Player Matchup

Heimdallr
Heimdallr
RisngPhoenix058
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 126L
1,440 Elo+
Solo
Merlin
Merlin
TacoDude832
Merlin
Level 124
God Stats
10W - 6L
1,530 SR
Queue Stats
82W - 105L
1,440 Elo+
Solo
Jormungandr
Jormungandr
leponyadiggfkv
Jormungandr
Level 129
God Stats
5W - 4L
1,407 SR
Queue Stats
254W - 255L
1,501 Elo+
Solo
Team Averages
Level 127
1,479 SR
1,460 Elo+

VS

Team Averages
Level 90
1,534 SR
1,460 Elo+
Gilgamesh
Gilgamesh
Biggieforeve
Gilgamesh
Level 90
God Stats
2W - 2L
1,586 SR
Queue Stats
45W - 45L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
DEATH2P0INT0
Xing Tian
Level 116
God Stats
1W - 3L
1,508 SR
Queue Stats
38W - 46L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MAnTuEFLiE2
Ah Muzen Cab
Level 65
God Stats
4W - 3L
1,507 SR
Queue Stats
266W - 275L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RisngPhoenix058
Heimdallr
18
2 / 4 / 6
11,751
734
13,051
15,132
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
18
2 / 4 / 4
12,045
753
13,248
13,274
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
leponyadiggfkv
Jormungandr
19
4 / 2 / 4
12,663
791
18,249
18,513
20,012
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Biggieforeve
Gilgamesh
17
4 / 3 / 2
11,701
731
7,410
20,453
12,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xing Tian
DEATH2P0INT0
Xing Tian
19
5 / 2 / 4
12,543
784
17,679
26,910
25,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
MAnTuEFLiE2
Ah Muzen Cab
18
1 / 3 / 8
11,623
726
11,730
15,647
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
10
10
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Biggieforeve
Gilgamesh
4
3
2
1.67
L
Xing Tian
DEATH2P0INT0
Xing Tian
5
2
4
3.5
L
Ah Muzen Cab
MAnTuEFLiE2
Ah Muzen Cab
1
3
8
1.67
W
Heimdallr
RisngPhoenix058
Heimdallr
2
4
6
1.25
W
Merlin
2
4
4
1
W
Jormungandr
leponyadiggfkv
Jormungandr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,548
Damage
36,819
46,919
Taken
63,010
30,366
Mitigated
45,163
8,525
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Biggieforeve
Gilgamesh
7,410
1,490
0
772
20,453
12,824
272
11,678
8,775
0
24,544
L
Xing Tian
DEATH2P0INT0
Xing Tian
17,679
622
0
7,850
26,910
25,550
17
8,655
18,255
37,961
896
L
Ah Muzen Cab
MAnTuEFLiE2
Ah Muzen Cab
11,730
2,780
0
2,655
15,647
6,789
406
9,720
5,927
0
44,943
W
Heimdallr
RisngPhoenix058
Heimdallr
13,051
7,726
0
1,306
15,132
5,559
2,131
6,990
7,500
0
37,726
W
Merlin
13,248
298
120
2,689
13,274
4,795
1,031
4,719
8,002
52,989
472
W
Jormungandr
leponyadiggfkv
Jormungandr
18,249
4,252
0
4,410
18,513
20,012
306
4,075
13,828
39,086
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,459
Gold Earned
35,867
190
Minions Killed
156
0
Camps Cleared
0
752,432
Distance Traveled
939,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,701
731
47
3
0
267,828
0
L
Xing Tian
12,543
784
41
3
0
343,535
0
L
Ah Muzen Cab
11,623
726
68
4
0
327,658
2
W
Heimdallr
11,751
734
61
4
0
238,240
0
W
Merlin
12,045
753
80
5
0
236,129
0
W
Jormungandr
12,663
791
49
3
0
278,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role