Player Matchup

Izanami
Izanami
ARDNEXTDOOR
Izanami
Level 27
God Stats
12W - 19L
1,499 SR
Queue Stats
33W - 38L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
BrendanF18
Xing Tian
Level 105
God Stats
6W - 7L
1,635 SR
Queue Stats
79W - 79L
1,552 Elo+
Party 1
Odin
Odin
Noovack
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Nope rope4307
Gilgamesh
Level 88
God Stats
11W - 8L
1,604 SR
Queue Stats
92W - 68L
1,527 Elo+
Solo
Nu Wa
Nu Wa
TH3JoK3RQc
Nu Wa
Level 124
God Stats
97W - 98L
1,584 SR
Queue Stats
434W - 429L
1,545 Elo+
Solo
Team Averages
Level 91
1,564 SR
1,504 Elo+

VS

Team Averages
Level 94
1,505 SR
1,496 Elo+
Danzaburou
Danzaburou
Chiofo
Danzaburou
Level 68
God Stats
2W - 1L
1,511 SR
Queue Stats
33W - 25L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Gh0sted136
Cthulhu
Level 84
God Stats
11W - 11L
1,615 SR
Queue Stats
272W - 237L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
PaceMaker777850
Gilgamesh
Level 103
God Stats
42W - 47L
1,486 SR
Queue Stats
386W - 396L
1,487 Elo+
Solo
Anubis
Anubis
SynopticTV
Anubis
Level 113
God Stats
38W - 32L
1,525 SR
Queue Stats
181W - 190L
1,459 Elo+
Solo
Horus
Horus
Yangka1
Horus
Level 102
God Stats
3W - 0L
1,385 SR
Queue Stats
188W - 190L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARDNEXTDOOR
Izanami
8
0 / 5 / 2
4,721
472
4,874
5,437
1,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
BrendanF18
Xing Tian
9
2 / 1 / 0
5,440
544
3,286
7,997
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Noovack
Odin
8
0 / 4 / 0
4,500
450
2,086
6,726
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Nope rope4307
Gilgamesh
5
0 / 5 / 0
4,106
411
1,591
6,511
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
11
0 / 0 / 0
5,349
535
2,305
4,726
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chiofo
Danzaburou
10
5 / 1 / 3
6,366
637
5,601
4,983
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Gh0sted136
Cthulhu
9
1 / 1 / 5
6,020
602
3,977
8,738
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
PaceMaker777850
Gilgamesh
11
4 / 0 / 3
6,286
629
3,699
7,489
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Anubis
SynopticTV
Anubis
12
0 / 0 / 3
6,441
644
3,537
4,267
1,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Horus
Yangka1
Horus
12
4 / 0 / 1
7,244
724
4,689
6,614
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARDNEXTDOOR
Izanami
0
5
2
0.2
L
Xing Tian
BrendanF18
Xing Tian
2
1
0
2
W
Danzaburou
Chiofo
Danzaburou
5
1
3
6.5
W
Cthulhu
Gh0sted136
Cthulhu
1
1
5
3.5
L
Odin
Noovack
Odin
0
4
0
0
L
Gilgamesh
Nope rope4307
Gilgamesh
0
5
0
0
W
Gilgamesh
PaceMaker777850
Gilgamesh
4
0
3
5.5
W
Anubis
SynopticTV
Anubis
0
0
3
1.5
L
Nu Wa
0
0
0
0
W
Horus
Yangka1
Horus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
21,503
31,397
Taken
32,091
13,056
Mitigated
11,927
5,406
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARDNEXTDOOR
Izanami
4,874
3,110
0
678
5,437
1,559
0
1,468
3,969
0
34,223
L
Xing Tian
BrendanF18
Xing Tian
3,286
396
0
2,438
7,997
4,832
0
2,509
5,488
14,528
0
W
Danzaburou
Chiofo
Danzaburou
5,601
2,415
0
712
4,983
1,336
0
1,493
3,482
0
32,188
W
Cthulhu
Gh0sted136
Cthulhu
3,977
409
1,716
2,731
8,738
4,020
0
2,012
6,718
23,120
0
L
Odin
Noovack
Odin
2,086
489
11
1,368
6,726
4,216
0
0
6,726
0
19,041
L
Gilgamesh
Nope rope4307
Gilgamesh
1,591
570
0
661
6,511
1,598
0
346
6,165
0
12,215
W
Gilgamesh
PaceMaker777850
Gilgamesh
3,699
1,665
0
2,648
7,489
2,675
0
912
6,512
0
42,373
W
Anubis
SynopticTV
Anubis
3,537
93
0
2,704
4,267
1,590
0
1,312
2,860
51,039
1,388
L
Nu Wa
2,305
794
0
250
4,726
851
0
3,131
1,595
36,279
700
W
Horus
Yangka1
Horus
4,689
2,251
40
4,145
6,614
2,306
447
97
6,163
0
45,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
32,357
235
Minions Killed
316
0
Camps Cleared
0
853,444
Distance Traveled
923,966
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,721
472
73
7
0
169,537
0
L
Xing Tian
5,440
544
18
2
0
167,989
2
W
Danzaburou
6,366
637
56
6
0
197,334
4
W
Cthulhu
6,020
602
28
3
0
194,497
0
L
Odin
4,500
450
32
3
0
175,254
0
L
Gilgamesh
4,106
411
22
2
0
162,566
0
W
Gilgamesh
6,286
629
65
7
0
202,171
2
W
Anubis
6,441
644
95
10
0
173,637
2
L
Nu Wa
5,349
535
90
9
0
178,098
0
W
Horus
7,244
724
72
7
0
156,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role