Player Matchup

Hel
Hel
LordThorBR
Hel
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 20L
1,703 Elo+
Party 3
Cthulhu
Cthulhu
Pi0lhadas
Cthulhu
Level 211
God Stats
1W - 2L
1,895 SR
Queue Stats
43W - 55L
1,474 Elo+
Party 3
Persephone
Persephone
RhinooSchneider
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,111 Elo+
Party 2
Ganesha
Ganesha
Rodrigomusta
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,070 Elo+
Party 2
Sun Wukong
Sun Wukong
Terminesth0r
Sun Wukong
Level 24
God Stats
1W - 1L
1,389 SR
Queue Stats
5W - 14L
1,240 Elo+
Party 2
Team Averages
Level 93
1,557 SR
1,320 Elo+

VS

Team Averages
Level 166
1,588 SR
1,559 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
AlbertKenshin
Nu Wa
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 71L
1,429 Elo+
Solo
Hel
Hel
Derave
Hel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 35L
1,705 Elo+
Party 1
Bastet
Bastet
moonlightjune
Bastet
Level 164
God Stats
1W - 0L
1,836 SR
Queue Stats
90W - 35L
1,702 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
Level 195
God Stats
5W - 6L
1,603 SR
Queue Stats
204W - 210L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,939
662
11,519
13,922
9,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Pi0lhadas
Cthulhu
16
2 / 2 / 3
9,218
768
14,508
19,500
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
RhinooSchneider
Persephone
14
2 / 4 / 3
8,318
693
9,660
11,122
4,238
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Rodrigomusta
Ganesha
13
0 / 7 / 4
7,946
662
7,317
20,981
18,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Terminesth0r
Sun Wukong
14
0 / 4 / 4
7,681
640
14,359
21,741
19,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 4 / 13
9,767
814
11,815
23,600
32,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 0 / 14
9,433
786
12,977
9,603
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Derave
Hel
15
0 / 0 / 19
8,809
734
12,216
12,013
5,862
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

16
6 / 1 / 15
9,769
814
18,120
18,130
8,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
17
8 / 1 / 11
10,580
882
27,412
12,493
6,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
5
Kills
21
21
Deaths
6
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
4
13
2.63
W
3
0
14
10
W
Hel
Derave
Hel
0
0
19
9.5
L
1
4
2
0.5
L
Cthulhu
Pi0lhadas
Cthulhu
2
2
3
1.75
L
Persephone
RhinooSchneider
Persephone
2
4
3
0.88
L
Ganesha
Rodrigomusta
Ganesha
0
7
4
0.29
L
Sun Wukong
Terminesth0r
Sun Wukong
0
4
4
0.5
W
6
1
15
13.5
W
Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,363
Damage
82,540
87,266
Taken
75,839
72,594
Mitigated
58,443
41,297
Healing
49,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,815
3,256
3,826
3,957
23,600
32,968
162
10,776
12,424
16,725
893
W
12,977
2,290
1,247
838
9,603
4,426
1,202
6,737
2,586
28,578
278
W
Hel
Derave
Hel
12,216
903
25,312
9,322
12,013
5,862
796
7,936
3,883
20,616
880
L
11,519
274
16,610
8,545
13,922
9,990
0
7,306
6,616
26,870
0
L
Cthulhu
Pi0lhadas
Cthulhu
14,508
275
2,046
1,663
19,500
20,332
0
7,482
12,018
39,037
0
L
Persephone
RhinooSchneider
Persephone
9,660
716
181
1,741
11,122
4,238
0
3,285
7,786
19,260
867
L
Ganesha
Rodrigomusta
Ganesha
7,317
761
0
4,276
20,981
18,806
0
9,578
11,403
17,227
0
L
Sun Wukong
Terminesth0r
Sun Wukong
14,359
772
0
6,235
21,741
19,228
0
8,335
13,406
0
31,504
W
18,120
2,870
517
2,950
18,130
8,916
1,022
8,773
9,145
0
23,805
W
Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
27,412
6,326
1,170
238
12,493
6,271
2,178
6,964
5,283
0
55,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,102
Gold Earned
48,358
187
Minions Killed
142
0
Camps Cleared
0
1,070,760
Distance Traveled
1,186,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,767
814
10
1
0
214,799
0
W
Nu Wa
9,433
786
29
2
0
220,136
0
W
Hel
8,809
734
20
2
0
244,571
0
L
Hel
7,939
662
47
4
0
227,893
0
L
Cthulhu
9,218
768
50
4
0
235,193
0
L
Persephone
8,318
693
45
4
0
207,699
0
L
Ganesha
7,946
662
4
0
0
174,948
0
L
Sun Wukong
7,681
640
41
3
0
225,027
0
W
Bastet
9,769
814
19
2
0
258,502
0
W
Ah Muzen Cab
10,580
882
64
5
0
248,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role