Player Matchup

Agni
Agni
Dominican809SD
Agni
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 209L
1,451 Elo+
Solo
Nox
Nox
Falkari
Nox
Level 107
God Stats
2W - 1L
1,513 SR
Queue Stats
74W - 71L
1,514 Elo+
Party 1
Vamana
Vamana
Jrobbybouji
Vamana
Level 149
God Stats
2W - 4L
1,306 SR
Queue Stats
276W - 270L
1,513 Elo+
Solo
Nu Wa
Nu Wa
ThatDudeG221
Nu Wa
Level 154
God Stats
11W - 1L
1,907 SR
Queue Stats
401W - 399L
1,506 Elo+
Party 1
Nemesis
Nemesis
rodrigoaguilar
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,464 Elo+
Solo
Team Averages
Level 137
1,545 SR
1,490 Elo+

VS

Team Averages
Level 114
1,532 SR
1,552 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Auggusna
Sol
Level 140
God Stats
3W - 5L
1,463 SR
Queue Stats
151W - 162L
1,560 Elo+
Solo
Vamana
Vamana
Metronomez
Vamana
Level 29
God Stats
2W - 2L
1,695 SR
Queue Stats
288W - 109L
1,734 Elo+
Solo
Izanami
Izanami
Pixel2961
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 218L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
8,088
674
6,116
9,138
2,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
16
5 / 1 / 2
9,656
805
4,819
6,558
2,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
14
1 / 3 / 5
8,088
674
4,475
11,450
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 9
9,515
793
10,649
6,519
2,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
4 / 2 / 6
9,372
781
8,285
17,216
7,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 4 / 2
9,164
764
10,258
8,967
3,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
15
1 / 1 / 4
8,115
676
8,844
5,317
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 4 / 1
8,461
705
6,842
9,790
3,124
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
Metronomez
Vamana
16
3 / 3 / 3
8,882
740
14,407
12,864
12,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Pixel2961
Izanami
1
0 / 0 / 0
2,992
249
0
725
154

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
12
Kills
8
9
Deaths
12
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
2
0.75
L
Nu Wa
 
Nu Wa
1
1
4
3
L
2
4
1
0.63
W
0
2
7
1.75
W
Nox
5
1
2
6
W
Vamana
1
3
5
1.17
L
Vamana
Metronomez
Vamana
3
3
3
1.5
L
Izanami
Pixel2961
Izanami
0
0
0
0
W
2
1
9
6.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,344
Damage
40,351
50,881
Taken
37,663
25,200
Mitigated
21,391
21,068
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,258
1
477
1,113
8,967
3,240
0
4,535
4,329
43,005
0
L
Nu Wa
 
Nu Wa
8,844
3,060
280
1,176
5,317
1,952
0
3,073
2,093
23,245
0
L
6,842
803
261
3,483
9,790
3,124
0
6,362
3,243
19,870
0
W
6,116
217
2,304
1,924
9,138
2,930
308
4,600
4,242
19,039
652
W
Nox
4,819
115
2,000
762
6,558
2,514
401
3,856
2,588
17,742
657
W
Vamana
4,475
1,179
1,553
2,506
11,450
10,177
34
5,591
5,657
0
15,630
L
Vamana
Metronomez
Vamana
14,407
2,360
714
5,207
12,864
12,921
37
6,461
6,160
0
27,716
L
Izanami
Pixel2961
Izanami
0
0
0
0
725
154
0
725
0
0
0
W
10,649
3,700
1,297
928
6,519
2,192
1,536
3,736
2,672
32,224
1,357
W
8,285
2,502
919
6,875
17,216
7,387
943
8,161
8,552
827
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
37,614
174
Minions Killed
159
0
Camps Cleared
0
1,198,306
Distance Traveled
843,009
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,164
764
68
6
0
218,455
0
L
Nu Wa
8,115
676
27
2
0
211,969
0
L
Sol
8,461
705
34
3
0
191,673
0
W
Agni
8,088
674
20
2
0
233,932
0
W
Nox
9,656
805
45
4
0
237,265
0
W
Vamana
8,088
674
28
2
0
238,954
0
L
Vamana
8,882
740
30
3
0
220,912
0
L
Izanami
2,992
249
0
0
0
0
0
W
Nu Wa
9,515
793
50
4
0
234,896
0
W
Nemesis
9,372
781
31
3
0
253,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role