Player Matchup

Surtr
Surtr
 
Surtr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigBadwoodo
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
Dukeyboy2000
Ne Zha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,377 Elo+
Solo
Olorun
Olorun
NobiNHD
Olorun
Level 69
God Stats
2W - 1L
1,261 SR
Queue Stats
16W - 15L
1,433 Elo+
Party 2
Team Averages
Level 64
1,452 SR
1,448 Elo+

VS

Team Averages
Level 88
1,578 SR
1,498 Elo+
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Daci12
Hera
Level 106
God Stats
4W - 2L
1,760 SR
Queue Stats
76W - 71L
1,511 Elo+
Party 1
Yemoja
Yemoja
Tirikitauntaun
Yemoja
Level 23
God Stats
42W - 32L
1,632 SR
Queue Stats
55W - 55L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 2
8,375
644
4,453
5,236
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
 
Ra
12
0 / 2 / 2
6,659
512
4,498
6,185
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
BigBadwoodo
Baron Samedi
13
7 / 3 / 3
8,094
623
9,650
8,246
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
2 / 3 / 6
7,453
573
5,749
14,666
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
NobiNHD
Olorun
12
2 / 0 / 1
6,906
531
5,173
4,982
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 5 / 4
6,591
507
6,522
10,879
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
 
Xbalanque
11
1 / 1 / 2
6,100
469
4,733
9,063
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
8
0 / 1 / 1
4,688
361
952
7,066
2,376
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Daci12
Hera
12
3 / 5 / 1
7,071
544
6,474
8,440
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
6,184
476
2,131
7,300
3,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
7
8
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
2
4
W
Ra
 
Ra
0
2
2
0.5
L
Poseidon
 
Poseidon
3
5
4
1
L
Xbalanque
 
Xbalanque
1
1
2
2
L
Artio
 
Artio
0
1
1
0.5
W
Baron Samedi
BigBadwoodo
Baron Samedi
7
3
3
2.83
L
Hera
Daci12
Hera
3
5
1
0.7
W
Ne Zha
2
3
6
1.67
W
Olorun
NobiNHD
Olorun
2
0
1
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
20,812
39,315
Taken
42,748
13,777
Mitigated
14,234
18,842
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,453
749
0
2,662
5,236
2,633
675
1,588
3,648
2,520
44,114
W
Ra
 
Ra
4,498
418
612
1,887
6,185
2,128
50
1,589
4,596
46,769
0
L
Poseidon
 
Poseidon
6,522
1,852
0
1,400
10,879
3,302
0
3,239
7,383
42,253
0
L
Xbalanque
 
Xbalanque
4,733
2,561
0
2,987
9,063
2,746
58
4,219
4,759
0
48,286
L
Artio
 
Artio
952
135
0
1,014
7,066
2,376
0
2,087
4,602
11,723
0
W
Baron Samedi
BigBadwoodo
Baron Samedi
9,650
582
73
2,559
8,246
2,696
0
5,457
2,789
40,286
800
L
Hera
Daci12
Hera
6,474
1,105
0
1,365
8,440
2,287
0
4,548
3,444
37,313
0
W
Ne Zha
5,749
2,804
0
9,114
14,666
4,749
512
5,977
8,689
0
51,782
W
Olorun
NobiNHD
Olorun
5,173
1,791
110
1,825
4,982
1,571
824
1,468
3,514
34,850
806
L
2,131
323
3,930
2,436
7,300
3,523
0
4,570
2,575
16,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
30,634
396
Minions Killed
266
0
Camps Cleared
0
1,279,952
Distance Traveled
1,200,454
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,375
644
82
6
0
216,936
0
W
Ra
6,659
512
78
6
0
269,429
1
L
Poseidon
6,591
507
62
5
0
280,223
0
L
Xbalanque
6,100
469
90
7
0
239,825
3
L
Artio
4,688
361
19
1
0
228,782
2
W
Baron Samedi
8,094
623
82
6
0
249,273
0
L
Hera
7,071
544
76
6
0
225,147
4
W
Ne Zha
7,453
573
82
6
0
274,366
0
W
Olorun
6,906
531
72
6
0
269,948
8
L
Yemoja
6,184
476
19
1
0
226,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role