Player Matchup

Chaac
Chaac
Silver V
BarlyPL
Chaac
Silver V
Level 106
God Stats
22W - 26L
1,495 SR
Queue Stats
66W - 98L
424 MMR
Party 1
Neith
Neith
Bronze I
Gooosiek13
Neith
Bronze I
Level 83
God Stats
36W - 53L
1,362 SR
Queue Stats
51W - 78L
588 MMR
Party 1
Fenrir
Fenrir
Silver I
Kieranwalton
Fenrir
Silver I
Level 97
God Stats
4W - 2L
1,409 SR
Queue Stats
47W - 72L
1,048 MMR
Solo
Guan Yu
Guan Yu
Silver III
MA_KS--99
Guan Yu
Silver III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 94L
953 MMR
Party 3
The Morrigan
The Morrigan
Silver IV
genti1999
The Morrigan
Silver IV
Level 107
God Stats
2W - 1L
1,496 SR
Queue Stats
13W - 15L
1,228 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,452 SR
848 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,558 SR
1,006 MMR
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze I
AngloKillr
Nike
Bronze I
Level 59
God Stats
4W - 11L
1,336 SR
Queue Stats
50W - 80L
588 MMR
Party 2
Loki
Loki
Silver I
Pavlos_Greek
Loki
Silver I
Level 144
God Stats
27W - 20L
1,583 SR
Queue Stats
186W - 205L
1,245 MMR
Solo
Thoth
Thoth
Gold III
Suffino
Thoth
Gold III
Level 119
God Stats
146W - 98L
1,592 SR
Queue Stats
379W - 368L
1,380 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TheAniubies
Cernunnos
Bronze III
Level 62
God Stats
1W - 1L
1,780 SR
Queue Stats
32W - 69L
318 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BarlyPL
Chaac
14
1 / 3 / 6
8,027
422
11,979
20,840
14,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
14
3 / 2 / 5
8,667
456
6,987
9,437
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
16
6 / 1 / 1
9,832
517
6,118
10,470
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
MA_KS--99
Guan Yu
16
2 / 3 / 3
10,466
551
6,439
15,747
15,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
genti1999
The Morrigan
16
3 / 4 / 5
10,354
545
10,575
12,628
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangAthenaNu WaBacchusArachne

VS

Bans
MulanXbalanqueShivaThorArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 2 / 4
9,184
483
11,010
15,266
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 0
7,306
385
3,543
8,440
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

17
3 / 2 / 4
9,858
519
6,819
13,702
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Suffino
Thoth
17
6 / 2 / 1
10,571
556
18,566
7,400
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TheAniubies
Cernunnos
14
1 / 7 / 4
8,008
421
6,009
14,939
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
13
13
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
4
2
L
1
2
0
0.5
W
Chaac
BarlyPL
Chaac
1
3
6
1.33
W
Neith
3
2
5
2.75
W
Fenrir
6
1
1
6.5
W
Guan Yu
MA_KS--99
Guan Yu
2
3
3
1.17
L
3
2
4
2.5
L
Thoth
Suffino
Thoth
6
2
1
3.25
L
Cernunnos
TheAniubies
Cernunnos
1
7
4
0.43
W
The Morrigan
genti1999
The Morrigan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,098
Damage
45,947
69,122
Taken
59,747
40,162
Mitigated
28,008
15,995
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,010
577
0
2,905
15,266
11,910
0
2,584
12,521
50,491
111
L
3,543
750
0
2,817
8,440
4,265
0
0
8,440
0
29,270
W
Chaac
BarlyPL
Chaac
11,979
1,553
392
6,971
20,840
14,224
606
9,858
10,982
0
46,383
W
Neith
6,987
1,572
0
2,347
9,437
2,759
1,724
4,035
5,402
0
44,299
W
Fenrir
6,118
1,248
0
632
10,470
4,052
980
3,784
6,649
0
64,381
W
Guan Yu
MA_KS--99
Guan Yu
6,439
1,026
542
3,673
15,747
15,807
310
2,491
12,758
0
74,124
L
6,819
1,819
0
4,829
13,702
4,643
579
3,021
10,514
0
80,034
L
Thoth
Suffino
Thoth
18,566
1,259
0
1,070
7,400
2,189
585
2,385
4,785
92,814
887
L
Cernunnos
TheAniubies
Cernunnos
6,009
2,122
0
2,948
14,939
5,001
343
1,712
13,107
0
49,295
W
The Morrigan
genti1999
The Morrigan
10,575
1,116
0
1,438
12,628
3,320
985
9,199
3,393
57,609
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
44,927
442
Minions Killed
496
0
Camps Cleared
0
1,788,268
Distance Traveled
1,659,375
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,184
483
61
3
0
387,996
13
L
Nike
7,306
385
58
3
0
208,434
0
W
Chaac
8,027
422
38
2
0
365,147
6
W
Neith
8,667
456
81
4
0
354,970
0
W
Fenrir
9,832
517
87
5
0
359,707
7
W
Guan Yu
10,466
551
105
6
0
335,623
2
L
Loki
9,858
519
139
7
0
386,990
1
L
Thoth
10,571
556
144
8
0
351,512
3
L
Cernunnos
8,008
421
94
5
0
324,443
0
W
The Morrigan
10,354
545
131
7
0
372,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role