Player Matchup

Vamana
Vamana
Coltyboiiii
Vamana
Level 67
God Stats
2W - 2L
1,533 SR
Queue Stats
102W - 99L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lks_sim
Tsukuyomi
Level 128
God Stats
7W - 3L
1,588 SR
Queue Stats
213W - 201L
1,534 Elo+
Solo
Sobek
Sobek
Siirba
Sobek
Level 129
God Stats
4W - 1L
1,646 SR
Queue Stats
164W - 134L
1,624 Elo+
Party 1
Skadi
Skadi
SirRacha259
Skadi
Level 143
God Stats
10W - 6L
1,514 SR
Queue Stats
167W - 135L
1,625 Elo+
Party 1
Zeus
Zeus
atkocska
Zeus
Level 139
God Stats
250W - 183L
1,627 SR
Queue Stats
482W - 467L
1,504 Elo+
Solo
Team Averages
Level 121
1,581 SR
1,563 Elo+

VS

Team Averages
Level 125
1,498 SR
1,547 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Koozmik
Gilgamesh
Level 122
God Stats
5W - 9L
1,498 SR
Queue Stats
317W - 311L
1,491 Elo+
Party 2
Mulan
Mulan
Kyorigamer28
Mulan
Level 148
God Stats
2W - 4L
1,453 SR
Queue Stats
269W - 234L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spenguin3
Morgan Le Fay
Level 127
God Stats
1W - 6L
1,393 SR
Queue Stats
180W - 209L
1,486 Elo+
Party 2
Cerberus
Cerberus
Yogos
Cerberus
Level 82
God Stats
1W - 3L
1,645 SR
Queue Stats
141W - 92L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
2 / 1 / 1
6,622
662
6,769
8,842
8,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tsukuyomi
Lks_sim
Tsukuyomi
11
4 / 2 / 2
5,967
597
5,044
7,173
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Siirba
Sobek
10
2 / 0 / 4
6,132
613
2,119
6,251
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 3
6,619
662
6,518
3,814
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
2 / 1 / 2
6,872
687
6,639
4,475
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 4 / 2
5,630
563
2,358
6,143
1,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Koozmik
Gilgamesh
12
3 / 2 / 1
6,160
616
4,241
7,763
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
6,374
637
6,600
10,684
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Spenguin3
Morgan Le Fay
10
0 / 3 / 0
5,246
525
2,809
5,847
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Yogos
Cerberus
9
1 / 2 / 0
5,499
550
4,502
10,083
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
2
0.25
W
Vamana
2
1
1
2.5
L
Gilgamesh
Koozmik
Gilgamesh
3
2
1
1.75
L
1
2
1
0.75
W
Tsukuyomi
Lks_sim
Tsukuyomi
4
2
2
2.5
W
Sobek
Siirba
Sobek
2
0
4
4
W
3
1
3
4.5
L
Morgan Le Fay
Spenguin3
Morgan Le Fay
0
3
0
0
L
Cerberus
Yogos
Cerberus
1
2
0
0.5
W
Zeus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
20,510
30,555
Taken
40,520
16,723
Mitigated
17,964
11,687
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,358
1,153
0
783
6,143
1,551
0
536
5,607
0
38,094
W
Vamana
6,769
3,267
0
3,115
8,842
8,001
0
0
8,842
0
41,423
L
Gilgamesh
Koozmik
Gilgamesh
4,241
1,549
0
603
7,763
2,956
0
1,176
6,366
0
36,511
L
6,600
1,443
0
3,859
10,684
6,411
0
0
10,096
0
43,289
W
Tsukuyomi
Lks_sim
Tsukuyomi
5,044
1,567
0
3,209
7,173
2,173
0
461
6,712
0
41,645
W
Sobek
Siirba
Sobek
2,119
13
0
3,440
6,251
4,402
14
3,176
3,075
13,990
1,414
W
6,518
2,611
0
840
3,814
1,021
6
1,427
2,387
0
54,277
L
Morgan Le Fay
Spenguin3
Morgan Le Fay
2,809
193
0
831
5,847
1,618
0
2,579
3,022
32,059
0
L
Cerberus
Yogos
Cerberus
4,502
259
1,315
2,983
10,083
5,428
0
3,639
6,294
17,551
0
W
Zeus
6,639
320
0
1,083
4,475
1,126
570
2,247
2,228
47,687
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
28,909
401
Minions Killed
338
0
Camps Cleared
0
1,082,115
Distance Traveled
1,105,656
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,630
563
83
8
0
194,597
0
W
Vamana
6,622
662
91
9
0
206,185
0
L
Gilgamesh
6,160
616
61
6
0
267,401
0
L
Mulan
6,374
637
88
9
0
207,176
2
W
Tsukuyomi
5,967
597
78
8
0
243,344
0
W
Sobek
6,132
613
22
2
0
225,094
4
W
Skadi
6,619
662
109
11
0
210,065
0
L
Morgan Le Fay
5,246
525
73
7
0
226,573
0
L
Cerberus
5,499
550
33
3
0
209,909
2
W
Zeus
6,872
687
101
10
0
197,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role