
1,157
W
Ullr
1,627
813
0
838
3,046
869
0
1,446
1,600
0
24,154
W
Guan Yu
Kaweeb3
Guan Yu
2,043
324
40
1,738
3,328
1,530
0
422
2,906
0
22,103
W
Maui
634
42
0
1,126
2,044
1,193
0
1,131
913
6,815
0
W
Nu Wa
RevDovah
Nu Wa
2,305
565
0
630
2,355
542
0
561
1,794
21,988
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,372
Gold Earned
20,673
143
Minions Killed
184
0
Camps Cleared
0
559,413
Distance Traveled
564,948
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,851
770
42
8
0
119,777
0
L
Sol
3,608
722
40
8
0
114,932
0
W
Cabrakan
3,917
783
33
7
0
117,067
0
L
Khepri
3,408
682
8
2
0
126,264
3
L
Nike
3,187
637
20
4
0
75,194
0
L
Ymir
3,318
664
33
7
0
123,246
0
W
Ullr
4,205
841
51
10
0
100,462
1
W
Guan Yu
4,503
901
31
6
0
120,262
0
W
Maui
3,862
772
12
2
0
118,059
0
W
Nu Wa
4,186
837
57
11
0
109,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role