Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Bébéto
Zhong Kui
Diamond III
Level 146
God Stats
1W - 5L
1,242 SR
Queue Stats
401W - 374L
2,383 MMR
Solo
Arachne
Arachne
Platinum II
Etrhja
Arachne
Platinum II
Level 159
God Stats
4W - 3L
1,680 SR
Queue Stats
307W - 292L
1,915 MMR
Solo
Ra
Ra
Diamond V
Jonny99
Ra
Diamond V
Level 158
God Stats
3W - 8L
1,597 SR
Queue Stats
410W - 398L
2,091 MMR
Solo
Fafnir
Fafnir
Diamond IV
Saruniks
Fafnir
Diamond IV
Level 144
God Stats
23W - 22L
1,616 SR
Queue Stats
263W - 243L
2,068 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,527 SR
1,991 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,442 SR
1,647 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
 
Cupid
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum III
Frostrune
He Bo
Platinum III
Level 148
God Stats
6W - 2L
1,407 SR
Queue Stats
134W - 116L
1,846 MMR
Party 1
Sobek
Sobek
Platinum II
Joelando
Sobek
Platinum II
Level 159
God Stats
2W - 3L
1,303 SR
Queue Stats
116W - 99L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 3 / 0
4,381
487
2,170
5,156
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Bébéto
Zhong Kui
11
4 / 1 / 1
6,625
736
3,869
7,251
3,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Etrhja
Arachne
8
1 / 4 / 4
4,911
546
4,139
9,451
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,984
554
1,204
4,584
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Saruniks
Fafnir
8
0 / 0 / 3
5,461
607
1,666
5,509
3,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Maman BrigitteCerberusChang'eArtemisThanatos

VS

Bans
ThorKuzenboNu WaNe ZhaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
4 / 0 / 3
6,029
670
5,308
7,460
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
 
Cupid
10
3 / 0 / 0
5,714
635
3,412
3,091
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
 
Aphrodite
9
0 / 4 / 0
4,910
546
2,429
7,093
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Frostrune
He Bo
12
5 / 1 / 2
6,779
753
6,830
4,457
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Joelando
Sobek
9
0 / 0 / 3
5,634
626
1,710
5,887
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
12
12
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
0
0
W
Erlang Shen
 
Erlang Shen
4
0
3
5.5
W
Cupid
 
Cupid
3
0
0
3
W
Aphrodite
 
Aphrodite
0
4
0
0
L
Zhong Kui
Bébéto
Zhong Kui
4
1
1
4.5
L
Arachne
Etrhja
Arachne
1
4
4
0.75
W
He Bo
Frostrune
He Bo
5
1
2
6
W
Sobek
Joelando
Sobek
0
0
3
1.5
L
0
4
0
0
L
Fafnir
Saruniks
Fafnir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
19,689
31,951
Taken
27,988
12,458
Mitigated
12,080
12,439
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,170
827
0
1,279
5,156
1,332
0
1,042
4,114
0
21,896
W
Erlang Shen
 
Erlang Shen
5,308
3,340
0
2,095
7,460
4,276
0
1,526
5,876
0
43,048
W
Cupid
 
Cupid
3,412
2,124
141
1,648
3,091
868
351
350
2,741
0
41,470
W
Aphrodite
 
Aphrodite
2,429
316
0
3,434
7,093
1,999
0
2,478
4,615
23,233
763
L
Zhong Kui
Bébéto
Zhong Kui
3,869
890
0
4,388
7,251
3,959
0
2,166
4,927
38,798
1,188
L
Arachne
Etrhja
Arachne
4,139
2,638
0
3,415
9,451
2,096
0
2,680
6,643
0
20,012
W
He Bo
Frostrune
He Bo
6,830
395
0
415
4,457
1,252
0
1,410
2,963
47,968
2,035
W
Sobek
Joelando
Sobek
1,710
323
0
3,227
5,887
3,685
127
833
5,054
12,619
2,386
L
1,204
82
173
829
4,584
1,249
0
3,031
1,553
26,934
0
L
Fafnir
Saruniks
Fafnir
1,666
287
0
2,355
5,509
3,822
0
1,411
4,098
13,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
29,066
241
Minions Killed
344
0
Camps Cleared
0
861,103
Distance Traveled
988,439
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,381
487
50
6
0
136,306
2
W
Erlang Shen
6,029
670
81
9
0
211,868
0
W
Cupid
5,714
635
78
9
0
178,746
0
W
Aphrodite
4,910
546
65
7
0
172,782
0
L
Zhong Kui
6,625
736
71
8
0
147,856
0
L
Arachne
4,911
546
38
4
0
206,090
2
W
He Bo
6,779
753
103
11
0
221,589
2
W
Sobek
5,634
626
17
2
0
203,454
2
L
Ra
4,984
554
62
7
0
160,410
2
L
Fafnir
5,461
607
20
2
0
210,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role