Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold IV
BK ID1755
Bellona
Gold IV
Level 123
God Stats
0W - 1L
1,603 SR
Queue Stats
110W - 119L
1,301 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
llDvHll
Kuzenbo
Gold V
Level 85
God Stats
20W - 19L
1,557 SR
Queue Stats
46W - 55L
1,354 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,553 SR
1,385 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 87
1,548 SR
1,456 MMR
Baron Samedi
Baron Samedi
Gold III
FaZe_ChOaS
Baron Samedi
Gold III
Level 100
God Stats
6W - 10L
1,394 SR
Queue Stats
60W - 44L
1,474 MMR
Party 1
Medusa
Medusa
Gold III
ToeBreath69
Medusa
Gold III
Level 67
God Stats
6W - 5L
1,676 SR
Queue Stats
60W - 44L
1,474 MMR
Party 1
Athena
Athena
Gold III
xhushx
Athena
Gold III
Level 95
God Stats
2W - 0L
1,574 SR
Queue Stats
59W - 44L
1,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 3 / 1
9,701
746
10,689
10,673
4,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
BK ID1755
Bellona
15
1 / 3 / 1
8,907
685
3,340
14,933
12,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
llDvHll
Kuzenbo
16
0 / 2 / 2
9,037
695
10,254
15,206
19,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ne ZhaCthulhuGebCerberusAchilles

VS

Bans
MulanKumbhakarnaVulcanCabrakanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaZe_ChOaS
Baron Samedi
17
3 / 0 / 5
10,725
825
12,740
7,758
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
3 / 1 / 4
10,324
794
13,427
9,815
3,840
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
xhushx
Athena
17
2 / 2 / 6
10,301
792
9,510
16,068
12,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
8
8
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
1
0.83
L
Bellona
BK ID1755
Bellona
1
3
1
0.5
W
Baron Samedi
FaZe_ChOaS
Baron Samedi
3
0
5
5.5
W
Medusa
3
1
4
5
L
Kuzenbo
llDvHll
Kuzenbo
0
2
2
0.5
W
Athena
xhushx
Athena
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
35,677
40,812
Taken
33,641
36,429
Mitigated
20,946
7,722
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,689
2,985
1,170
2,571
10,673
4,205
0
4,743
5,405
0
41,472
L
Bellona
BK ID1755
Bellona
3,340
1,116
0
1,482
14,933
12,902
0
7,194
7,261
0
21,513
W
Baron Samedi
FaZe_ChOaS
Baron Samedi
12,740
601
3,573
4,430
7,758
5,036
509
2,458
5,041
45,446
361
W
Medusa
13,427
5,771
0
3,000
9,815
3,840
1,517
1,913
7,635
0
43,609
L
Kuzenbo
llDvHll
Kuzenbo
10,254
2,641
0
2,499
15,206
19,322
0
8,137
6,286
31,375
2,355
W
Athena
xhushx
Athena
9,510
2,078
0
4,960
16,068
12,070
318
4,068
11,175
24,949
2,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
31,350
147
Minions Killed
191
0
Camps Cleared
0
729,883
Distance Traveled
753,284
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,701
746
67
5
0
239,982
1
L
Bellona
8,907
685
41
3
0
247,752
0
W
Baron Samedi
10,725
825
83
6
0
242,936
0
W
Medusa
10,324
794
59
5
0
250,860
0
L
Kuzenbo
9,037
695
39
3
0
242,149
0
W
Athena
10,301
792
49
4
0
259,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role