Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CaptBeene
Discordia
Level 161
God Stats
17W - 12L
1,622 SR
Queue Stats
390W - 360L
1,530 Elo+
Party 2
Ravana
Ravana
Kujo187
Ravana
Level 223
God Stats
18W - 21L
1,466 SR
Queue Stats
1,525W - 1,540L
1,525 Elo+
Solo
Chang'e
Chang'e
ward25
Chang'e
Level 156
God Stats
1W - 3L
1,409 SR
Queue Stats
279W - 252L
1,525 Elo+
Solo
Team Averages
Level 173
1,500 SR
1,516 Elo+

VS

Team Averages
Level 113
1,644 SR
1,535 Elo+
Athena
Athena
Aros Sros
Athena
Level 208
God Stats
8W - 3L
1,638 SR
Queue Stats
883W - 712L
1,566 Elo+
Solo
Hou Yi
Hou Yi
Pthunerfunk
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S9S3
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,735 SR
Queue Stats
54W - 42L
1,556 Elo+
Solo
Charon
Charon
Zbed--
Charon
Level 77
God Stats
8W - 4L
1,615 SR
Queue Stats
173W - 190L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
tzbadnewz33
Guan Yu
Level 128
God Stats
4W - 6L
1,732 SR
Queue Stats
289W - 298L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 4 / 10
9,909
826
8,345
14,912
17,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
 
Chiron
16
4 / 2 / 11
9,678
807
10,953
11,694
4,660
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
CaptBeene
Discordia
15
3 / 4 / 8
10,045
837
6,409
7,633
2,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Kujo187
Ravana
18
9 / 2 / 12
11,252
938
10,823
14,137
15,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
ward25
Chang'e
17
3 / 2 / 15
10,402
867
8,569
13,498
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aros Sros
Athena
1
0 / 3 / 1
3,166
264
0
1,826
585
Hou Yi
8
0 / 8 / 3
6,591
549
272
8,891
2,935
Morgan Le Fay
S9S3
Morgan Le Fay
18
6 / 4 / 3
11,081
923
13,807
10,021
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Zbed--
Charon
17
3 / 5 / 8
9,330
778
12,146
14,747
11,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
tzbadnewz33
Guan Yu
17
5 / 3 / 4
9,735
811
7,089
13,363
16,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
23
Kills
14
14
Deaths
23
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
10
2.25
W
Chiron
 
Chiron
4
2
11
4.75
L
Athena
Aros Sros
Athena
0
3
1
0.17
W
Discordia
CaptBeene
Discordia
3
4
8
1.75
W
Ravana
Kujo187
Ravana
9
2
12
7.5
L
Hou Yi
0
8
3
0.19
L
Morgan Le Fay
S9S3
Morgan Le Fay
6
4
3
1.88
L
Charon
Zbed--
Charon
3
5
8
1.4
L
Guan Yu
tzbadnewz33
Guan Yu
5
3
4
2.33
W
Chang'e
ward25
Chang'e
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
33,314
61,874
Taken
48,848
45,131
Mitigated
35,706
28,127
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,345
1,229
657
2,629
14,912
17,528
1,650
5,528
9,384
16,215
0
W
Chiron
 
Chiron
10,953
2,227
1,518
2,227
11,694
4,660
4,960
5,651
6,043
0
34,700
L
Athena
Aros Sros
Athena
0
0
0
0
1,826
585
0
796
1,030
0
0
W
Discordia
CaptBeene
Discordia
6,409
36
0
488
7,633
2,446
91
3,799
3,834
22,820
746
W
Ravana
Kujo187
Ravana
10,823
1,938
1,270
3,415
14,137
15,997
1,729
4,168
9,969
2,883
21,728
L
Hou Yi
272
231
0
0
8,891
2,935
0
3,248
5,643
0
1,155
L
Morgan Le Fay
S9S3
Morgan Le Fay
13,807
82
594
1,758
10,021
4,723
0
5,948
4,073
35,165
0
L
Charon
Zbed--
Charon
12,146
379
228
2,654
14,747
11,023
0
6,758
7,989
31,116
0
L
Guan Yu
tzbadnewz33
Guan Yu
7,089
191
3,213
6,446
13,363
16,440
0
8,183
5,180
0
14,937
W
Chang'e
ward25
Chang'e
8,569
357
8,713
7,210
13,498
4,500
1,281
6,807
6,691
29,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,286
Gold Earned
39,903
145
Minions Killed
92
0
Camps Cleared
0
1,029,676
Distance Traveled
731,438
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,909
826
13
1
0
174,553
0
W
Chiron
9,678
807
33
3
0
170,794
0
L
Athena
3,166
264
0
0
0
0
0
W
Discordia
10,045
837
38
3
0
214,979
0
W
Ravana
11,252
938
18
2
0
241,263
0
L
Hou Yi
6,591
549
3
0
0
116,053
1
L
Morgan Le Fay
11,081
923
38
3
0
162,247
0
L
Charon
9,330
778
32
3
0
198,598
0
L
Guan Yu
9,735
811
19
2
0
254,540
0
W
Chang'e
10,402
867
43
4
0
228,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role