Player Matchup

Da Ji
Da Ji
BLAIRRRRR
Da Ji
Level 128
God Stats
2W - 10L
1,100 SR
Queue Stats
225W - 242L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
EpicNation408
Jormungandr
Level 78
God Stats
3W - 3L
1,435 SR
Queue Stats
63W - 80L
1,458 Elo+
Party 2
Khepri
Khepri
Memory0706
Khepri
Level 97
God Stats
6W - 4L
1,137 SR
Queue Stats
497W - 562L
1,501 Elo+
Solo
Thanatos
Thanatos
RNCG_H90DSTA
Thanatos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 107L
1,463 Elo+
Solo
Ne Zha
Ne Zha
d00msday3
Ne Zha
Level 147
God Stats
4W - 5L
1,480 SR
Queue Stats
299W - 351L
1,420 Elo+
Solo
Team Averages
Level 118
1,331 SR
1,467 Elo+

VS

Team Averages
Level 98
1,543 SR
1,530 Elo+
Xing Tian
Xing Tian
JustElevatedd
Xing Tian
Level 107
God Stats
14W - 7L
1,592 SR
Queue Stats
600W - 653L
1,493 Elo+
Solo
Khepri
Khepri
MsMoimoi
Khepri
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 48L
1,735 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TRIGUN 5TAMPEDE
Ah Muzen Cab
Level 91
God Stats
5W - 3L
1,604 SR
Queue Stats
210W - 214L
1,481 Elo+
Solo
Chaac
Chaac
michaela_laura_
Chaac
Level 106
God Stats
3W - 2L
1,701 SR
Queue Stats
61W - 56L
1,494 Elo+
Party 1
Vulcan
Vulcan
sT_FONDLER_
Vulcan
Level 127
God Stats
1W - 2L
1,315 SR
Queue Stats
24W - 24L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BLAIRRRRR
Da Ji
12
4 / 8 / 1
8,426
702
5,909
10,585
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
EpicNation408
Jormungandr
13
0 / 9 / 5
7,582
632
3,806
14,654
12,391
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Khepri
Memory0706
Khepri
16
0 / 4 / 4
8,240
687
4,504
12,586
13,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
RNCG_H90DSTA
Thanatos
13
4 / 8 / 3
8,724
727
4,308
10,884
4,327
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
d00msday3
Ne Zha
14
2 / 5 / 3
7,769
647
8,709
10,254
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JustElevatedd
Xing Tian
18
4 / 2 / 20
11,156
930
6,428
24,275
19,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
MsMoimoi
Khepri
18
9 / 1 / 17
11,493
958
6,706
9,511
10,093
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
TRIGUN 5TAMPEDE
Ah Muzen Cab
15
4 / 2 / 19
9,772
814
6,506
7,279
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 3 / 17
10,652
888
12,873
11,516
9,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vulcan
16
9 / 2 / 18
10,473
873
21,699
5,930
2,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
125
10
Kills
34
34
Deaths
10
16
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BLAIRRRRR
Da Ji
4
8
1
0.56
L
Jormungandr
EpicNation408
Jormungandr
0
9
5
0.28
W
Xing Tian
JustElevatedd
Xing Tian
4
2
20
7
L
Khepri
Memory0706
Khepri
0
4
4
0.5
W
Khepri
MsMoimoi
Khepri
9
1
17
17.5
L
Thanatos
RNCG_H90DSTA
Thanatos
4
8
3
0.69
W
Ah Muzen Cab
TRIGUN 5TAMPEDE
Ah Muzen Cab
4
2
19
6.75
L
Ne Zha
d00msday3
Ne Zha
2
5
3
0.7
W
8
3
17
5.5
W
Vulcan
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
54,212
58,963
Taken
58,511
38,984
Mitigated
44,842
8,396
Healing
24,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BLAIRRRRR
Da Ji
5,909
760
0
315
10,585
4,575
0
6,243
4,342
0
7,635
L
Jormungandr
EpicNation408
Jormungandr
3,806
703
475
259
14,654
12,391
0
6,877
7,777
16,256
0
W
Xing Tian
JustElevatedd
Xing Tian
6,428
630
3,871
8,989
24,275
19,305
351
4,106
20,169
17,041
449
L
Khepri
Memory0706
Khepri
4,504
171
131
2,576
12,586
13,074
0
7,126
5,460
19,830
0
W
Khepri
MsMoimoi
Khepri
6,706
493
1,351
2,457
9,511
10,093
173
1,756
7,755
22,829
3,036
L
Thanatos
RNCG_H90DSTA
Thanatos
4,308
601
145
2,232
10,884
4,327
0
6,447
4,437
0
7,044
W
Ah Muzen Cab
TRIGUN 5TAMPEDE
Ah Muzen Cab
6,506
2,219
425
497
7,279
3,319
2,740
402
6,877
0
24,895
L
Ne Zha
d00msday3
Ne Zha
8,709
1,376
748
1,515
10,254
4,617
0
7,179
3,075
0
21,588
W
12,873
1,559
1,034
3,738
11,516
9,902
739
1,030
10,486
0
21,230
W
Vulcan
21,699
346
1,309
1,249
5,930
2,223
652
1,016
4,914
33,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
53,546
100
Minions Killed
141
0
Camps Cleared
0
895,520
Distance Traveled
1,237,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,426
702
7
1
0
150,846
0
L
Jormungandr
7,582
632
22
2
0
154,260
0
W
Xing Tian
11,156
930
29
2
0
246,044
0
L
Khepri
8,240
687
33
3
0
205,702
0
W
Khepri
11,493
958
34
3
0
218,626
0
L
Thanatos
8,724
727
15
1
0
185,389
0
W
Ah Muzen Cab
9,772
814
37
3
0
239,671
0
L
Ne Zha
7,769
647
23
2
0
199,323
0
W
Chaac
10,652
888
15
1
0
263,858
0
W
Vulcan
10,473
873
26
2
0
269,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role