Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CharlyVW
Charon
Level 125
God Stats
2W - 1L
1,603 SR
Queue Stats
58W - 55L
1,457 Elo+
Solo
Arachne
Arachne
EpsteinsToes
Arachne
Level 75
God Stats
4W - 2L
1,575 SR
Queue Stats
189W - 208L
1,484 Elo+
Party 1
Neith
Neith
HadesSama35
Neith
Level 155
God Stats
18W - 23L
1,428 SR
Queue Stats
368W - 354L
1,493 Elo+
Solo
Amaterasu
Amaterasu
UrNotCuteIAm
Amaterasu
Level 147
God Stats
8W - 9L
1,506 SR
Queue Stats
710W - 698L
1,518 Elo+
Party 1
Team Averages
Level 131
1,522 SR
1,490 Elo+

VS

Team Averages
Level 106
1,509 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
Billiumus93
Cu Chulainn
Level 123
God Stats
4W - 7L
1,392 SR
Queue Stats
110W - 108L
1,452 Elo+
Solo
Chaac
Chaac
Ev0 JunFan89
Chaac
Level 59
God Stats
15W - 10L
1,506 SR
Queue Stats
134W - 129L
1,532 Elo+
Party 2
Olorun
Olorun
Ev0Shaman
Olorun
Level 104
God Stats
10W - 11L
1,501 SR
Queue Stats
457W - 446L
1,516 Elo+
Party 2
Awilix
Awilix
Groot04
Awilix
Level 88
God Stats
6W - 5L
1,573 SR
Queue Stats
103W - 77L
1,527 Elo+
Solo
Anubis
Anubis
Warrior Knight7
Anubis
Level 157
God Stats
20W - 25L
1,573 SR
Queue Stats
628W - 613L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 3
3,633
727
738
2,833
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
CharlyVW
Charon
5
2 / 0 / 5
4,060
812
1,723
2,508
1,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
EpsteinsToes
Arachne
6
3 / 1 / 3
4,029
806
2,093
3,861
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
4 / 0 / 3
4,112
822
2,777
2,040
482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
UrNotCuteIAm
Amaterasu
6
1 / 2 / 4
3,930
786
2,520
5,323
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Billiumus93
Cu Chulainn
6
1 / 2 / 1
3,524
705
3,497
4,329
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
2 / 3 / 1
3,630
726
2,673
4,945
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Olorun
Ev0Shaman
Olorun
5
0 / 3 / 2
3,235
647
2,141
2,996
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
Groot04
Awilix
1
0 / 0 / 0
2,409
482
0
0
0
7
0 / 2 / 0
3,773
755
1,015
2,726
1,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
L
Cu Chulainn
Billiumus93
Cu Chulainn
1
2
1
0.75
W
Charon
CharlyVW
Charon
2
0
5
4.5
W
Arachne
EpsteinsToes
Arachne
3
1
3
4.5
L
2
3
1
0.83
L
Olorun
Ev0Shaman
Olorun
0
3
2
0.33
L
Awilix
Groot04
Awilix
0
0
0
0
W
4
0
3
5.5
W
Amaterasu
UrNotCuteIAm
Amaterasu
1
2
4
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,851
Damage
9,326
16,565
Taken
14,996
5,153
Mitigated
6,408
6,251
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
738
78
123
1,479
2,833
639
0
0
2,833
18,458
0
L
Cu Chulainn
Billiumus93
Cu Chulainn
3,497
683
0
852
4,329
2,279
0
104
4,225
0
17,051
W
Charon
CharlyVW
Charon
1,723
762
0
683
2,508
1,028
287
1,021
1,487
9,771
0
W
Arachne
EpsteinsToes
Arachne
2,093
1,934
0
1,130
3,861
1,170
0
694
3,167
0
15,045
L
2,673
386
258
843
4,945
2,272
0
1,268
3,677
0
7,527
L
Olorun
Ev0Shaman
Olorun
2,141
1,131
102
469
2,996
801
0
628
2,368
12,939
1,655
L
Awilix
Groot04
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
2,777
1,032
0
827
2,040
482
350
776
1,264
0
14,787
W
Amaterasu
UrNotCuteIAm
Amaterasu
2,520
1,114
0
2,009
5,323
1,834
0
582
4,741
0
17,375
L
1,015
0
0
1,041
2,726
1,056
0
461
2,265
23,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,764
Gold Earned
16,571
138
Minions Killed
117
0
Camps Cleared
0
487,918
Distance Traveled
363,346
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,633
727
42
8
0
108,286
2
L
Cu Chulainn
3,524
705
28
6
0
88,959
0
W
Charon
4,060
812
8
2
0
83,661
0
W
Arachne
4,029
806
28
6
0
103,598
0
L
Chaac
3,630
726
7
1
0
91,957
2
L
Olorun
3,235
647
25
5
0
83,308
0
L
Awilix
2,409
482
0
0
0
0
0
W
Neith
4,112
822
25
5
0
81,604
0
W
Amaterasu
3,930
786
35
7
0
110,769
0
L
Anubis
3,773
755
57
11
0
99,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role