Player Matchup

Zhong Kui
Zhong Kui
Erzab
Zhong Kui
Level 119
God Stats
3W - 2L
1,428 SR
Queue Stats
227W - 241L
1,499 Elo+
Solo
Cernunnos
Cernunnos
HungryBear43
Cernunnos
Level 56
God Stats
1W - 2L
1,276 SR
Queue Stats
198W - 226L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
Memory0706
Baba Yaga
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
409W - 471L
1,472 Elo+
Solo
Surtr
Surtr
n1ghtw1ng2476
Surtr
Level 47
God Stats
3W - 2L
1,437 SR
Queue Stats
174W - 203L
1,449 Elo+
Party 1
Kali
Kali
notorious_SaW
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 64L
1,359 Elo+
Solo
Team Averages
Level 77
1,428 SR
1,446 Elo+

VS

Team Averages
Level 100
1,475 SR
1,452 Elo+
Hercules
Hercules
Cab00seM00se
Hercules
Level 122
God Stats
10W - 11L
1,715 SR
Queue Stats
212W - 232L
1,417 Elo+
Solo
Sol
Sol
GodLovesManKills
Sol
Level 154
God Stats
2W - 9L
1,095 SR
Queue Stats
191W - 197L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Jr_Donato
Nu Wa
Level 65
God Stats
4W - 2L
1,794 SR
Queue Stats
140W - 153L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
Sir Pelky
Erlang Shen
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 47L
1,507 Elo+
Solo
Tyr
Tyr
broadling21
Tyr
Level 84
God Stats
0W - 2L
1,269 SR
Queue Stats
150W - 172L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Erzab
Zhong Kui
18
5 / 3 / 6
11,408
815
10,244
11,474
9,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
HungryBear43
Cernunnos
18
3 / 4 / 7
11,284
806
12,324
12,223
4,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Memory0706
Baba Yaga
18
3 / 2 / 9
11,271
805
15,674
11,062
4,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 6
10,137
724
8,821
19,488
21,656
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
0 / 3 / 7
8,996
643
3,990
8,816
3,516
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cab00seM00se
Hercules
18
4 / 2 / 7
9,314
665
10,869
20,757
18,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 4 / 5
8,517
608
10,527
10,222
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Jr_Donato
Nu Wa
18
5 / 2 / 9
9,633
688
17,010
8,642
3,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
Sir Pelky
Erlang Shen
17
6 / 5 / 5
9,447
675
10,212
16,495
9,632
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

1
0 / 0 / 0
3,462
247
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
13
Kills
15
16
Deaths
13
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cab00seM00se
Hercules
4
2
7
3.75
W
Zhong Kui
Erzab
Zhong Kui
5
3
6
2.67
L
0
4
5
0.63
W
Cernunnos
HungryBear43
Cernunnos
3
4
7
1.63
L
Nu Wa
Jr_Donato
Nu Wa
5
2
9
4.75
W
Baba Yaga
Memory0706
Baba Yaga
3
2
9
3.75
L
Erlang Shen
Sir Pelky
Erlang Shen
6
5
5
1.7
L
0
0
0
0
W
2
4
6
1.25
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,053
Damage
48,618
63,063
Taken
56,116
43,425
Mitigated
35,090
23,875
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cab00seM00se
Hercules
10,869
1,499
926
11,031
20,757
18,545
0
8,847
11,598
0
22,091
W
Zhong Kui
Erzab
Zhong Kui
10,244
1,000
710
3,892
11,474
9,614
1,246
4,857
6,617
34,835
3,230
L
10,527
2,409
732
2,984
10,222
3,472
0
4,603
5,505
32,902
0
W
Cernunnos
HungryBear43
Cernunnos
12,324
5,438
1,424
2,507
12,223
4,611
3,432
6,090
6,133
0
34,291
L
Nu Wa
Jr_Donato
Nu Wa
17,010
6,621
2,156
2,930
8,642
3,441
0
3,670
4,892
32,629
442
W
Baba Yaga
Memory0706
Baba Yaga
15,674
593
1,950
3,841
11,062
4,028
1,062
6,244
4,818
45,697
597
L
Erlang Shen
Sir Pelky
Erlang Shen
10,212
2,737
757
1,375
16,495
9,632
0
7,837
8,544
0
19,326
L
0
0
0
0
0
0
0
0
0
0
0
W
8,821
3,103
2,388
3,550
19,488
21,656
235
6,704
12,784
2,326
18,199
W
3,990
677
1,399
2,214
8,816
3,516
1,085
3,633
5,183
0
11,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
40,373
195
Minions Killed
128
0
Camps Cleared
0
1,271,802
Distance Traveled
964,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,314
665
21
2
0
269,584
0
W
Zhong Kui
11,408
815
47
3
0
246,381
0
L
Sol
8,517
608
59
4
0
220,717
0
W
Cernunnos
11,284
806
46
3
0
210,767
0
L
Nu Wa
9,633
688
33
2
0
231,613
0
W
Baba Yaga
11,271
805
61
4
0
282,159
0
L
Erlang Shen
9,447
675
15
1
0
242,272
0
L
Tyr
3,462
247
0
0
0
0
0
W
Surtr
10,137
724
32
2
0
254,750
0
W
Kali
8,996
643
9
1
0
277,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role