Player Matchup

Izanami
Izanami
WastedBAKA
Izanami
Level 65
God Stats
1W - 0L
1,271 SR
Queue Stats
7W - 2L
1,561 Elo+
Party 2
Merlin
Merlin
WastedGOAT9246
Merlin
Level 13
God Stats
2W - 2L
1,258 SR
Queue Stats
4W - 3L
1,307 Elo+
Party 2
Ares
Ares
WastedWRLD1132
Ares
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,384 Elo+
Party 2
Loki
Loki
lyraelmalikati
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,309 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
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Ah Muzen Cab
Level 129
God Stats
8W - 1L
1,865 SR
Queue Stats
196W - 86L
1,583 Elo+
Solo
Team Averages
Level 69
1,479 SR
1,429 Elo+

VS

Team Averages
Level 82
1,400 SR
1,419 Elo+
Hou Yi
Hou Yi
CpT Zero Call
Hou Yi
Level 160
God Stats
0W - 1L
1,276 SR
Queue Stats
24W - 29L
1,432 Elo+
Solo
Skadi
Skadi
Jojobe5210
Skadi
Level 48
God Stats
11W - 11L
1,532 SR
Queue Stats
212W - 255L
1,406 Elo+
Party 1
Hercules
Hercules
Mitzzbburn
Hercules
Level 146
God Stats
2W - 2L
1,203 SR
Queue Stats
49W - 39L
1,470 Elo+
Solo
Poseidon
Poseidon
You envy Zay
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 92L
1,375 Elo+
Party 1
Janus
Janus
d2uce_
Janus
Level 32
God Stats
1W - 2L
1,489 SR
Queue Stats
19W - 19L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WastedBAKA
Izanami
16
5 / 1 / 6
10,681
1,187
10,047
10,789
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 5
9,223
1,025
5,366
5,502
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 3 / 6
10,598
1,178
8,624
12,444
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 5
8,934
993
2,262
4,355
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
qpYARDqp
Ah Muzen Cab
15
3 / 0 / 8
10,422
1,158
12,415
4,213
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

327

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,807
979
4,711
9,074
3,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
13
1 / 2 / 2
8,537
949
4,765
5,268
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Mitzzbburn
Hercules
15
0 / 2 / 4
9,204
1,023
6,812
15,201
16,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
You envy Zay
Poseidon
13
1 / 2 / 1
8,258
918
2,347
3,846
920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
d2uce_
Janus
14
3 / 4 / 1
9,631
1,070
15,289
9,194
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
12
Kills
5
6
Deaths
12
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Skadi
1
2
2
1
L
Hercules
Mitzzbburn
Hercules
0
2
4
1
W
Izanami
WastedBAKA
Izanami
5
1
6
8
W
1
1
5
3.5
W
2
3
6
1.67
L
Poseidon
You envy Zay
Poseidon
1
2
1
0.75
L
Janus
d2uce_
Janus
3
4
1
0.88
W
1
1
5
3.5
W
Ah Muzen Cab
qpYARDqp
Ah Muzen Cab
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,714
Damage
33,924
37,303
Taken
42,583
22,885
Mitigated
25,740
4,524
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,711
1,654
0
424
9,074
3,486
0
2,859
6,215
0
24,867
L
Skadi
4,765
1,468
0
0
5,268
1,792
0
1,268
4,000
0
8,783
L
Hercules
Mitzzbburn
Hercules
6,812
2,192
0
3,352
15,201
16,256
0
5,963
9,238
621
19,588
W
Izanami
WastedBAKA
Izanami
10,047
6,836
0
1,978
10,789
4,219
0
4,851
5,622
0
31,855
W
5,366
676
0
0
5,502
2,264
0
2,874
2,382
17,223
0
W
8,624
395
0
1,873
12,444
13,337
0
5,096
6,766
12,904
0
L
Poseidon
You envy Zay
Poseidon
2,347
370
0
0
3,846
920
0
531
3,315
4,776
0
L
Janus
d2uce_
Janus
15,289
0
0
154
9,194
3,286
0
3,369
5,825
29,020
0
W
2,262
833
0
90
4,355
1,497
0
1,457
2,864
0
11,229
W
Ah Muzen Cab
qpYARDqp
Ah Muzen Cab
12,415
4,614
0
583
4,213
1,568
0
2,269
1,808
0
37,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
44,437
176
Minions Killed
144
7
Camps Cleared
3
878,929
Distance Traveled
651,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,807
979
49
5
1
159,436
0
L
Skadi
8,537
949
4
0
0
107,896
0
L
Hercules
9,204
1,023
24
3
2
158,868
0
W
Izanami
10,681
1,187
57
6
0
173,907
0
W
Merlin
9,223
1,025
31
3
0
166,669
0
W
Ares
10,598
1,178
6
1
0
170,029
0
L
Poseidon
8,258
918
4
0
0
58,584
0
L
Janus
9,631
1,070
63
7
0
166,952
0
W
Loki
8,934
993
16
2
5
180,041
0
W
Ah Muzen Cab
10,422
1,158
66
7
2
188,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role