Player Matchup

Nu Wa
Nu Wa
Diamond V
Feilss
Nu Wa
Diamond V
Level 158
God Stats
19W - 14L
1,675 SR
Queue Stats
336W - 315L
2,169 MMR
Solo
Ravana
Ravana
Diamond III
Namor81
Ravana
Diamond III
Level 164
God Stats
0W - 2L
1,656 SR
Queue Stats
300W - 271L
2,074 MMR
Solo
Jing Wei
Jing Wei
Diamond II
TottiFushiguro
Jing Wei
Diamond II
Level 117
God Stats
4W - 6L
1,541 SR
Queue Stats
263W - 244L
2,402 MMR
Party 2
Lancelot
Lancelot
Diamond II
VιllaιnArc
Lancelot
Diamond II
Level 117
God Stats
2W - 3L
1,596 SR
Queue Stats
332W - 300L
2,438 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
YOUEATME32
Ne Zha
Diamond III
Level 144
God Stats
10W - 12L
1,614 SR
Queue Stats
229W - 225L
2,303 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,617 SR
2,277 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,601 SR
2,281 MMR
Poseidon
Poseidon
Masters
BarracudaBR
Poseidon
Masters
Level 167
God Stats
64W - 41L
1,685 SR
Queue Stats
258W - 220L
2,408 MMR
Party 3
Fenrir
Fenrir
Platinum II
Electropath
Fenrir
Platinum II
Level 124
God Stats
11W - 7L
1,608 SR
Queue Stats
212W - 198L
1,976 MMR
Solo
Medusa
Medusa
Masters
MonksLegacy
Medusa
Masters
Level 126
God Stats
27W - 19L
1,601 SR
Queue Stats
640W - 568L
2,259 MMR
Party 1
Tyr
Tyr
Masters
SeparteCus
Tyr
Masters
Level 111
God Stats
7W - 3L
1,675 SR
Queue Stats
305W - 286L
2,497 MMR
Party 3
Ganesha
Ganesha
Diamond II
Wmoj
Ganesha
Diamond II
Level 87
God Stats
12W - 12L
1,437 SR
Queue Stats
289W - 232L
2,268 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Feilss
Nu Wa
7
0 / 0 / 1
3,512
702
653
1,310
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Namor81
Ravana
6
0 / 2 / 1
3,497
699
1,857
3,677
1,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
1
0 / 0 / 0
973
195
0
0
0
Lancelot
VιllaιnArc
Lancelot
1
0 / 0 / 0
2,463
493
0
0
0
Ne Zha
YOUEATME32
Ne Zha
1
0 / 3 / 0
2,521
504
244
1,887
450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Bans
CthulhuKumbhakarnaAphrodite

VS

Bans
CliodhnaSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarracudaBR
Poseidon
5
0 / 1 / 0
3,232
646
462
1,455
289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
8
1 / 0 / 0
3,987
797
447
3,334
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
2
0 / 0 / 0
2,558
512
0
165
25
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
4,458
892
2,215
4,768
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Wmoj
Ganesha
2
0 / 0 / 0
2,723
545
0
429
152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
0
Kills
3
5
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BarracudaBR
Poseidon
0
1
0
0
W
Fenrir
1
0
0
1
L
Nu Wa
Feilss
Nu Wa
0
0
1
0.5
W
Medusa
0
0
0
0
L
Ravana
Namor81
Ravana
0
2
1
0.25
W
2
1
0
2
L
Jing Wei
0
0
0
0
L
Lancelot
VιllaιnArc
Lancelot
0
0
0
0
W
Ganesha
Wmoj
Ganesha
0
0
0
0
L
Ne Zha
YOUEATME32
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,754
Damage
3,124
6,874
Taken
10,151
2,023
Mitigated
4,544
1,678
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BarracudaBR
Poseidon
462
50
0
293
1,455
289
0
95
1,358
16,845
0
W
Fenrir
447
257
0
376
3,334
1,325
0
94
3,200
0
26,301
L
Nu Wa
Feilss
Nu Wa
653
64
0
196
1,310
274
0
462
848
14,005
0
W
Medusa
0
0
0
0
165
25
0
107
18
0
1,327
L
Ravana
Namor81
Ravana
1,857
502
0
1,446
3,677
1,299
0
0
3,677
0
16,236
W
2,215
666
0
2,035
4,768
2,753
0
99
4,377
0
26,131
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
VιllaιnArc
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Wmoj
Ganesha
0
0
0
96
429
152
0
96
293
1,775
0
L
Ne Zha
YOUEATME32
Ne Zha
244
0
0
36
1,887
450
0
0
1,887
0
1,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,966
Gold Earned
16,958
69
Minions Killed
148
0
Camps Cleared
0
265,987
Distance Traveled
391,115
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,232
646
31
6
0
89,608
0
W
Fenrir
3,987
797
60
12
0
111,573
0
L
Nu Wa
3,512
702
33
7
0
86,430
0
W
Medusa
2,558
512
6
1
0
64,635
0
L
Ravana
3,497
699
35
7
0
118,276
0
W
Tyr
4,458
892
49
10
0
100,315
0
L
Jing Wei
973
195
0
0
0
0
0
L
Lancelot
2,463
493
0
0
0
0
0
W
Ganesha
2,723
545
2
0
0
24,984
1
L
Ne Zha
2,521
504
1
0
0
61,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role