Player Matchup

Nox
Nox
BurningWolf23
Nox
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 15L
1,168 Elo+
Party 1
Ganesha
Ganesha
Drakesfell
Ganesha
Level 143
God Stats
9W - 7L
1,648 SR
Queue Stats
66W - 60L
1,449 Elo+
Party 1
Thanatos
Thanatos
ShadowFDGV
Thanatos
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,288 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,302 Elo+

VS

Team Averages
Level 105
1,462 SR
1,442 Elo+
Izanami
Izanami
Andres210
Izanami
Level 84
God Stats
49W - 40L
1,560 SR
Queue Stats
149W - 139L
1,434 Elo+
Solo
Hera
Hera
E4_Envyous
Hera
Level 143
God Stats
14W - 17L
1,469 SR
Queue Stats
175W - 190L
1,393 Elo+
Solo
Tyr
Tyr
Kids Like Rocks
Tyr
Level 88
God Stats
2W - 3L
1,357 SR
Queue Stats
68W - 64L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,873
807
5,168
2,141
864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Drakesfell
Ganesha
15
0 / 1 / 10
8,283
753
5,912
8,116
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
ShadowFDGV
Thanatos
16
7 / 0 / 3
9,742
886
6,829
5,564
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andres210
Izanami
15
1 / 2 / 0
8,492
772
3,646
6,333
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 1
8,098
736
4,856
5,592
1,688
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
7,850
714
3,699
10,104
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andres210
Izanami
1
2
0
0.5
W
3
0
7
6.5
W
Ganesha
Drakesfell
Ganesha
0
1
10
5
L
0
4
1
0.13
L
0
4
1
0.13
W
Thanatos
ShadowFDGV
Thanatos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
12,201
15,821
Taken
22,029
9,861
Mitigated
13,244
4,827
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andres210
Izanami
3,646
1,734
0
431
6,333
2,088
0
2,877
3,456
0
34,450
W
5,168
580
0
697
2,141
864
430
774
1,367
23,119
0
W
Ganesha
Drakesfell
Ganesha
5,912
726
0
0
8,116
6,563
125
1,382
6,419
23,187
0
L
4,856
1,084
0
400
5,592
1,688
0
2,615
2,977
28,949
1,683
L
3,699
737
0
1,688
10,104
9,468
0
5,649
4,455
0
18,576
W
Thanatos
ShadowFDGV
Thanatos
6,829
1,872
0
4,130
5,564
2,434
238
2,375
3,078
0
16,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
24,440
112
Minions Killed
161
0
Camps Cleared
0
629,555
Distance Traveled
553,401
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,492
772
78
7
0
190,520
0
W
Nox
8,873
807
69
6
0
186,304
1
W
Ganesha
8,283
753
6
1
0
202,939
0
L
Hera
8,098
736
50
5
0
165,766
0
L
Tyr
7,850
714
33
3
0
197,115
2
W
Thanatos
9,742
886
37
3
0
240,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role