Player Matchup

Arachne
Arachne
Metrallero22
Arachne
Level 85
God Stats
6W - 7L
1,653 SR
Queue Stats
61W - 109L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
Raulmp25
Sylvanus
Level 117
God Stats
10W - 8L
1,603 SR
Queue Stats
59W - 92L
1,420 Elo+
Party 2
Neith
Neith
SaalviG
Neith
Level 102
God Stats
8W - 6L
1,688 SR
Queue Stats
92W - 120L
1,420 Elo+
Party 2
Janus
Janus
ThePlayerESP
Janus
Level 23
God Stats
2W - 2L
1,704 SR
Queue Stats
19W - 40L
1,361 Elo+
Party 2
Guan Yu
Guan Yu
javielin
Guan Yu
Level 24
God Stats
3W - 3L
1,717 SR
Queue Stats
68W - 112L
1,364 Elo+
Party 2
Team Averages
Level 70
1,673 SR
1,384 Elo+

VS

Team Averages
Level 118
1,616 SR
1,471 Elo+
Ah Puch
Ah Puch
AjLaKaos
Ah Puch
Level 159
God Stats
15W - 7L
1,732 SR
Queue Stats
247W - 236L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
Exsinity
Erlang Shen
Level 104
God Stats
77W - 70L
1,521 SR
Queue Stats
245W - 235L
1,455 Elo+
Party 1
Izanami
Izanami
JiTzo
Izanami
Level 105
God Stats
7W - 3L
1,622 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 3
Ravana
Ravana
PIMPBUKE
Ravana
Level 102
God Stats
4W - 1L
1,842 SR
Queue Stats
11W - 13L
1,471 Elo+
Party 3
Ymir
Ymir
Synapzed
Ymir
Level 118
God Stats
8W - 6L
1,361 SR
Queue Stats
179W - 153L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Metrallero22
Arachne
11
2 / 3 / 1
5,871
489
5,024
11,758
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Raulmp25
Sylvanus
10
2 / 2 / 2
6,361
530
5,991
11,109
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
SaalviG
Neith
10
1 / 6 / 2
5,850
488
6,791
12,404
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 7 / 0
5,945
495
3,145
7,151
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
javielin
Guan Yu
10
1 / 2 / 0
5,562
464
2,063
9,276
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AjLaKaos
Ah Puch
14
4 / 0 / 0
8,568
714
6,567
3,935
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Exsinity
Erlang Shen
13
7 / 0 / 0
8,053
671
8,774
10,566
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Izanami
JiTzo
Izanami
13
5 / 2 / 2
7,715
643
10,300
9,095
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
PIMPBUKE
Ravana
12
1 / 2 / 4
6,693
558
4,193
5,845
2,215
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
3 / 2 / 4
6,938
578
6,236
10,369
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
20
20
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AjLaKaos
Ah Puch
4
0
0
4
W
Erlang Shen
Exsinity
Erlang Shen
7
0
0
7
W
Izanami
JiTzo
Izanami
5
2
2
3
L
Arachne
Metrallero22
Arachne
2
3
1
0.83
W
Ravana
PIMPBUKE
Ravana
1
2
4
1.5
L
Sylvanus
Raulmp25
Sylvanus
2
2
2
1.5
L
Neith
SaalviG
Neith
1
6
2
0.33
W
Ymir
3
2
4
2.5
L
0
7
0
0
L
Guan Yu
javielin
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
36,070
51,698
Taken
39,810
20,671
Mitigated
20,128
19,094
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AjLaKaos
Ah Puch
6,567
481
0
2,222
3,935
1,121
0
777
3,022
53,296
1,942
W
Erlang Shen
Exsinity
Erlang Shen
8,774
4,686
0
5,932
10,566
8,139
0
2,561
7,603
0
48,486
W
Izanami
JiTzo
Izanami
10,300
6,740
0
4,048
9,095
3,012
838
1,174
7,921
0
64,678
L
Arachne
Metrallero22
Arachne
5,024
3,809
0
5,348
11,758
3,594
0
663
11,095
0
43,105
W
Ravana
PIMPBUKE
Ravana
4,193
1,186
0
1,085
5,845
2,215
0
759
5,044
0
51,663
L
Sylvanus
Raulmp25
Sylvanus
5,991
2,366
2,762
4,785
11,109
5,867
0
2,148
8,961
18,964
1,605
L
Neith
SaalviG
Neith
6,791
2,597
0
3,275
12,404
3,377
0
2,161
10,243
0
42,225
W
Ymir
6,236
1,444
0
2,774
10,369
5,641
29
3,203
7,059
26,037
2,536
L
3,145
409
0
0
7,151
1,428
0
2,357
4,794
33,385
0
L
Guan Yu
javielin
Guan Yu
2,063
205
136
2,788
9,276
6,405
0
4,510
4,766
0
19,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
37,967
290
Minions Killed
417
0
Camps Cleared
0
1,137,798
Distance Traveled
1,160,213
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,568
714
115
10
0
203,263
0
W
Erlang Shen
8,053
671
75
6
0
242,712
0
W
Izanami
7,715
643
105
9
0
234,598
0
L
Arachne
5,871
489
69
6
0
270,379
1
W
Ravana
6,693
558
82
7
0
237,805
0
L
Sylvanus
6,361
530
28
2
0
209,295
6
L
Neith
5,850
488
72
6
0
210,777
0
W
Ymir
6,938
578
40
3
0
241,835
0
L
Janus
5,945
495
77
6
0
240,701
3
L
Guan Yu
5,562
464
44
4
0
206,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role