Player Matchup

Nike
Nike
DUBIUSIMPOSTER
Nike
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 140L
1,431 Elo+
Party 2
Discordia
Discordia
DunKING_TeaBaG
Discordia
Level 45
God Stats
1W - 2L
1,310 SR
Queue Stats
34W - 43L
1,109 Elo+
Solo
Zhong Kui
Zhong Kui
F3AR_TH3_MAT3S
Zhong Kui
Level 153
God Stats
5W - 5L
1,613 SR
Queue Stats
322W - 331L
1,487 Elo+
Solo
Ymir
Ymir
Kak0paixt1s23
Ymir
Level 89
God Stats
6W - 6L
1,504 SR
Queue Stats
257W - 281L
1,442 Elo+
Solo
Achilles
Achilles
Ogre679
Achilles
Level 97
God Stats
9W - 20L
1,358 SR
Queue Stats
236W - 289L
1,441 Elo+
Party 2
Team Averages
Level 83
1,457 SR
1,382 Elo+

VS

Team Averages
Level 84
1,575 SR
1,446 Elo+
Camazotz
Camazotz
CFafiito06
Camazotz
Level 93
God Stats
10W - 3L
1,692 SR
Queue Stats
99W - 87L
1,448 Elo+
Party 3
Surtr
Surtr
DxS_Brightburn
Surtr
Level 101
God Stats
16W - 6L
1,652 SR
Queue Stats
147W - 132L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
HelpMeWin
Aphrodite
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 66L
1,468 Elo+
Party 1
Anubis
Anubis
JEDAIX-
Anubis
Level 68
God Stats
52W - 34L
1,529 SR
Queue Stats
92W - 80L
1,418 Elo+
Party 3
Chiron
Chiron
hushPLEASE
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,473
446
10,127
19,798
16,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
DunKING_TeaBaG
Discordia
11
0 / 5 / 0
7,100
374
3,934
6,598
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
F3AR_TH3_MAT3S
Zhong Kui
16
1 / 6 / 4
9,724
512
12,878
15,792
10,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
0 / 12 / 5
7,960
419
7,673
24,153
17,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Ogre679
Achilles
16
8 / 3 / 1
10,294
542
9,805
18,550
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CFafiito06
Camazotz
16
1 / 3 / 7
9,016
475
4,125
16,506
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 1 / 8
10,323
543
13,315
15,430
17,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
HelpMeWin
Aphrodite
16
2 / 3 / 19
10,412
548
6,693
19,415
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
JEDAIX-
Anubis
18
8 / 0 / 4
11,398
600
14,719
8,166
4,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
hushPLEASE
Chiron
18
18 / 4 / 3
11,845
623
23,469
18,618
8,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
32
32
Deaths
11
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CFafiito06
Camazotz
1
3
7
1.5
L
1
6
2
0.33
L
Discordia
DunKING_TeaBaG
Discordia
0
5
0
0
W
3
1
8
7
L
Zhong Kui
F3AR_TH3_MAT3S
Zhong Kui
1
6
4
0.5
W
Aphrodite
HelpMeWin
Aphrodite
2
3
19
3.83
W
Anubis
JEDAIX-
Anubis
8
0
4
10
L
0
12
5
0.21
L
Achilles
Ogre679
Achilles
8
3
1
2.83
W
Chiron
hushPLEASE
Chiron
18
4
3
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,417
Damage
62,321
84,891
Taken
78,135
54,543
Mitigated
51,802
16,533
Healing
37,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CFafiito06
Camazotz
4,125
158
0
9,839
16,506
5,690
208
2,244
14,262
0
63,601
L
10,127
1,577
0
2,298
19,798
16,208
159
5,874
13,208
3,202
45,900
L
Discordia
DunKING_TeaBaG
Discordia
3,934
315
0
250
6,598
1,511
0
2,775
3,823
32,884
0
W
13,315
3,229
0
2,791
15,430
17,921
652
2,802
12,628
1,604
52,148
L
Zhong Kui
F3AR_TH3_MAT3S
Zhong Kui
12,878
2,592
0
5,769
15,792
10,827
553
2,067
13,635
84,580
927
W
Aphrodite
HelpMeWin
Aphrodite
6,693
1,646
4,973
9,656
19,415
15,444
480
7,602
11,813
42,249
0
W
Anubis
JEDAIX-
Anubis
14,719
570
0
5,585
8,166
4,110
663
2,566
5,600
95,592
1,236
L
7,673
1,149
0
2,084
24,153
17,789
0
8,329
15,733
27,371
1,309
L
Achilles
Ogre679
Achilles
9,805
3,938
0
6,132
18,550
8,208
958
3,281
15,114
0
76,920
W
Chiron
hushPLEASE
Chiron
23,469
12,013
1,076
3,756
18,618
8,637
1,644
9,463
9,155
0
93,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
52,994
438
Minions Killed
562
0
Camps Cleared
0
1,652,580
Distance Traveled
1,835,823
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,016
475
112
6
0
389,015
2
L
Nike
8,473
446
91
5
0
344,337
2
L
Discordia
7,100
374
60
3
0
264,655
2
W
Surtr
10,323
543
92
5
0
350,445
0
L
Zhong Kui
9,724
512
132
7
0
327,983
3
W
Aphrodite
10,412
548
65
3
0
360,955
4
W
Anubis
11,398
600
157
8
0
376,478
0
L
Ymir
7,960
419
43
2
0
307,379
7
L
Achilles
10,294
542
112
6
0
408,226
0
W
Chiron
11,845
623
136
7
0
358,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role