Player Matchup

Lancelot
Lancelot
Menace-9517
Lancelot
Level 24
God Stats
2W - 2L
1,180 SR
Queue Stats
69W - 64L
1,463 Elo+
Party 2
Geb
Geb
TIKLEIN972
Geb
Level 109
God Stats
6W - 0L
1,810 SR
Queue Stats
107W - 119L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
Tunnfoot32SXM
Guan Yu
Level 148
God Stats
4W - 8L
1,360 SR
Queue Stats
563W - 624L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
guerdner95
Kukulkan
Level 87
God Stats
4W - 1L
1,522 SR
Queue Stats
76W - 75L
1,458 Elo+
Party 2
Xbalanque
Xbalanque
preciousninja27
Xbalanque
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 241L
1,462 Elo+
Solo
Team Averages
Level 94
1,474 SR
1,452 Elo+

VS

Team Averages
Level 113
1,567 SR
1,467 Elo+
Poseidon
Poseidon
A5hl3y
Poseidon
Level 127
God Stats
5W - 7L
1,446 SR
Queue Stats
247W - 255L
1,504 Elo+
Solo
Apollo
Apollo
Chaotic driftor
Apollo
Level 118
God Stats
2W - 2L
1,514 SR
Queue Stats
118W - 90L
1,545 Elo+
Solo
Maui
Maui
Kataraktan
Maui
Level 128
God Stats
1W - 2L
1,669 SR
Queue Stats
270W - 262L
1,468 Elo+
Solo
Sylvanus
Sylvanus
per caso online
Sylvanus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,412 Elo+
Party 1
Maman Brigitte
Maman Brigitte
supersimo07
Maman Brigitte
Level 101
God Stats
2W - 2L
1,704 SR
Queue Stats
93W - 89L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Menace-9517
Lancelot
19
9 / 2 / 7
11,376
813
12,304
14,396
10,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 17
11,242
803
9,445
18,872
12,133
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Guan Yu
14
0 / 4 / 11
9,071
648
4,289
20,753
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
guerdner95
Kukulkan
20
7 / 1 / 9
12,093
864
17,164
10,316
4,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
preciousninja27
Xbalanque
15
2 / 3 / 9
9,593
685
6,841
10,148
3,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A5hl3y
Poseidon
17
2 / 7 / 3
9,273
662
18,379
11,343
5,217
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
3,476
248
0
0
0
18
1 / 4 / 8
9,393
671
8,325
15,758
18,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
17
4 / 4 / 2
8,741
624
6,347
14,493
15,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
supersimo07
Maman Brigitte
18
3 / 6 / 3
9,502
679
14,677
13,833
6,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
20
Kills
10
11
Deaths
21
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
A5hl3y
Poseidon
2
7
3
0.5
L
0
0
0
0
L
1
4
8
1.25
W
Lancelot
Menace-9517
Lancelot
9
2
7
6.25
W
2
1
17
10.5
W
Guan Yu
0
4
11
1.38
W
Kukulkan
guerdner95
Kukulkan
7
1
9
11.5
L
Sylvanus
4
4
2
1.25
W
Xbalanque
preciousninja27
Xbalanque
2
3
9
2.17
L
Maman Brigitte
supersimo07
Maman Brigitte
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
47,728
74,485
Taken
55,427
42,167
Mitigated
45,436
35,518
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
A5hl3y
Poseidon
18,379
2,393
1,248
1,782
11,343
5,217
0
5,374
5,898
45,210
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,325
400
168
2,585
15,758
18,329
0
7,402
8,012
13,166
0
W
Lancelot
Menace-9517
Lancelot
12,304
794
1,700
470
14,396
10,509
1,616
9,061
5,335
0
21,856
W
9,445
436
5,551
5,199
18,872
12,133
676
13,687
5,185
14,393
2,174
W
Guan Yu
4,289
358
8,629
8,347
20,753
12,304
396
12,061
8,692
392
9,663
W
Kukulkan
guerdner95
Kukulkan
17,164
1,517
2,217
1,268
10,316
4,017
1,538
6,266
4,050
52,613
0
L
Sylvanus
6,347
731
1,556
2,985
14,493
15,400
0
7,990
6,336
9,634
213
W
Xbalanque
preciousninja27
Xbalanque
6,841
2,907
1,319
818
10,148
3,204
2,420
6,653
3,495
0
16,666
L
Maman Brigitte
supersimo07
Maman Brigitte
14,677
350
1,007
3,082
13,833
6,490
0
5,563
8,030
27,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,375
Gold Earned
40,385
171
Minions Killed
98
0
Camps Cleared
0
1,349,970
Distance Traveled
952,325
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,273
662
55
4
0
188,863
0
L
Apollo
3,476
248
0
0
0
0
0
L
Maui
9,393
671
8
1
0
252,078
0
W
Lancelot
11,376
813
14
1
0
296,180
1
W
Geb
11,242
803
17
1
0
290,184
0
W
Guan Yu
9,071
648
17
1
0
292,267
0
W
Kukulkan
12,093
864
95
7
0
237,525
0
L
Sylvanus
8,741
624
9
1
0
247,708
0
W
Xbalanque
9,593
685
28
2
0
233,814
0
L
Maman Brigitte
9,502
679
26
2
0
263,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role