Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DARKKILLK
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 225L
1,370 Elo+
Solo
Medusa
Medusa
Lightpol
Medusa
Level 158
God Stats
5W - 4L
1,173 SR
Queue Stats
265W - 291L
1,388 Elo+
Solo
Cernunnos
Cernunnos
MadHatter_710
Cernunnos
Level 78
God Stats
3W - 1L
1,543 SR
Queue Stats
96W - 103L
1,465 Elo+
Party 1
Mulan
Mulan
TheSquatch970
Mulan
Level 68
God Stats
6W - 5L
1,485 SR
Queue Stats
349W - 311L
1,540 Elo+
Party 1
Team Averages
Level 118
1,440 SR
1,453 Elo+

VS

Team Averages
Level 111
1,488 SR
1,423 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Freddydgaf
Hercules
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 135L
1,383 Elo+
Solo
Mulan
Mulan
Joss1902
Mulan
Level 149
God Stats
14W - 17L
1,441 SR
Queue Stats
621W - 652L
1,451 Elo+
Solo
Rama
Rama
WillyB44
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 164L
1,413 Elo+
Solo
Ne Zha
Ne Zha
hadamys
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 2 / 17
9,239
924
16,027
7,420
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
DARKKILLK
Atlas
14
2 / 4 / 11
8,794
879
7,345
12,362
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Lightpol
Medusa
15
9 / 4 / 10
9,781
978
13,043
10,000
4,727
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
MadHatter_710
Cernunnos
15
6 / 2 / 14
8,935
894
9,250
8,371
4,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 1 / 18
9,492
949
11,229
11,286
16,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 3 / 9
7,174
717
7,454
10,059
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Freddydgaf
Hercules
17
4 / 1 / 9
8,604
860
7,715
18,810
13,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Joss1902
Mulan
12
1 / 5 / 9
6,930
693
10,894
10,780
9,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
13
4 / 6 / 5
7,732
773
8,097
11,204
4,014
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
hadamys
Ne Zha
12
3 / 11 / 4
8,379
838
6,375
13,080
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
26
Kills
13
13
Deaths
26
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
17
6.25
L
Erlang Shen
 
Erlang Shen
1
3
9
1.83
W
Atlas
DARKKILLK
Atlas
2
4
11
1.88
L
Hercules
Freddydgaf
Hercules
4
1
9
8.5
L
Mulan
Joss1902
Mulan
1
5
9
1.1
W
Medusa
Lightpol
Medusa
9
4
10
3.5
W
Cernunnos
MadHatter_710
Cernunnos
6
2
14
6.5
W
5
1
18
14
L
Rama
4
6
5
1.08
L
Ne Zha
hadamys
Ne Zha
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
40,535
49,439
Taken
63,933
38,328
Mitigated
42,512
12,437
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,027
686
446
1,352
7,420
3,629
312
0
7,378
29,256
0
L
Erlang Shen
 
Erlang Shen
7,454
2,568
616
3,298
10,059
9,615
0
2,658
7,231
0
14,880
W
Atlas
DARKKILLK
Atlas
7,345
1,232
560
2,516
12,362
9,344
215
0
12,208
11,437
1,170
L
Hercules
Freddydgaf
Hercules
7,715
1,522
563
11,300
18,810
13,812
0
7,290
10,924
0
17,181
L
Mulan
Joss1902
Mulan
10,894
846
838
1,222
10,780
9,343
0
3,779
6,737
0
16,452
W
Medusa
Lightpol
Medusa
13,043
6,558
842
2,123
10,000
4,727
2,249
0
9,763
0
25,650
W
Cernunnos
MadHatter_710
Cernunnos
9,250
4,002
396
1,176
8,371
4,249
1,352
0
8,017
0
17,340
W
11,229
1,395
594
2,432
11,286
16,379
29
0
11,084
0
19,127
L
Rama
8,097
4,855
499
2,164
11,204
4,014
0
4,756
6,058
0
15,558
L
Ne Zha
hadamys
Ne Zha
6,375
987
625
401
13,080
5,728
0
2,461
10,459
0
12,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
38,819
115
Minions Killed
71
0
Camps Cleared
0
933,351
Distance Traveled
910,258
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,239
924
41
4
0
199,168
0
L
Erlang Shen
7,174
717
13
1
0
185,926
4
W
Atlas
8,794
879
14
1
0
160,876
0
L
Hercules
8,604
860
16
2
0
229,837
0
L
Mulan
6,930
693
8
1
0
186,636
0
W
Medusa
9,781
978
27
3
0
190,093
0
W
Cernunnos
8,935
894
13
1
0
201,884
0
W
Mulan
9,492
949
20
2
0
181,330
0
L
Rama
7,732
773
21
2
0
149,098
0
L
Ne Zha
8,379
838
13
1
0
158,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role