Player Matchup

Discordia
Discordia
Gold III
CrazyFlygon
Discordia
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 138L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
JetForceGemini
Cu Chulainn
Gold III
Level 125
God Stats
38W - 31L
1,604 SR
Queue Stats
428W - 436L
1,495 MMR
Solo
Izanami
Izanami
Gold III
Josezuluaga15
Izanami
Gold III
Level 99
God Stats
0W - 3L
1,342 SR
Queue Stats
215W - 228L
1,479 MMR
Solo
Fenrir
Fenrir
Gold II
TMCHIPP2
Fenrir
Gold II
Level 128
God Stats
2W - 3L
1,639 SR
Queue Stats
103W - 102L
1,462 MMR
Solo
Hel
Hel
Gold II
twelvehunnid
Hel
Gold II
Level 127
God Stats
8W - 13L
1,525 SR
Queue Stats
141W - 135L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,522 SR
1,505 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,603 SR
1,520 MMR
Artemis
Artemis
Gold III
CamaChambrln
Artemis
Gold III
Level 124
God Stats
13W - 10L
1,613 SR
Queue Stats
221W - 233L
1,526 MMR
Solo
Ah Puch
Ah Puch
Platinum V
FeederELTE
Ah Puch
Platinum V
Level 209
God Stats
1W - 2L
1,486 SR
Queue Stats
492W - 488L
1,571 MMR
Solo
Cerberus
Cerberus
Gold III
LordSandwich22
Cerberus
Gold III
Level 84
God Stats
6W - 4L
1,538 SR
Queue Stats
209W - 202L
1,470 MMR
Solo
Arachne
Arachne
Gold IV
shague5
Arachne
Gold IV
Level 152
God Stats
16W - 10L
1,656 SR
Queue Stats
220W - 227L
1,432 MMR
Solo
Odin
Odin
Platinum IV
xxKAIDOxx
Odin
Platinum IV
Level 179
God Stats
11W - 9L
1,723 SR
Queue Stats
228W - 206L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrazyFlygon
Discordia
15
1 / 3 / 4
8,613
507
10,932
10,055
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JetForceGemini
Cu Chulainn
9
0 / 1 / 2
7,212
424
4,150
5,441
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
15
0 / 5 / 7
9,356
550
8,155
14,146
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TMCHIPP2
Fenrir
17
14 / 4 / 1
10,489
617
13,360
16,495
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
3 / 5 / 6
8,692
511
8,582
13,750
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanBacchusThorMaman Brigitte

VS

Bans
AwilixThanatosPoseidonXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CamaChambrln
Artemis
15
2 / 2 / 1
8,756
515
7,740
11,475
6,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
FeederELTE
Ah Puch
17
8 / 5 / 1
10,912
642
14,973
11,629
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
0 / 5 / 10
8,810
518
6,315
19,333
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
shague5
Arachne
18
5 / 5 / 5
10,266
604
5,957
16,930
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odin
16
3 / 1 / 9
9,980
587
7,007
11,164
11,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
18
Kills
18
18
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
CamaChambrln
Artemis
2
2
1
1.25
L
Discordia
CrazyFlygon
Discordia
1
3
4
1
W
Ah Puch
FeederELTE
Ah Puch
8
5
1
1.7
L
Cu Chulainn
JetForceGemini
Cu Chulainn
0
1
2
1
L
Izanami
0
5
7
0.7
W
Cerberus
0
5
10
1
L
Fenrir
TMCHIPP2
Fenrir
14
4
1
3.63
W
Arachne
shague5
Arachne
5
5
5
1.5
L
3
5
6
1.2
W
Odin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,179
Damage
41,992
59,887
Taken
70,531
22,699
Mitigated
43,317
15,739
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CamaChambrln
Artemis
7,740
1,784
0
1,329
11,475
6,610
387
967
10,252
461
54,642
L
Discordia
CrazyFlygon
Discordia
10,932
469
0
960
10,055
3,144
0
4,965
4,656
54,516
0
W
Ah Puch
FeederELTE
Ah Puch
14,973
194
0
2,637
11,629
3,807
692
5,469
5,517
74,568
842
L
Cu Chulainn
JetForceGemini
Cu Chulainn
4,150
551
0
1,753
5,441
2,503
0
112
5,329
1,589
30,191
L
Izanami
8,155
5,865
0
4,015
14,146
4,364
1,212
4,633
9,369
0
77,152
W
Cerberus
6,315
375
0
3,495
19,333
14,071
112
8,171
10,136
35,922
949
L
Fenrir
TMCHIPP2
Fenrir
13,360
4,144
0
2,284
16,495
7,716
0
4,961
11,336
0
80,253
W
Arachne
shague5
Arachne
5,957
4,231
0
8,145
16,930
7,535
0
2,056
14,648
0
96,532
L
8,582
676
2,287
4,440
13,750
4,972
0
6,508
6,900
50,288
0
W
Odin
7,007
1,191
0
3,979
11,164
11,294
27
826
10,249
999
52,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
48,724
509
Minions Killed
551
0
Camps Cleared
0
1,496,593
Distance Traveled
1,751,704
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,756
515
83
5
0
299,239
5
L
Discordia
8,613
507
132
8
0
344,425
3
W
Ah Puch
10,912
642
148
9
0
357,902
0
L
Cu Chulainn
7,212
424
71
4
0
151,562
0
L
Izanami
9,356
550
130
8
0
286,349
3
W
Cerberus
8,810
518
84
5
0
331,442
0
L
Fenrir
10,489
617
98
6
0
386,942
2
W
Arachne
10,266
604
130
8
0
401,958
0
L
Hel
8,692
511
78
5
0
327,315
8
W
Odin
9,980
587
106
6
0
361,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role