Player Matchup

Nike
Nike
Chunchunmaru557
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 256L
1,464 Elo+
Party 3
Pele
Pele
EarthTurnip6023
Pele
Level 184
God Stats
12W - 9L
1,506 SR
Queue Stats
412W - 447L
1,503 Elo+
Party 3
Ah Puch
Ah Puch
ScraryET
Ah Puch
Level 101
God Stats
11W - 0L
2,036 SR
Queue Stats
219W - 225L
1,461 Elo+
Party 1
Lancelot
Lancelot
dsadaqwq
Lancelot
Level 129
God Stats
4W - 1L
1,375 SR
Queue Stats
185W - 223L
1,476 Elo+
Party 3
Fenrir
Fenrir
legacy305
Fenrir
Level 23
God Stats
2W - 0L
1,328 SR
Queue Stats
26W - 28L
1,434 Elo+
Party 1
Team Averages
Level 113
1,549 SR
1,468 Elo+

VS

Team Averages
Level 121
1,454 SR
1,482 Elo+
Bellona
Bellona
KingPlay532
Bellona
Level 83
God Stats
1W - 3L
1,522 SR
Queue Stats
60W - 53L
1,511 Elo+
Solo
Ravana
Ravana
LucifersHeir666
Ravana
Level 126
God Stats
1W - 5L
1,395 SR
Queue Stats
167W - 164L
1,504 Elo+
Party 2
Sol
Sol
MidnightWolf03
Sol
Level 157
God Stats
6W - 4L
1,617 SR
Queue Stats
149W - 166L
1,446 Elo+
Solo
Hercules
Hercules
breton1504
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,460 Elo+
Solo
Geb
Geb
jackmcke
Geb
Level 82
God Stats
0W - 1L
1,237 SR
Queue Stats
105W - 92L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 17
9,602
960
10,301
16,786
12,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
8 / 3 / 14
10,518
1,052
12,016
15,921
6,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ScraryET
Ah Puch
13
3 / 2 / 14
8,387
839
16,519
6,016
2,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
dsadaqwq
Lancelot
15
6 / 2 / 13
9,577
958
7,488
12,027
5,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
legacy305
Fenrir
14
4 / 4 / 10
8,710
871
5,173
8,941
3,496
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingPlay532
Bellona
13
2 / 7 / 7
7,497
750
7,218
13,955
16,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 5 / 3
9,100
910
8,859
11,179
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 4 / 6
8,392
839
10,548
8,958
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
breton1504
Hercules
12
2 / 5 / 4
7,410
741
8,537
13,754
13,153
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

13
0 / 5 / 7
7,509
751
7,331
11,123
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
26
Kills
14
14
Deaths
26
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
8
3
14
5
L
Bellona
KingPlay532
Bellona
2
7
7
0.79
L
8
5
3
1.9
L
2
4
6
1.25
W
Ah Puch
ScraryET
Ah Puch
3
2
14
5
L
Hercules
breton1504
Hercules
2
5
4
0.8
W
Lancelot
dsadaqwq
Lancelot
6
2
13
6.25
L
0
5
7
0.7
W
Fenrir
legacy305
Fenrir
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
42,493
59,691
Taken
58,969
30,128
Mitigated
55,039
24,126
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,301
882
492
4,967
16,786
12,919
661
4,155
12,300
1,290
18,426
W
12,016
1,436
0
7,446
15,921
6,159
2,078
6,331
9,419
0
29,214
L
Bellona
KingPlay532
Bellona
7,218
2,456
418
1,365
13,955
16,217
0
4,305
9,650
0
15,073
L
8,859
2,832
235
1,209
11,179
11,913
0
3,167
8,012
0
12,543
L
10,548
2,248
269
2,582
8,958
3,137
0
574
8,384
26,003
547
W
Ah Puch
ScraryET
Ah Puch
16,519
842
1,162
1,477
6,016
2,199
1,026
1,294
4,659
27,051
0
L
Hercules
breton1504
Hercules
8,537
2,768
475
3,841
13,754
13,153
0
5,580
8,174
0
12,451
W
Lancelot
dsadaqwq
Lancelot
7,488
759
443
4,378
12,027
5,355
552
3,996
7,840
0
14,094
L
7,331
823
978
1,871
11,123
10,619
0
3,731
7,392
12,614
0
W
Fenrir
legacy305
Fenrir
5,173
2,274
1,218
2,543
8,941
3,496
0
1,863
6,951
0
8,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,794
Gold Earned
39,908
106
Minions Killed
92
0
Camps Cleared
0
989,910
Distance Traveled
827,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,602
960
18
2
0
180,294
0
W
Pele
10,518
1,052
39
4
0
204,302
0
L
Bellona
7,497
750
22
2
0
161,857
0
L
Ravana
9,100
910
2
0
0
171,896
0
L
Sol
8,392
839
49
5
0
175,296
0
W
Ah Puch
8,387
839
28
3
0
187,863
0
L
Hercules
7,410
741
7
1
0
164,150
0
W
Lancelot
9,577
958
13
1
0
218,556
0
L
Geb
7,509
751
12
1
0
153,870
0
W
Fenrir
8,710
871
8
1
0
198,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role