Player Matchup

Terra
Terra
BIG_T_GrosPig
Terra
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 36L
1,348 Elo+
Party 1
Scylla
Scylla
D3ADLYxMAG1C
Scylla
Level 118
God Stats
1W - 0L
1,850 SR
Queue Stats
4W - 2L
1,455 Elo+
Solo
Thor
Thor
GTF2_Killer_65
Thor
Level 64
God Stats
4W - 1L
1,643 SR
Queue Stats
44W - 38L
1,359 Elo+
Party 1
Team Averages
Level 89
1,664 SR
1,387 Elo+

VS

Team Averages
Level 96
1,504 SR
1,376 Elo+
Aphrodite
Aphrodite
Jaderabbit9059
Aphrodite
Level 120
God Stats
12W - 12L
1,500 SR
Queue Stats
94W - 86L
1,428 Elo+
Solo
Arachne
Arachne
McPhatPat
Arachne
Level 89
God Stats
2W - 3L
1,533 SR
Queue Stats
18W - 21L
1,346 Elo+
Solo
Hou Yi
Hou Yi
taydae1k
Hou Yi
Level 80
God Stats
36W - 40L
1,480 SR
Queue Stats
226W - 306L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,382
782
3,419
14,142
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
17
4 / 0 / 5
10,491
874
18,237
6,418
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 3 / 5
10,488
874
6,364
14,366
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jaderabbit9059
Aphrodite
14
0 / 2 / 5
8,519
710
4,163
10,733
9,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Arachne
McPhatPat
Arachne
15
3 / 4 / 2
9,470
789
10,438
12,523
7,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
taydae1k
Hou Yi
13
2 / 4 / 2
8,664
722
9,828
11,166
3,752
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
5
5
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Scylla
4
0
5
6.5
W
4
3
5
2.17
L
Aphrodite
Jaderabbit9059
Aphrodite
0
2
5
1.25
L
Arachne
McPhatPat
Arachne
3
4
2
1
L
Hou Yi
taydae1k
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
24,429
34,926
Taken
34,422
26,055
Mitigated
20,728
9,734
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,419
507
1,830
4,726
14,142
14,171
142
1,488
12,654
18,313
67
W
Scylla
18,237
1,071
0
305
6,418
2,388
872
358
6,060
50,610
0
W
6,364
1,874
324
2,549
14,366
9,496
142
1,932
12,434
0
33,051
L
Aphrodite
Jaderabbit9059
Aphrodite
4,163
304
2,770
4,565
10,733
9,562
184
7,214
3,052
18,925
1,265
L
Arachne
McPhatPat
Arachne
10,438
7,877
0
726
12,523
7,414
0
6,868
5,347
0
26,934
L
Hou Yi
taydae1k
Hou Yi
9,828
5,117
0
0
11,166
3,752
159
6,664
4,270
0
25,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
26,653
169
Minions Killed
111
0
Camps Cleared
0
633,863
Distance Traveled
588,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,382
782
25
2
0
206,360
0
W
Scylla
10,491
874
87
7
0
207,723
0
W
Thor
10,488
874
57
5
0
219,780
0
L
Aphrodite
8,519
710
29
2
0
197,980
0
L
Arachne
9,470
789
39
3
0
201,821
0
L
Hou Yi
8,664
722
43
4
0
188,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role