Player Matchup

Chronos
Chronos
GhostCDB
Chronos
Level 107
God Stats
4W - 1L
1,575 SR
Queue Stats
133W - 110L
1,534 Elo+
Party 1
Artemis
Artemis
NOOBCuchulain
Artemis
Level 111
God Stats
1W - 2L
1,666 SR
Queue Stats
209W - 185L
1,542 Elo+
Solo
Surtr
Surtr
PEDjoeObiden
Surtr
Level 41
God Stats
13W - 10L
1,570 SR
Queue Stats
28W - 41L
1,481 Elo+
Solo
Cabrakan
Cabrakan
Perspicacity
Cabrakan
Level 157
God Stats
13W - 10L
1,525 SR
Queue Stats
298W - 248L
1,658 Elo+
Solo
Zhong Kui
Zhong Kui
UnfoldingAnarchy
Zhong Kui
Level 65
God Stats
3W - 0L
1,831 SR
Queue Stats
145W - 120L
1,539 Elo+
Party 1
Team Averages
Level 96
1,634 SR
1,551 Elo+

VS

Team Averages
Level 129
1,679 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Firedrake123
Artemis
Level 259
God Stats
0W - 2L
1,693 SR
Queue Stats
465W - 467L
1,516 Elo+
Solo
Sol
Sol
Groddtek
Sol
Level 87
God Stats
86W - 50L
1,693 SR
Queue Stats
139W - 111L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
MyCamps
Gilgamesh
Level 243
God Stats
30W - 13L
1,746 SR
Queue Stats
179W - 223L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
thebackshotking
Tsukuyomi
Level 17
God Stats
1W - 1L
1,761 SR
Queue Stats
4W - 8L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GhostCDB
Chronos
15
3 / 4 / 8
8,639
540
8,307
13,602
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
17
7 / 0 / 2
10,353
647
9,960
10,698
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 8 / 2
9,773
611
11,484
20,179
13,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
Perspicacity
Cabrakan
13
1 / 1 / 11
8,311
519
7,253
13,721
15,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
17
6 / 0 / 5
9,964
623
8,201
7,798
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 2 / 2
7,998
500
6,282
5,447
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Firedrake123
Artemis
14
0 / 3 / 1
7,918
495
7,059
11,014
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 7 / 1
9,420
589
17,148
17,701
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MyCamps
Gilgamesh
13
2 / 5 / 2
7,462
466
6,923
16,485
10,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
thebackshotking
Tsukuyomi
13
4 / 5 / 1
7,865
492
8,212
14,180
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
21
Kills
13
13
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
2
0.5
L
Artemis
Firedrake123
Artemis
0
3
1
0.17
W
Chronos
GhostCDB
Chronos
3
4
8
1.75
L
7
7
1
1.07
L
Gilgamesh
MyCamps
Gilgamesh
2
5
2
0.6
W
Artemis
7
0
2
8
W
4
8
2
0.63
W
Cabrakan
Perspicacity
Cabrakan
1
1
11
6.5
W
Zhong Kui
6
0
5
8.5
L
Tsukuyomi
thebackshotking
Tsukuyomi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,205
Damage
45,624
65,998
Taken
64,827
43,366
Mitigated
26,663
22,971
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,282
36
0
250
5,447
1,640
0
2,088
3,359
59,256
969
L
Artemis
Firedrake123
Artemis
7,059
1,586
0
2,588
11,014
3,705
0
2,575
8,439
0
56,741
W
Chronos
GhostCDB
Chronos
8,307
2,296
0
5,172
13,602
4,892
0
1,702
11,900
62,222
1,174
L
17,148
9,076
0
7,824
17,701
5,544
1,009
3,965
13,736
58,688
4,129
L
Gilgamesh
MyCamps
Gilgamesh
6,923
1,520
0
1,870
16,485
10,759
0
10,063
6,422
0
38,327
W
Artemis
9,960
3,935
0
2,923
10,698
4,063
94
1,177
9,521
0
89,180
W
11,484
5,229
0
5,796
20,179
13,103
0
14,210
5,969
3,005
63,542
W
Cabrakan
Perspicacity
Cabrakan
7,253
1,155
0
3,927
13,721
15,707
86
2,425
11,296
22,742
0
W
Zhong Kui
8,201
498
0
5,153
7,798
5,601
216
3,550
4,248
69,591
1,503
L
Tsukuyomi
thebackshotking
Tsukuyomi
8,212
2,151
0
5,321
14,180
5,015
0
6,781
7,399
0
54,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
40,663
531
Minions Killed
465
0
Camps Cleared
0
1,627,432
Distance Traveled
1,546,338
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,998
500
113
7
0
323,680
0
L
Artemis
7,918
495
107
7
0
281,053
3
W
Chronos
8,639
540
95
6
0
369,933
0
L
Sol
9,420
589
105
7
0
271,193
0
L
Gilgamesh
7,462
466
53
3
0
334,881
1
W
Artemis
10,353
647
158
10
0
295,170
1
W
Surtr
9,773
611
102
6
0
287,422
0
W
Cabrakan
8,311
519
22
1
0
331,999
4
W
Zhong Kui
9,964
623
154
10
0
342,908
9
L
Tsukuyomi
7,865
492
87
5
0
335,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role