Player Matchup

Chang'e
Chang'e
Bronze III
Kelechi_Estacado
Chang'e
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,425 MMR
Party 1
King Arthur
King Arthur
Bronze V
SevereRevan
King Arthur
Bronze V
Level 103
God Stats
1W - 0L
1,329 SR
Queue Stats
2W - 4L
1,432 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Vxtki
Heimdallr
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,428 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,443 SR
1,428 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,581 SR
1,441 MMR
Xbalanque
Xbalanque
Gold III
Nick_1487
Xbalanque
Gold III
Level 193
God Stats
42W - 46L
1,530 SR
Queue Stats
246W - 267L
1,425 MMR
Solo
Ares
Ares
Gold II
anddy2000
Ares
Gold II
Level 164
God Stats
3W - 2L
1,674 SR
Queue Stats
202W - 216L
1,545 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
michaelcastillo
Baron Samedi
Gold IV
Level 100
God Stats
70W - 70L
1,540 SR
Queue Stats
122W - 132L
1,352 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 8
12,378
884
18,676
18,236
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
SevereRevan
King Arthur
17
3 / 1 / 7
11,103
793
2,881
12,475
14,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
Vxtki
Heimdallr
19
5 / 2 / 6
11,951
854
9,842
9,926
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuAchillesKuzenboGebCerberus

VS

Bans
ThothBacchusPersephoneDiscordiaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Nick_1487
Xbalanque
16
2 / 4 / 0
10,340
739
14,828
13,105
5,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
14
1 / 3 / 0
9,458
676
5,299
12,247
13,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
michaelcastillo
Baron Samedi
16
0 / 6 / 3
9,759
697
9,595
11,076
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Xbalanque
Nick_1487
Xbalanque
2
4
0
0.5
W
King Arthur
SevereRevan
King Arthur
3
1
7
6.5
W
Heimdallr
Vxtki
Heimdallr
5
2
6
4
L
Ares
1
3
0
0.33
L
Baron Samedi
michaelcastillo
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
29,722
40,637
Taken
36,428
25,707
Mitigated
23,509
21,244
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,676
1,323
4,745
13,253
18,236
7,035
1,203
5,958
12,278
48,620
1,749
L
Xbalanque
Nick_1487
Xbalanque
14,828
4,343
0
3,492
13,105
5,194
87
6,890
5,626
0
58,080
W
King Arthur
SevereRevan
King Arthur
2,881
152
0
1,512
12,475
14,200
444
5,212
7,263
655
18,116
W
Heimdallr
Vxtki
Heimdallr
9,842
3,435
0
1,734
9,926
4,472
2,194
4,247
5,679
0
55,531
L
Ares
5,299
189
0
914
12,247
13,446
0
5,878
5,737
10,089
1,258
L
Baron Samedi
michaelcastillo
Baron Samedi
9,595
284
981
2,464
11,076
4,869
0
4,523
6,164
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
29,557
187
Minions Killed
148
0
Camps Cleared
0
777,616
Distance Traveled
616,040
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,378
884
80
6
0
255,982
0
L
Xbalanque
10,340
739
95
7
0
242,590
0
W
King Arthur
11,103
793
18
1
0
267,231
0
W
Heimdallr
11,951
854
89
6
0
254,403
2
L
Ares
9,458
676
11
1
0
149,524
2
L
Baron Samedi
9,759
697
42
3
0
223,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role