Player Matchup

Cthulhu
Cthulhu
DigBicRic_
Cthulhu
Level 119
God Stats
5W - 6L
1,450 SR
Queue Stats
94W - 96L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
FullyZooted
Erlang Shen
Level 145
God Stats
2W - 0L
1,600 SR
Queue Stats
95W - 87L
1,538 Elo+
Solo
Charybdis
Charybdis
TheDevilsPancake
Charybdis
Level 144
God Stats
8W - 2L
1,736 SR
Queue Stats
116W - 106L
1,474 Elo+
Party 2
Janus
Janus
iDeliverBread
Janus
Level 129
God Stats
2W - 1L
1,641 SR
Queue Stats
86W - 83L
1,445 Elo+
Party 2
King Arthur
King Arthur
that_dude_0911
King Arthur
Level 89
God Stats
8W - 5L
1,460 SR
Queue Stats
47W - 55L
1,425 Elo+
Party 2
Team Averages
Level 125
1,577 SR
1,465 Elo+

VS

Team Averages
Level 112
1,558 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Linksalarmclock
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 328L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MustBeMitchell
Ah Muzen Cab
Level 46
God Stats
9W - 7L
1,469 SR
Queue Stats
231W - 234L
1,550 Elo+
Party 1
Hera
Hera
goldenvamp27
Hera
Level 121
God Stats
1W - 1L
1,820 SR
Queue Stats
135W - 143L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DigBicRic_
Cthulhu
6
1 / 0 / 0
3,253
651
1,902
2,907
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
FullyZooted
Erlang Shen
6
1 / 0 / 2
3,742
748
1,340
3,224
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
6
0 / 0 / 1
3,347
669
1,491
2,889
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 1
4,019
804
696
1,803
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
that_dude_0911
King Arthur
6
0 / 1 / 0
3,375
675
895
4,423
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 0
3,416
683
2,069
4,122
1,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
 
Ymir
1
0 / 0 / 0
2,496
499
0
0
0
7
1 / 0 / 0
4,162
832
2,082
3,036
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
MustBeMitchell
Ah Muzen Cab
6
0 / 0 / 0
3,380
676
2,238
2,293
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 2 / 0
3,653
731
1,351
2,233
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Cthulhu
DigBicRic_
Cthulhu
1
0
0
1
W
Erlang Shen
FullyZooted
Erlang Shen
1
0
2
2
L
1
0
0
1
L
Ah Muzen Cab
MustBeMitchell
Ah Muzen Cab
0
0
0
0
W
Charybdis
0
0
1
0.5
L
0
2
0
0
W
1
0
1
1.5
W
King Arthur
that_dude_0911
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,324
Damage
7,740
15,246
Taken
11,684
5,157
Mitigated
4,635
6,144
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,069
46
635
1,699
4,122
1,626
0
1,156
2,966
9,490
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
DigBicRic_
Cthulhu
1,902
95
93
750
2,907
1,196
0
551
2,356
11,062
0
W
Erlang Shen
FullyZooted
Erlang Shen
1,340
704
0
1,615
3,224
955
0
204
3,020
0
18,273
L
2,082
670
0
1,715
3,036
1,972
0
0
3,036
70
21,407
L
Ah Muzen Cab
MustBeMitchell
Ah Muzen Cab
2,238
590
0
269
2,293
597
0
746
1,547
0
22,034
W
Charybdis
1,491
774
0
1,871
2,889
701
0
1,496
1,393
0
17,189
L
1,351
410
0
307
2,233
440
0
696
1,537
19,287
0
W
696
90
0
815
1,803
515
0
1,169
634
22,588
0
W
King Arthur
that_dude_0911
King Arthur
895
90
0
1,000
4,423
1,790
0
70
4,353
0
14,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,736
Gold Earned
17,107
175
Minions Killed
125
0
Camps Cleared
0
557,046
Distance Traveled
429,001
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,416
683
12
2
0
116,644
0
L
Ymir
2,496
499
0
0
0
0
0
W
Cthulhu
3,253
651
20
4
0
108,714
2
W
Erlang Shen
3,742
748
35
7
0
129,079
0
L
Osiris
4,162
832
41
8
0
118,927
0
L
Ah Muzen Cab
3,380
676
38
8
0
97,196
0
W
Charybdis
3,347
669
44
9
0
98,698
0
L
Hera
3,653
731
34
7
0
96,234
2
W
Janus
4,019
804
47
9
0
116,312
0
W
King Arthur
3,375
675
29
6
0
104,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role