Player Matchup

Maman Brigitte
Maman Brigitte
Gold III
 
Maman Brigitte
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
P360 Cudii
Artemis
Gold IV
Level 176
God Stats
99W - 69L
1,613 SR
Queue Stats
349W - 361L
1,442 MMR
Solo
Sylvanus
Sylvanus
Gold V
djx_1996
Sylvanus
Gold V
Level 143
God Stats
10W - 13L
1,466 SR
Queue Stats
157W - 178L
1,415 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
foriamyoursavior
Cu Chulainn
Gold IV
Level 86
God Stats
81W - 74L
1,530 SR
Queue Stats
265W - 300L
1,427 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,522 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,457 SR
1,424 MMR
Rama
Rama
Bronze III
Mtaloka seal
Rama
Bronze III
Level 108
God Stats
0W - 1L
1,213 SR
Queue Stats
1W - 5L
1,454 MMR
Solo
Tyr
Tyr
Gold III
PandaPoo772674
Tyr
Gold III
Level 124
God Stats
5W - 5L
1,502 SR
Queue Stats
272W - 262L
1,396 MMR
Solo
Set
Set
Gold IV
foxysniper77
Set
Gold IV
Level 207
God Stats
44W - 43L
1,557 SR
Queue Stats
672W - 693L
1,400 MMR
Solo
Scylla
Scylla
Silver IV
xGoDzXInCaRnAtE
Scylla
Silver IV
Level 159
God Stats
0W - 1L
1,574 SR
Queue Stats
30W - 43L
1,392 MMR
Party 1
Charon
Charon
Silver III
xGoDzXSeNtiNeL
Charon
Silver III
Level 155
God Stats
14W - 6L
1,439 SR
Queue Stats
19W - 23L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
16
12 / 3 / 1
9,216
658
10,541
10,189
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
 
Merlin
15
3 / 0 / 3
8,797
628
5,901
5,814
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
P360 Cudii
Artemis
14
3 / 3 / 4
8,146
582
7,220
5,938
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
djx_1996
Sylvanus
13
4 / 1 / 4
7,214
515
2,847
8,850
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
foriamyoursavior
Cu Chulainn
14
1 / 0 / 5
8,328
595
9,782
10,198
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AgniAresNu WaCthulhu

VS

Bans
ThorAthenaThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
6,332
452
2,089
9,406
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 4 / 0
6,062
433
2,874
10,737
7,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 5 / 3
7,313
522
6,264
14,086
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 2
6,476
463
3,467
6,598
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 1
6,342
453
5,157
9,104
6,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
23
Kills
6
7
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
12
3
1
4.17
W
Merlin
 
Merlin
3
0
3
4.5
L
1
6
2
0.33
W
Artemis
P360 Cudii
Artemis
3
3
4
1.67
L
0
4
0
0
W
Sylvanus
djx_1996
Sylvanus
4
1
4
6
W
Cu Chulainn
foriamyoursavior
Cu Chulainn
1
0
5
3.5
L
2
5
3
0.7
L
1
5
2
0.4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
19,851
40,989
Taken
49,931
24,174
Mitigated
23,680
14,950
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
10,541
752
0
4,859
10,189
3,572
0
1,724
8,379
67,873
0
W
Merlin
 
Merlin
5,901
478
0
500
5,814
1,897
521
1,905
3,795
70,283
1,330
L
2,089
1,285
0
1,406
9,406
2,337
0
2,265
7,141
0
35,400
W
Artemis
P360 Cudii
Artemis
7,220
2,303
0
890
5,938
2,154
2,042
520
5,418
0
52,861
L
2,874
106
0
2,059
10,737
7,207
0
2,135
7,775
0
36,600
W
Sylvanus
djx_1996
Sylvanus
2,847
1,002
1,611
4,268
8,850
6,536
0
2,822
5,930
25,315
11,115
W
Cu Chulainn
foriamyoursavior
Cu Chulainn
9,782
1,018
0
2,822
10,198
10,015
0
1,086
9,073
3,267
59,055
L
6,264
3,079
0
1,268
14,086
6,589
0
4,791
9,111
0
48,340
L
3,467
282
0
344
6,598
1,524
0
4,804
1,409
38,599
0
L
5,157
454
0
463
9,104
6,023
0
5,844
2,917
23,166
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,701
Gold Earned
32,525
489
Minions Killed
309
0
Camps Cleared
0
1,387,477
Distance Traveled
1,335,594
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,216
658
90
6
0
344,690
0
W
Merlin
8,797
628
145
10
0
263,296
2
L
Rama
6,332
452
68
5
0
261,178
0
W
Artemis
8,146
582
88
6
0
243,663
2
L
Tyr
6,062
433
65
5
0
285,175
0
W
Sylvanus
7,214
515
68
5
0
245,178
5
W
Cu Chulainn
8,328
595
98
7
0
290,650
0
L
Set
7,313
522
67
5
0
267,490
4
L
Scylla
6,476
463
78
6
0
261,527
5
L
Charon
6,342
453
31
2
0
260,224
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role