Player Matchup

Nu Wa
Nu Wa
Ankhar
Nu Wa
Level 136
God Stats
9W - 11L
1,457 SR
Queue Stats
226W - 240L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
ET pwns dome
Sun Wukong
Level 128
God Stats
3W - 5L
1,352 SR
Queue Stats
309W - 322L
1,459 Elo+
Party 3
Ah Puch
Ah Puch
ImReallyHii
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Charybdis
Charybdis
TyLaBeau
Charybdis
Level 158
God Stats
1W - 3L
1,341 SR
Queue Stats
163W - 171L
1,534 Elo+
Party 3
Chaac
Chaac
Underxad
Chaac
Level 125
God Stats
7W - 8L
1,520 SR
Queue Stats
609W - 625L
1,547 Elo+
Solo
Team Averages
Level 126
1,434 SR
1,470 Elo+

VS

Team Averages
Level 102
1,547 SR
1,485 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bellaa-SzN
Scylla
Level 158
God Stats
3W - 0L
1,716 SR
Queue Stats
23W - 12L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
MsPinaypearl
Cthulhu
Level 89
God Stats
4W - 0L
1,517 SR
Queue Stats
77W - 63L
1,440 Elo+
Party 1
Vamana
Vamana
WordedThread571
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 90L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ankhar
Nu Wa
11
1 / 5 / 4
6,438
805
5,997
7,534
2,526
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ET pwns dome
Sun Wukong
14
5 / 4 / 4
7,791
974
5,873
9,954
12,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
ImReallyHii
Ah Puch
11
2 / 6 / 3
6,751
844
5,482
7,282
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TyLaBeau
Charybdis
12
1 / 4 / 4
6,779
847
8,459
8,271
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Underxad
Chaac
13
1 / 4 / 4
6,900
863
7,142
11,201
11,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 1 / 14
9,069
1,134
9,597
8,389
9,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charon
 
Charon
12
0 / 2 / 14
7,580
948
4,453
9,094
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Bellaa-SzN
Scylla
17
15 / 0 / 8
10,556
1,320
13,770
8,463
4,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
MsPinaypearl
Cthulhu
11
2 / 4 / 8
7,387
923
5,327
9,766
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 18
7,501
938
6,501
7,421
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
10
Kills
23
23
Deaths
10
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
14
12
W
Charon
 
Charon
0
2
14
3.5
L
Nu Wa
Ankhar
Nu Wa
1
5
4
0.6
W
Scylla
Bellaa-SzN
Scylla
15
0
8
19
L
Sun Wukong
ET pwns dome
Sun Wukong
5
4
4
1.75
L
Ah Puch
ImReallyHii
Ah Puch
2
6
3
0.58
W
Cthulhu
MsPinaypearl
Cthulhu
2
4
8
1.5
L
Charybdis
TyLaBeau
Charybdis
1
4
4
0.75
L
Chaac
Underxad
Chaac
1
4
4
0.75
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
39,648
44,242
Taken
43,133
32,717
Mitigated
39,450
9,162
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,597
1,716
643
810
8,389
9,505
62
1,770
6,484
0
21,207
W
Charon
 
Charon
4,453
564
988
2,594
9,094
9,508
485
2,717
6,243
14,763
0
L
Nu Wa
Ankhar
Nu Wa
5,997
1,593
351
474
7,534
2,526
46
4,727
2,807
12,449
0
W
Scylla
Bellaa-SzN
Scylla
13,770
1,772
1,481
3,067
8,463
4,235
561
1,661
6,712
29,983
824
L
Sun Wukong
ET pwns dome
Sun Wukong
5,873
332
509
992
9,954
12,279
0
4,327
5,523
0
15,528
L
Ah Puch
ImReallyHii
Ah Puch
5,482
245
0
192
7,282
2,847
0
4,212
3,033
10,429
0
W
Cthulhu
MsPinaypearl
Cthulhu
5,327
360
37
1,039
9,766
9,705
130
2,721
6,907
11,704
581
L
Charybdis
TyLaBeau
Charybdis
8,459
2,675
882
1,795
8,271
3,066
46
5,208
2,887
0
18,823
L
Chaac
Underxad
Chaac
7,142
595
820
3,147
11,201
11,999
0
4,423
6,430
0
12,441
W
6,501
3,138
871
1,131
7,421
6,497
972
1,887
5,308
0
13,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
42,093
75
Minions Killed
123
0
Camps Cleared
0
727,196
Distance Traveled
816,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,069
1,134
25
3
0
163,897
0
W
Charon
7,580
948
13
2
0
172,795
0
L
Nu Wa
6,438
805
5
1
0
153,784
0
W
Scylla
10,556
1,320
57
7
0
172,700
0
L
Sun Wukong
7,791
974
21
3
0
153,058
0
L
Ah Puch
6,751
844
15
2
0
104,229
0
W
Cthulhu
7,387
923
16
2
0
161,703
0
L
Charybdis
6,779
847
25
3
0
146,919
0
L
Chaac
6,900
863
9
1
0
169,206
0
W
Vamana
7,501
938
12
2
0
145,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role