Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LokiSyndrome
Zeus
Level 128
God Stats
9W - 8L
1,534 SR
Queue Stats
398W - 423L
1,543 Elo+
Solo
Nut
Nut
Scoom92
Nut
Level 146
God Stats
0W - 2L
1,267 SR
Queue Stats
46W - 36L
1,553 Elo+
Solo
Team Averages
Level 154
1,460 SR
1,519 Elo+

VS

Team Averages
Level 135
1,526 SR
1,550 Elo+
Khepri
Khepri
Elgrande07
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 265L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
M0en
Hun Batz
Level 187
God Stats
13W - 13L
1,529 SR
Queue Stats
980W - 802L
1,605 Elo+
Solo
Medusa
Medusa
Nqlause
Medusa
Level 110
God Stats
5W - 8L
1,434 SR
Queue Stats
259W - 262L
1,556 Elo+
Party 1
Tyr
Tyr
SenorPony
Tyr
Level 115
God Stats
2W - 0L
1,726 SR
Queue Stats
33W - 32L
1,545 Elo+
Solo
Shiva
Shiva
coolieoboy6126
Shiva
Level 123
God Stats
4W - 5L
1,443 SR
Queue Stats
346W - 337L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 1 / 7
6,259
1,252
3,741
5,787
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
 
Janus
11
3 / 5 / 5
6,142
1,228
3,721
5,916
2,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
 
Neith
5
0 / 1 / 0
4,356
871
272
897
314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
5 / 3 / 2
6,484
1,297
4,823
4,599
4,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nut
1
0 / 0 / 0
1,356
271
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Elgrande07
Khepri
11
1 / 2 / 7
6,050
1,210
3,040
3,204
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
M0en
Hun Batz
9
2 / 3 / 3
5,547
1,109
3,768
4,344
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Nqlause
Medusa
12
3 / 1 / 4
6,640
1,328
4,417
2,856
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 2 / 4
6,149
1,230
3,180
6,481
4,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 5
5,924
1,185
1,837
5,243
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
10
10
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
7
5.5
L
Janus
 
Janus
3
5
5
1.1
L
Neith
 
Neith
0
1
0
0
W
Khepri
Elgrande07
Khepri
1
2
7
2.25
L
5
3
2
2
W
Hun Batz
M0en
Hun Batz
2
3
3
1.17
W
Medusa
Nqlause
Medusa
3
1
4
5
L
Nut
0
0
0
0
W
3
2
4
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,557
Damage
16,242
17,199
Taken
22,128
10,969
Mitigated
12,784
2,874
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,741
177
1,030
1,817
5,787
4,284
0
1,236
4,379
0
7,230
L
Janus
 
Janus
3,721
441
0
20
5,916
2,122
0
1,294
4,516
8,968
0
L
Neith
 
Neith
272
0
0
7
897
314
0
120
777
0
272
W
Khepri
Elgrande07
Khepri
3,040
48
0
0
3,204
1,379
0
872
2,332
6,530
0
L
4,823
410
0
0
4,599
4,249
0
390
4,209
15,583
0
W
Hun Batz
M0en
Hun Batz
3,768
397
164
267
4,344
1,720
0
1,887
2,457
0
7,506
W
Medusa
Nqlause
Medusa
4,417
1,957
247
640
2,856
1,087
453
819
2,037
0
16,518
L
Nut
0
0
0
0
0
0
0
0
0
0
0
W
3,180
195
0
2,023
6,481
4,850
39
2,652
3,829
0
6,729
W
1,837
45
267
1,164
5,243
3,748
70
2,314
2,929
0
6,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
30,310
37
Minions Killed
69
0
Camps Cleared
0
357,432
Distance Traveled
558,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,259
1,252
7
1
0
131,845
0
L
Janus
6,142
1,228
5
1
0
101,388
0
L
Neith
4,356
871
0
0
0
32,396
0
W
Khepri
6,050
1,210
9
2
0
127,299
0
L
Zeus
6,484
1,297
25
5
0
91,803
0
W
Hun Batz
5,547
1,109
8
2
0
87,688
0
W
Medusa
6,640
1,328
28
6
0
106,293
0
L
Nut
1,356
271
0
0
0
0
0
W
Tyr
6,149
1,230
14
3
0
116,244
0
W
Shiva
5,924
1,185
10
2
0
121,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role