Player Matchup

Izanami
Izanami
CG indian
Izanami
Level 18
God Stats
1W - 3L
1,282 SR
Queue Stats
4W - 10L
1,333 Elo+
Party 1
Ganesha
Ganesha
Owira
Ganesha
Level 37
God Stats
0W - 2L
1,709 SR
Queue Stats
11W - 23L
1,302 Elo+
Party 1
Arachne
Arachne
QcLeroux92
Arachne
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 1
Team Averages
Level 28
1,497 SR
1,373 Elo+

VS

Team Averages
Level 115
1,559 SR
1,376 Elo+
Ra
Ra
HeadleyLamarXx
Ra
Level 129
God Stats
27W - 21L
1,521 SR
Queue Stats
253W - 258L
1,407 Elo+
Solo
Artemis
Artemis
I_AM_CANADIAN_-_
Artemis
Level 149
God Stats
102W - 77L
1,664 SR
Queue Stats
172W - 167L
1,471 Elo+
Solo
Nemesis
Nemesis
IvyScopio121
Nemesis
Level 68
God Stats
4W - 3L
1,492 SR
Queue Stats
47W - 63L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CG indian
Izanami
17
1 / 4 / 3
11,174
698
5,436
14,299
5,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Owira
Ganesha
18
0 / 3 / 4
10,540
659
9,317
18,246
13,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
QcLeroux92
Arachne
18
3 / 4 / 1
12,015
751
6,007
14,878
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 7
13,760
860
14,673
11,674
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 4
13,966
873
20,973
11,725
4,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nemesis
IvyScopio121
Nemesis
17
0 / 2 / 8
11,760
735
3,294
8,698
5,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
CG indian
Izanami
1
4
3
0.63
W
4
1
7
7.5
W
7
2
4
4.5
W
Nemesis
IvyScopio121
Nemesis
0
2
8
2
L
Ganesha
Owira
Ganesha
0
3
4
0.67
L
Arachne
QcLeroux92
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
38,940
47,423
Taken
32,097
26,111
Mitigated
15,470
5,323
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CG indian
Izanami
5,436
3,493
0
2,724
14,299
5,050
1,158
5,492
8,650
0
42,549
W
14,673
135
3,294
7,654
11,674
4,998
1,359
3,506
8,168
82,946
0
W
20,973
9,670
0
1,963
11,725
4,929
2,294
3,758
7,967
0
76,119
W
Nemesis
IvyScopio121
Nemesis
3,294
1,196
0
857
8,698
5,543
529
2,345
6,353
0
22,986
L
Ganesha
Owira
Ganesha
9,317
780
0
1,201
18,246
13,551
169
4,592
13,601
33,474
345
L
Arachne
QcLeroux92
Arachne
6,007
4,269
0
1,398
14,878
7,510
480
4,347
10,249
0
15,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
39,486
125
Minions Killed
268
0
Camps Cleared
0
815,232
Distance Traveled
808,065
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,174
698
77
5
0
222,535
0
W
Ra
13,760
860
147
9
0
282,382
0
W
Artemis
13,966
873
90
6
0
241,423
0
W
Nemesis
11,760
735
31
2
0
284,260
2
L
Ganesha
10,540
659
10
1
0
311,119
0
L
Arachne
12,015
751
38
2
0
281,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role