Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Skarlatax
Amaterasu
Level 152
God Stats
1W - 0L
1,416 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
phslimshaky
Mulan
Level 69
God Stats
9W - 2L
1,619 SR
Queue Stats
19W - 21L
1,421 Elo+
Party 2
Team Averages
Level 127
1,512 SR
1,474 Elo+

VS

Team Averages
Level 128
1,458 SR
1,509 Elo+
Horus
Horus
OnyxColossus
Horus
Level 114
God Stats
1W - 3L
1,610 SR
Queue Stats
42W - 49L
1,465 Elo+
Party 1
Bastet
Bastet
Shaggy10044
Bastet
Level 143
God Stats
3W - 3L
1,502 SR
Queue Stats
47W - 38L
1,582 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Stoned Lotus247
Maman Brigitte
Level 128
God Stats
5W - 10L
1,263 SR
Queue Stats
146W - 154L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 0 / 5
8,970
997
9,614
6,347
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Skarlatax
Amaterasu
14
3 / 2 / 12
8,457
940
8,076
12,003
7,687
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 7
8,520
947
6,946
6,963
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,824
758
7,130
11,960
10,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
13
1 / 3 / 1
7,681
853
6,864
8,823
3,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
Stoned Lotus247
Maman Brigitte
10
0 / 7 / 2
6,516
724
4,539
7,725
2,532
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
5
9.5
L
2
5
1
0.5
L
Bastet
1
3
1
0.5
W
Amaterasu
Skarlatax
Amaterasu
3
2
12
4.5
L
Maman Brigitte
Stoned Lotus247
Maman Brigitte
0
7
2
0.14
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
18,533
25,313
Taken
28,508
15,668
Mitigated
15,865
8,312
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,614
2,887
0
4,654
6,347
1,914
2,863
1,291
4,841
42,657
0
L
7,130
1,940
160
2,218
11,960
10,185
0
4,067
7,735
3,330
11,169
L
Bastet
6,864
1,315
0
1,405
8,823
3,148
0
2,567
6,197
0
25,599
W
Amaterasu
Skarlatax
Amaterasu
8,076
4,216
0
2,284
12,003
7,687
311
3,376
8,335
0
23,890
L
Maman Brigitte
Stoned Lotus247
Maman Brigitte
4,539
357
0
470
7,725
2,532
0
2,792
4,861
14,528
205
W
6,946
755
0
1,374
6,963
6,067
484
2,107
4,706
0
15,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
21,021
118
Minions Killed
86
0
Camps Cleared
0
544,644
Distance Traveled
447,726
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,970
997
72
8
0
174,041
3
L
Horus
6,824
758
14
2
0
148,803
2
L
Bastet
7,681
853
52
6
0
162,379
0
W
Amaterasu
8,457
940
26
3
0
191,060
0
L
Maman Brigitte
6,516
724
20
2
0
136,544
0
W
Mulan
8,520
947
20
2
0
179,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role