Player Matchup

Cthulhu
Cthulhu
ANashwan
Cthulhu
Level 66
God Stats
30W - 22L
1,683 SR
Queue Stats
192W - 187L
1,569 Elo+
Party 1
Izanami
Izanami
Gladiaator9
Izanami
Level 125
God Stats
18W - 13L
1,516 SR
Queue Stats
241W - 229L
1,429 Elo+
Solo
Anubis
Anubis
Heermis
Anubis
Level 146
God Stats
3W - 1L
1,771 SR
Queue Stats
196W - 171L
1,565 Elo+
Party 1
Arachne
Arachne
SIyCooper
Arachne
Level 124
God Stats
19W - 10L
1,629 SR
Queue Stats
339W - 354L
1,570 Elo+
Party 1
Ra
Ra
Ġang
Ra
Level 109
God Stats
21W - 26L
1,461 SR
Queue Stats
294W - 311L
1,482 Elo+
Party 1
Team Averages
Level 114
1,612 SR
1,523 Elo+

VS

Team Averages
Level 136
1,576 SR
1,501 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GrantasWTF
Sun Wukong
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,441 Elo+
Solo
Ganesha
Ganesha
TheMrMark
Ganesha
Level 109
God Stats
38W - 41L
1,832 SR
Queue Stats
206W - 196L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
Torweed
Ratatoskr
Level 138
God Stats
13W - 16L
1,549 SR
Queue Stats
130W - 120L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANashwan
Cthulhu
11
3 / 4 / 9
7,110
593
4,894
10,783
7,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Gladiaator9
Izanami
13
0 / 3 / 2
7,317
610
3,640
6,642
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Heermis
Anubis
13
4 / 2 / 5
7,903
659
7,933
6,914
2,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SIyCooper
Arachne
12
5 / 5 / 7
7,373
614
8,963
12,375
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ra
14
5 / 0 / 2
8,644
720
4,908
3,991
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 5 / 4
7,876
656
6,555
7,357
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
11
5 / 5 / 2
6,838
570
6,833
8,953
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
GrantasWTF
Sun Wukong
1
0 / 0 / 0
4,011
334
0
0
0
Ganesha
TheMrMark
Ganesha
11
0 / 3 / 8
6,489
541
4,538
11,938
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Torweed
Ratatoskr
12
4 / 4 / 2
6,684
557
5,341
11,951
3,226
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
13
14
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
4
1.2
L
Medusa
 
Medusa
5
5
2
1.2
W
Cthulhu
ANashwan
Cthulhu
3
4
9
1.88
W
Izanami
Gladiaator9
Izanami
0
3
2
0.33
L
Sun Wukong
GrantasWTF
Sun Wukong
0
0
0
0
W
Anubis
Heermis
Anubis
4
2
5
3.25
W
Arachne
SIyCooper
Arachne
5
5
7
1.7
L
Ganesha
TheMrMark
Ganesha
0
3
8
1.33
L
Ratatoskr
Torweed
Ratatoskr
4
4
2
1.25
W
Ra
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
23,267
40,705
Taken
40,199
17,923
Mitigated
17,529
13,429
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,555
452
0
1,258
7,357
4,652
0
1,852
5,505
45,894
0
L
Medusa
 
Medusa
6,833
2,418
0
310
8,953
2,078
641
4,628
4,325
0
38,188
W
Cthulhu
ANashwan
Cthulhu
4,894
398
78
2,133
10,783
7,109
0
3,107
7,526
26,559
0
W
Izanami
Gladiaator9
Izanami
3,640
2,575
0
2,258
6,642
1,926
945
1,835
4,793
0
53,814
L
Sun Wukong
GrantasWTF
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Heermis
Anubis
7,933
545
0
3,336
6,914
2,957
52
1,508
5,238
46,057
2,026
W
Arachne
SIyCooper
Arachne
8,963
7,238
0
2,198
12,375
4,563
0
2,266
9,806
0
39,274
L
Ganesha
TheMrMark
Ganesha
4,538
443
39
3,189
11,938
7,573
0
5,917
5,922
29,965
0
L
Ratatoskr
Torweed
Ratatoskr
5,341
862
0
3,979
11,951
3,226
0
5,072
6,879
0
46,941
W
Ra
4,908
336
740
2,686
3,991
1,368
199
1,542
2,249
55,389
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
31,898
380
Minions Killed
312
0
Camps Cleared
0
1,279,178
Distance Traveled
1,032,434
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,876
656
116
10
0
261,238
6
L
Medusa
6,838
570
88
7
0
251,416
7
W
Cthulhu
7,110
593
23
2
0
246,549
0
W
Izanami
7,317
610
104
9
0
223,814
0
L
Sun Wukong
4,011
334
0
0
0
0
0
W
Anubis
7,903
659
82
7
0
230,911
0
W
Arachne
7,373
614
58
5
0
292,427
0
L
Ganesha
6,489
541
14
1
0
245,989
4
L
Ratatoskr
6,684
557
94
8
0
273,791
0
W
Ra
8,644
720
113
9
0
285,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role